mirror of
https://github.com/RocketRobz/SuperAllStarPhotoStudio.git
synced 2025-06-18 17:15:35 -04:00
54 lines
2.0 KiB
C++
54 lines
2.0 KiB
C++
#include <nds/dma.h>
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#include "productIdent.hpp"
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#include "lodepng.h"
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#include "myDSiMode.h"
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extern char verText[32];
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void ProductIdent::Draw(void) const {
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fadecolor = 0; // Always use black color for fading effects
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/*Gui::DrawString(26, 86, 0.45, LIGHTRED, "Nintendo DS Product Identification");
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Gui::Draw_Rect(24, 100, 400-28, 1, LIGHTRED);
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Gui::DrawString(40, 100, 0.45, LIGHTRED, "Title:");
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Gui::DrawString(192, 100, 0.45, LIGHTRED, "SUPERPHOTO");
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Gui::DrawString(40, 110, 0.45, LIGHTRED, "Product Code:");
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Gui::DrawString(192, 110, 0.45, LIGHTRED, "TWL-HPHA");
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Gui::DrawString(40, 130, 0.45, LIGHTRED, "Variant:");
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Gui::DrawString(192, 130, 0.45, LIGHTRED, verText);
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Gui::DrawString(40, 140, 0.45, LIGHTRED, "Developer:");
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Gui::DrawString(192, 140, 0.45, LIGHTRED, "RocketRobz");
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Gui::Draw_Rect(38, 155, 400-42, 1, LIGHTRED);
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Gui::DrawString(40, 198, 0.50, LIGHTRED, "2020 RocketRobz");
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Gui::Draw_Rect(38, 214, 400-42, 1, LIGHTRED);
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Gui::DrawString(40, 214, 0.45, LIGHTRED, "robz designs on the future <<<");*/
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}
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void ProductIdent::Logic(u32 hDown, u32 hHeld, touchPosition touch) {
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if (!graphicLoaded) {
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u16* bgLoc = new u16[256*192];
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extern int bg2Main;
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extern int bg3Main;
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extern void applyColorLutBitmap(u16 *palette, int size);
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std::vector<unsigned char> image;
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unsigned width, height;
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lodepng::decode(image, width, height, dsiFeatures() ? "nitro:/graphics/logos/productIdentI.png" : "nitro:/graphics/logos/productIdent.png");
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for(unsigned i=0;i<image.size()/4;i++) {
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bgLoc[i] = image[i*4]>>3 | (image[(i*4)+1]>>3)<<5 | (image[(i*4)+2]>>3)<<10 | BIT(15);
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}
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dmaCopyHalfWordsAsynch(0, bgLoc, bgGetGfxPtr(bg2Main), 0x18000);
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if (dsiFeatures()) {
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dmaCopyHalfWordsAsynch(1, bgLoc, bgGetGfxPtr(bg3Main), 0x18000);
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} else {
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while (dmaBusy(0));
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delete[] bgLoc;
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}
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applyColorLutBitmap(bgGetGfxPtr(bg2Main), 0x18000/sizeof(u16));
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if (dsiFeatures()) {
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applyColorLutBitmap(bgGetGfxPtr(bg3Main), 0x18000/sizeof(u16));
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}
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graphicLoaded = true;
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}
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} |