SuperAllStarPhotoStudio/3ds/source/gfx.cpp
RocketRobz cfeddde346 Add pose changing for Grace
Currently has 3 poses

ALSO: Disable music playback in DS(i) version
2023-01-13 22:52:58 -07:00

752 lines
19 KiB
C++

#include "common.hpp"
#include <unistd.h>
#define charSpriteSize 0x100000
static char bgSpriteMem[4][0x200000];
static char charSpriteMem[5][charSpriteSize];
static C2D_SpriteSheet sprites;
static C2D_SpriteSheet bgSprite;
static C2D_SpriteSheet chracterSprite;
static bool chracterSpriteLoaded = false;
static bool chracterSpriteFound[5] = {false};
static bool bgSpriteLoaded = false;
extern u8 sysRegion;
extern int studioBg;
extern u8 settingBits;
extern bool cinemaWide;
extern int iFps;
extern bool showCursor;
extern int cursorAlpha;
bool animateBg = false;
bool bgCanAnimate = false;
static int bgAnimationFrame = 0;
static int bgAnimationCurrent = 0;
static int bgAnimationTime = 0;
static int bgAnimationDelay = 0;
static int bgAnimation[8] = {100};
static int timeOutside = 0; // 0 == Day, 1 == Sunset, 2 == Night
bool shiftBySubPixel = false;
void GFX::resetCharStatus(int num) {
if (num > -1) {
chracterSpriteFound[num] = false;
return;
}
chracterSpriteFound[0] = false;
chracterSpriteFound[1] = false;
chracterSpriteFound[2] = false;
chracterSpriteFound[3] = false;
chracterSpriteFound[4] = false;
}
Result GFX::loadSheets() {
sprites = C2D_SpriteSheetLoad(sysRegion==CFG_REGION_JPN ? "romfs:/gfx/spritesJ.t3x" : "romfs:/gfx/sprites.t3x");
GFX::loadBgSprite();
return 0;
}
Result GFX::unloadSheets() {
C2D_SpriteSheetFree(sprites);
if (bgSpriteLoaded) {
C2D_SpriteSheetFree(bgSprite);
}
if (chracterSpriteLoaded) {
C2D_SpriteSheetFree(chracterSprite);
}
return 0;
}
static inline bool isDaytime(int hour, int minutes) {
if ((hour >= 7 && hour < 20) || (hour == 20 && minutes >= 0 && minutes < 45)) {
timeOutside = 0;
return true;
}
return false;
}
static inline bool isEvening(int hour, int minutes) {
if ((hour == 20 && minutes >= 45 && minutes < 60) || (hour == 21 && minutes >= 0 && minutes < 45)) {
timeOutside = 1;
return true;
}
return false;
}
void GFX::loadBgSprite(void) {
if (bgSpriteLoaded) return;
timeOutside = 2; // Default is Nighttime
int aniFrames = 0;
const char* bgPath;
time_t t = time(0);
int hour = localtime(&t)->tm_hour;
int minutes = localtime(&t)->tm_min;
switch (studioBg) {
case 0:
default:
bgPath = "romfs:/gfx/bg_blue.t3x";
break;
case 1:
if (isDaytime(hour, minutes)) {
bgPath = "romfs:/gfx/bgDay_loversBell.t3x";
} else if (isEvening(hour, minutes)) {
bgPath = "romfs:/gfx/bgSunset_loversBell.t3x";
} else {
bgPath = "romfs:/gfx/bgNight_loversBell.t3x";
}
break;
case 2:
if (isDaytime(hour, minutes)) {
bgPath = "romfs:/gfx/bgDay_bougainville.t3x";
} else if (isEvening(hour, minutes)) {
bgPath = "romfs:/gfx/bgSunset_bougainville.t3x";
} else {
bgPath = "romfs:/gfx/bgNight_bougainville.t3x";
}
break;
case 3:
bgPath = "romfs:/gfx/bg_nin10Pro.t3x";
break;
case 4:
bgPath = "romfs:/gfx/bg_beautician4.t3x";
break;
case 5:
bgPath = "romfs:/gfx/bg_hairSalon4.t3x";
break;
case 6:
bgPath = "romfs:/gfx/bg_celestialHotel.t3x";
break;
case 7:
bgPath = "romfs:/gfx/bg_liveMusicClub4.t3x";
break;
case 8:
bgPath = "romfs:/gfx/bg_menswearShop.t3x";
break;
case 9:
bgPath = "romfs:/gfx/bg_VIP.t3x";
break;
case 10:
bgPath = "romfs:/gfx/bg_restauraunt4.t3x";
break;
case 11:
bgPath = "romfs:/gfx/bg_cinema.t3x";
break;
case 12:
if (isDaytime(hour, minutes)) {
bgPath = "romfs:/gfx/bgDay_tropicaBeach_0.t3x";
aniFrames = 2;
} else if (isEvening(hour, minutes)) {
bgPath = "romfs:/gfx/bgSunset_tropicaBeach_0.t3x";
aniFrames = 2;
} else {
bgPath = "romfs:/gfx/bgNight_tropicaBeach.t3x";
}
break;
case 13:
if (isDaytime(hour, minutes)) {
bgPath = "romfs:/gfx/bgDay_primrosePark.t3x";
} else if (isEvening(hour, minutes)) {
bgPath = "romfs:/gfx/bgSunset_primrosePark.t3x";
} else {
bgPath = "romfs:/gfx/bgNight_primrosePark.t3x";
}
break;
case 14:
if (isDaytime(hour, minutes)) {
bgPath = "romfs:/gfx/bgDay_cafe3.t3x";
} else if (isEvening(hour, minutes)) {
bgPath = "romfs:/gfx/bgSunset_cafe3.t3x";
} else {
bgPath = "romfs:/gfx/bgNight_cafe3.t3x";
}
break;
case 15:
if (isDaytime(hour, minutes)) {
bgPath = "romfs:/gfx/bgDay_mapleCrescent.t3x";
} else if (isEvening(hour, minutes)) {
bgPath = "romfs:/gfx/bgSunset_mapleCrescent.t3x";
} else {
bgPath = "romfs:/gfx/bgNight_mapleCrescent.t3x";
}
break;
case 16:
bgPath = "romfs:/gfx/bg_white.t3x";
break;
case 17:
bgPath = "romfs:/gfx/bg_yellow.t3x";
break;
case 18:
bgPath = "romfs:/gfx/bg_snowflakes.t3x";
break;
case 19:
bgPath = "romfs:/gfx/bg_pinkShine.t3x";
break;
case 20:
bgPath = "romfs:/gfx/bg_beigeWithCircles.t3x";
break;
case 21:
bgPath = "romfs:/gfx/bg_gradientPurple.t3x";
break;
case 22:
bgPath = "romfs:/gfx/bg_greenBirds.t3x";
break;
case 23:
bgPath = "romfs:/gfx/bg_circlePattern.t3x";
break;
case 24:
bgPath = "romfs:/gfx/bg_circleWindows.t3x";
break;
case 25:
bgPath = "romfs:/gfx/bg_bigHearts.t3x";
break;
case 26:
bgPath = "romfs:/gfx/bg_smallHearts.t3x";
break;
case 27:
bgPath = "romfs:/gfx/bg_park2Spring.t3x";
break;
case 28:
bgPath = "romfs:/gfx/bg_park2Summer.t3x";
break;
case 29:
bgPath = "romfs:/gfx/bg_park2Fall.t3x";
break;
case 30:
bgPath = "romfs:/gfx/bg_park2Winter.t3x";
break;
case 31:
bgPath = "romfs:/gfx/bg_downtownSpring.t3x";
break;
case 32:
bgPath = "romfs:/gfx/bg_downtownSummer.t3x";
break;
case 33:
bgPath = "romfs:/gfx/bg_downtownFall.t3x";
break;
case 34:
bgPath = "romfs:/gfx/bg_downtownWinter.t3x";
break;
case 35:
bgPath = "romfs:/gfx/bg_cafe2Spring.t3x";
break;
case 36:
bgPath = "romfs:/gfx/bg_cafe2Summer.t3x";
break;
case 37:
bgPath = "romfs:/gfx/bg_cafe2Fall.t3x";
break;
case 38:
bgPath = "romfs:/gfx/bg_cafe2Winter.t3x";
break;
case 39:
if (isDaytime(hour, minutes)) {
bgPath = "romfs:/gfx/bgDay_exhibitionHall2.t3x";
} else {
bgPath = "romfs:/gfx/bgNight_exhibitionHall2.t3x";
}
break;
case 40:
bgPath = "romfs:/gfx/bg_beautician2.t3x";
break;
case 41:
bgPath = "romfs:/gfx/bg_afterParty.t3x";
break;
case 42:
bgPath = "romfs:/gfx/bg_graceShop.t3x";
break;
case 43:
bgPath = "romfs:/gfx/bg_hairSalon1.t3x";
break;
case 44:
bgPath = "romfs:/gfx/bg_beautician1.t3x";
break;
case 45:
bgPath = "romfs:/gfx/bg_lifestyleShop2.t3x";
break;
case 46:
bgPath = "romfs:/gfx/bg_liveMusicClub2.t3x";
break;
case 47:
bgPath = "romfs:/gfx/bg_roseGarden2.t3x";
break;
case 48:
bgPath = "romfs:/gfx/bg_carringtonInstitute.t3x";
break;
case 49:
bgPath = "romfs:/gfx/bg_peachCastleOutside.t3x";
break;
case 50:
bgPath = "romfs:/gfx/bg_peachCastle.t3x";
break;
case 51:
bgPath = "romfs:/gfx/bg_liveMusicClub3_0.t3x";
aniFrames = 3;
break;
case 52:
if (isDaytime(hour, minutes)) {
bgPath = "romfs:/gfx/bgDay_outdoorStage.t3x";
} else if (isEvening(hour, minutes)) {
bgPath = "romfs:/gfx/bgSunset_outdoorStage.t3x";
} else {
bgPath = "romfs:/gfx/bgNight_outdoorStage.t3x";
}
break;
case 53:
if (isDaytime(hour, minutes)) {
bgPath = "romfs:/gfx/bgDay_park4.t3x";
} else if (isEvening(hour, minutes)) {
bgPath = "romfs:/gfx/bgSunset_park4.t3x";
} else {
bgPath = "romfs:/gfx/bgNight_park4.t3x";
}
break;
case 54:
if (isDaytime(hour, minutes)) {
bgPath = "romfs:/gfx/bgDay_cafe4.t3x";
} else if (isEvening(hour, minutes)) {
bgPath = "romfs:/gfx/bgSunset_cafe4.t3x";
} else {
bgPath = "romfs:/gfx/bgNight_cafe4.t3x";
}
break;
case 55:
if (isDaytime(hour, minutes)) {
bgPath = "romfs:/gfx/bgDay_seaside.t3x";
} else if (isEvening(hour, minutes)) {
bgPath = "romfs:/gfx/bgSunset_seaside.t3x";
} else {
bgPath = "romfs:/gfx/bgNight_seaside.t3x";
}
break;
case 56:
if (isDaytime(hour, minutes)) {
bgPath = "romfs:/gfx/bgDay_countrysideSpring.t3x";
} else if (isEvening(hour, minutes)) {
bgPath = "romfs:/gfx/bgSunset_countrysideSpring.t3x";
} else {
bgPath = "romfs:/gfx/bgNight_countrysideSpring.t3x";
}
break;
case 57:
if (isDaytime(hour, minutes)) {
bgPath = "romfs:/gfx/bgDay_countrysideSummer.t3x";
} else if (isEvening(hour, minutes)) {
bgPath = "romfs:/gfx/bgSunset_countrysideSummer.t3x";
} else {
bgPath = "romfs:/gfx/bgNight_countrysideSummer.t3x";
}
break;
case 58:
if (isDaytime(hour, minutes)) {
bgPath = "romfs:/gfx/bgDay_countrysideFall.t3x";
} else if (isEvening(hour, minutes)) {
bgPath = "romfs:/gfx/bgSunset_countrysideFall.t3x";
} else {
bgPath = "romfs:/gfx/bgNight_countrysideFall.t3x";
}
break;
case 59:
if (isDaytime(hour, minutes)) {
bgPath = "romfs:/gfx/bgDay_countrysideWinter.t3x";
} else if (isEvening(hour, minutes)) {
bgPath = "romfs:/gfx/bgSunset_countrysideWinter.t3x";
} else {
bgPath = "romfs:/gfx/bgNight_countrysideWinter.t3x";
}
break;
case 60:
bgPath = "romfs:/gfx/bg_lifestyleShop4.t3x";
break;
case 61:
bgPath = "romfs:/gfx/bg_florist.t3x";
break;
case 62:
bgPath = "romfs:/gfx/bg_cakeShop4.t3x";
break;
case 63:
bgPath = "romfs:/gfx/bg_livelyStage_0.t3x";
aniFrames = 3;
break;
case 64:
bgPath = "romfs:/gfx/bg_girlyStage_0.t3x";
aniFrames = 1;
break;
case 65:
bgPath = "romfs:/gfx/bg_concertHall.t3x";
break;
case 66:
bgPath = "romfs:/gfx/bg_charityStage.t3x";
break;
case 67:
bgPath = "romfs:/gfx/bg_RocketRobz.t3x";
break;
case 68:
bgPath = "romfs:/gfx/bg_Nintendo.t3x";
break;
case 69:
bgPath = "romfs:/gfx/bg_segaGen.t3x";
break;
case 70:
bgPath = "romfs:/gfx/bg_twlMenu.t3x";
break;
case 71:
bgPath = "romfs:/gfx/bg_hiyaCFW.t3x";
break;
}
FILE* bgFile = fopen(bgPath, "rb");
fread((void*)bgSpriteMem[0], 1, 0x200000, bgFile);
fclose(bgFile);
bgSprite = C2D_SpriteSheetLoadFromMem(bgSpriteMem[0], 0x200000);
bgSpriteLoaded = true;
bgAnimationFrame = 0;
bgAnimationCurrent = 0;
bgAnimationTime = 0;
bgCanAnimate = false;
// Load animated parts
if (aniFrames > 0) {
switch (studioBg) {
case 12:
if (timeOutside == 0) {
bgPath = "romfs:/gfx/bgDay_tropicaBeach_%i.t3x";
} else {
bgPath = "romfs:/gfx/bgSunset_tropicaBeach_%i.t3x";
}
break;
case 51:
bgPath = "romfs:/gfx/bg_liveMusicClub3_%i.t3x";
break;
case 63:
bgPath = "romfs:/gfx/bg_livelyStage_%i.t3x";
break;
case 64:
bgPath = "romfs:/gfx/bg_girlyStage_%i.t3x";
break;
}
char bgAniPath[64];
for (int i = 1; i <= aniFrames; i++) {
sprintf(bgAniPath, bgPath, i);
bgFile = fopen(bgAniPath, "rb");
fread((void*)bgSpriteMem[i], 1, 0x200000, bgFile);
fclose(bgFile);
}
if (studioBg == 64) {
bgAnimationDelay = iFps/2;
bgAnimation[0] = 0;
bgAnimation[1] = 1;
bgAnimation[2] = 100;
} else if (studioBg == 51 || studioBg == 63) {
bgAnimationDelay = iFps/2;
bgAnimation[0] = 0;
bgAnimation[1] = 1;
bgAnimation[2] = 2;
bgAnimation[3] = 3;
} else {
bgAnimationDelay = iFps;
bgAnimation[0] = 0;
bgAnimation[1] = 1;
bgAnimation[2] = 2;
bgAnimation[3] = 1;
}
bgAnimation[4] = 100;
bgCanAnimate = true;
}
bgSpriteLoaded = true;
}
void GFX::unloadBgSprite() {
if (!bgSpriteLoaded) return;
animateBg = false;
bgCanAnimate = false;
C2D_SpriteSheetFree(bgSprite);
bgSpriteLoaded = false;
}
void GFX::reloadBgSprite() {
unloadBgSprite();
loadBgSprite();
}
bool GFX::loadCharSprite(int num, const char* t3xPathPose, const char* t3xPathAllSeasons, const char* t3xPathOneSeason) {
if (chracterSpriteLoaded) {
C2D_SpriteSheetFree(chracterSprite);
chracterSpriteLoaded = false;
}
chracterSpriteFound[num] = false;
bool allSeasons = true;
bool fileFound = false;
bool poseable = false;
fileFound = (access(t3xPathPose, F_OK) == 0);
if (fileFound) {
poseable = true;
} else {
fileFound = (access(t3xPathAllSeasons, F_OK) == 0);
}
if (!fileFound) {
allSeasons = false;
fileFound = (access(t3xPathOneSeason, F_OK) == 0);
}
if (!fileFound) {
return false;
}
FILE* charFile = fopen(poseable ? t3xPathPose : (allSeasons ? t3xPathAllSeasons : t3xPathOneSeason), "rb");
fread((void*)charSpriteMem[num], 1, charSpriteSize, charFile);
fclose(charFile);
chracterSpriteFound[num] = true;
return true;
}
void GFX::loadCharSpriteMem(int num) {
if (chracterSpriteLoaded) {
C2D_SpriteSheetFree(chracterSprite);
}
if (!chracterSpriteFound[num]) return;
chracterSprite = C2D_SpriteSheetLoadFromMem(charSpriteMem[num], charSpriteSize);
chracterSpriteLoaded = true;
}
void GFX::showBgSprite(int zoomIn) {
if (!bgSpriteLoaded) return;
int yPos = -(240*zoomIn);
if (cinemaWide) yPos -= 16;
C2D_Image image = C2D_SpriteSheetGetImage(bgSprite, 0);
if (!gfxIsWide()) {
C3D_TexSetFilter(image.tex, GPU_LINEAR, GPU_LINEAR);
}
C2D_DrawImageAt(image, 0, yPos-(shiftBySubPixel ? 0.5f : 0), 0.5f, NULL, 0.5, 1);
}
void GFX::animateBgSprite(void) {
if (!animateBg) return;
// Animate background
bgAnimationTime++;
if (bgAnimationTime >= bgAnimationDelay) {
bgAnimationCurrent++;
if (bgAnimation[bgAnimationCurrent] == 100) {
// Reset animation
bgAnimationCurrent = 0;
}
bgAnimationFrame = bgAnimation[bgAnimationCurrent];
C2D_SpriteSheetFree(bgSprite);
bgSprite = C2D_SpriteSheetLoadFromMem(bgSpriteMem[bgAnimationFrame], 0x200000);
bgAnimationTime = 0;
}
}
void GFX::showCharSprite(int num, bool flipH, int zoomIn, int fadeAlpha, bool lightingEffects) {
if (!chracterSpriteLoaded) return;
int xPos = (cinemaWide ? 60 : 0);
float xScale = (cinemaWide ? 0.35f : 0.5);
if (flipH) {
xScale -= xScale*2;
}
int yPos = 0;
int yPosRefl = 230;
if (cinemaWide) {
yPos += 36;
yPosRefl -= 36;
}
if ((num == 3 || num == 4) && chracterSpriteFound[3]) {
if (zoomIn == 0) {
return;
}
yPos += cinemaWide ? 60 : 80;
switch (num) {
case 3:
xPos -= cinemaWide ? 72 : 80;
break;
case 4:
xPos += cinemaWide ? 72 : 80;
break;
}
} else if (chracterSpriteFound[0] && chracterSpriteFound[1] && chracterSpriteFound[2]) {
if (zoomIn == 1) {
switch (num) {
case 0:
xPos -= cinemaWide ? 136 : 152;
break;
case 2:
xPos += cinemaWide ? 136 : 152;
break;
}
} else {
switch (num) {
case 0:
xPos -= cinemaWide ? 48 : 64;
break;
case 2:
xPos += cinemaWide ? 48 : 64;
break;
}
}
} else if (chracterSpriteFound[0] && chracterSpriteFound[1]) {
if (zoomIn == 1) {
switch (num) {
case 0:
xPos -= cinemaWide ? 72 : 80;
break;
case 1:
xPos += cinemaWide ? 72 : 80;
break;
}
} else {
switch (num) {
case 0:
xPos -= cinemaWide ? 24 : 32;
break;
case 1:
xPos += cinemaWide ? 24 : 32;
break;
}
}
}
C2D_Image image = C2D_SpriteSheetGetImage(chracterSprite, zoomIn);
C3D_TexSetFilter(image.tex, GPU_LINEAR, GPU_LINEAR);
C2D_ImageTint tint;
if (fadeAlpha == 255) {
if (lightingEffects && zoomIn==0) {
// Reflection on the floor
switch (studioBg) {
default:
break;
case 43: // Hair Salon (Girls Mode/Style Savvy/Style Boutique)
case 48: // Carrington Institute (Perfect Dark)
C2D_PlainImageTint(&tint, C2D_Color32(255, 255, 255, 127), 0);
C2D_DrawImageAt(image, xPos, yPosRefl-(shiftBySubPixel ? 0.5f : 0), 0.5f, &tint, xScale, -(cinemaWide ? 0.7f : 1));
break;
}
}
C2D_PlainImageTint(&tint, C2D_Color32(255, 255, 255, 255), 0);
if (lightingEffects) {
switch (studioBg) {
default:
break;
case 7:
C2D_PlainImageTint(&tint, C2D_Color32(0, 0, 95, 255), 0.15); // Tint for Live Music Club 4
break;
case 46:
C2D_PlainImageTint(&tint, C2D_Color32(31, 31, 95, 255), 0.15); // Tint for Live Music Club 2
break;
case 11:
C2D_PlainImageTint(&tint, C2D_Color32(191, 63, 87, 255), 0.1); // Tint for Cinema
break;
case 1:
case 12:
case 13:
case 14:
case 15:
case 52:
case 53:
case 55:
case 56:
case 57:
case 58:
case 59:
if (timeOutside == 1) {
C2D_PlainImageTint(&tint, C2D_Color32(95, 47, 0, 255), 0.15); // Tint for Sunset
} else if (timeOutside == 2) {
C2D_PlainImageTint(&tint, C2D_Color32(0, 0, 95, 255), 0.15); // Tint for Nighttime
}
break;
case 51:
// Tint for Live Music Club 3
if (bgAnimationFrame==1 || bgAnimationFrame==3) {
C2D_PlainImageTint(&tint, C2D_Color32(0, 0, 0, 255), 0.15);
} else {
C2D_PlainImageTint(&tint, C2D_Color32(0, 0, 0, 255), 0.30);
}
break;
case 54:
// Tint for Cafe 4
if (timeOutside == 1) {
C2D_PlainImageTint(&tint, C2D_Color32(95, 47, 0, 255), 0.15); // Tint for Sunset
} else if (timeOutside == 2) {
C2D_PlainImageTint(&tint, C2D_Color32(0, 0, 63, 255), 0.15); // Tint for Nighttime
}
break;
}
}
C2D_DrawImageAt(image, xPos, yPos-(shiftBySubPixel ? 0.5f : 0), 0.5f, &tint, xScale, (cinemaWide ? 0.7f : 1));
} else {
C2D_PlainImageTint(&tint, C2D_Color32(255, 255, 255, fadeAlpha), 1);
C2D_DrawImageAt(image, xPos, yPos-(shiftBySubPixel ? 0.5f : 0), 0.5f, &tint, xScale, (cinemaWide ? 0.7f : 1));
}
}
void GFX::DrawSprite(int img, int x, int y, float ScaleX, float ScaleY) {
float yPos = y;
if (shiftBySubPixel /*&& img != sprites_logo_savvymanager_idx*/) {
yPos -= 0.5f;
}
C2D_DrawImageAt(C2D_SpriteSheetGetImage(sprites, img), x, yPos, 0.5f, NULL, ScaleX, ScaleY);
}
void GFX::DrawSpriteLinear(int img, int x, int y, float ScaleX, float ScaleY) {
float yPos = y;
if (shiftBySubPixel /*&& img != sprites_logo_savvymanager_idx*/) {
yPos -= 0.5f;
}
C2D_Image image = C2D_SpriteSheetGetImage(sprites, img);
C3D_TexSetFilter(image.tex, GPU_LINEAR, GPU_LINEAR);
C2D_DrawImageAt(image, x, yPos, 0.5f, NULL, ScaleX, ScaleY);
}
void GFX::DrawSpriteBlend(int img, float x, float y, u32 color, float ScaleX, float ScaleY) {
C2D_ImageTint tint;
C2D_SetImageTint(&tint, C2D_TopLeft, color, 1);
C2D_SetImageTint(&tint, C2D_TopRight, color, 1);
C2D_SetImageTint(&tint, C2D_BotLeft, color, 1);
C2D_SetImageTint(&tint, C2D_BotRight, color, 1);
C2D_DrawImageAt( C2D_SpriteSheetGetImage(sprites, img), x, y-(shiftBySubPixel ? 0.5f : 0), 0.5f, &tint, ScaleX, ScaleY);
}
void GFX::DrawSpriteLinearBlend(int img, float x, float y, u32 color, float ScaleX, float ScaleY) {
C2D_Image image = C2D_SpriteSheetGetImage(sprites, img);
C3D_TexSetFilter(image.tex, GPU_LINEAR, GPU_LINEAR);
C2D_ImageTint tint;
C2D_SetImageTint(&tint, C2D_TopLeft, color, 1);
C2D_SetImageTint(&tint, C2D_TopRight, color, 1);
C2D_SetImageTint(&tint, C2D_BotLeft, color, 1);
C2D_SetImageTint(&tint, C2D_BotRight, color, 1);
C2D_DrawImageAt(image, x, y-(shiftBySubPixel ? 0.5f : 0), 0.5f, &tint, ScaleX, ScaleY);
}
void GFX::drawCursor(int cX, int cY) {
if (cursorAlpha == 255) {
DrawSprite(sprites_cursor_idx, cX, cY);
} else if (cursorAlpha > 0) {
DrawSpriteBlend(sprites_cursor_idx, cX, cY, C2D_Color32(255, 255, 255, cursorAlpha));
}
}