SuperAllStarPhotoStudio/source/screens/settings.cpp
2020-07-10 01:43:16 -06:00

135 lines
3.4 KiB
C++

#include "photoStudio.hpp"
#include "settings.hpp"
#include "screenvars.h"
extern bool clearTop;
extern bool renderTop;
char txt_cinemaWide[24];
char txt_frameRate[24];
void Settings::Draw(void) const {
clearTop = true;
renderTop = true;
Gui::ScreenDraw(Top);
GFX::DrawSprite(sprites_title_idx, 0, 0, 0.5);
if (fadealpha > 0) Gui::Draw_Rect(0, 0, 400, 240, C2D_Color32(fadecolor, fadecolor, fadecolor, fadealpha)); // Fade in/out effect
if (cinemaWide) {
Gui::Draw_Rect(0, 0, 400, 36, C2D_Color32(0, 0, 0, 255));
Gui::Draw_Rect(0, 204, 400, 36, C2D_Color32(0, 0, 0, 255));
}
if (shiftBySubPixel) return;
Gui::ScreenDraw(Bottom);
GFX::DrawSprite(sprites_photo_bg_idx, 0, 0);
this->cursorX = 248;
this->cursorY = 64+(48*cursorPositionOnScreen);
Gui::DrawStringCentered(0, 8, 0.55, WHITE, "Settings");
int i2 = 48;
for (int i = settingShownFirst; i < settingShownFirst+3; i++) {
if (i > numberOfSettings) break;
GFX::DrawSprite(sprites_item_button_idx, 16, i2-20);
switch (i) {
case 0:
sprintf(txt_cinemaWide, "Aspect Ratio: %s", cinemaWide ? "Cinema" : "Normal");
Gui::DrawString(32, i2, 0.65, WHITE, txt_cinemaWide);
break;
case 1:
sprintf(txt_frameRate, "Frame Rate: %iFPS", iFps);
Gui::DrawString(32, i2, 0.65, WHITE, txt_frameRate);
break;
default:
break;
}
i2 += 48;
}
GFX::DrawSprite(sprites_button_shadow_idx, 5, 199);
GFX::DrawSprite(sprites_button_red_idx, 5, 195);
GFX::DrawSprite(sprites_arrow_back_idx, 19, 195);
GFX::DrawSprite(sprites_button_b_idx, 44, 218);
GFX::drawCursor(this->cursorX, this->cursorY);
if (fadealpha > 0) Gui::Draw_Rect(0, 0, 400, 240, C2D_Color32(fadecolor, fadecolor, fadecolor, fadealpha)); // Fade in/out effect
}
void Settings::Logic(u32 hDown, u32 hHeld, touchPosition touch) {
if (showCursor) {
if (hDown & KEY_UP) {
sndHighlight();
cursorPosition--;
cursorPositionOnScreen--;
if (cursorPosition < 0) {
cursorPosition = 0;
settingShownFirst = 0;
} else if (cursorPosition < settingShownFirst) {
settingShownFirst--;
}
if (cursorPositionOnScreen < 0) {
cursorPositionOnScreen = 0;
}
}
if (hDown & KEY_DOWN) {
sndHighlight();
cursorPosition++;
cursorPositionOnScreen++;
if (cursorPosition > numberOfSettings) {
cursorPosition = numberOfSettings;
settingShownFirst = numberOfSettings-2;
if (settingShownFirst < 0) settingShownFirst = 0;
if (cursorPositionOnScreen > numberOfSettings) {
cursorPositionOnScreen = numberOfSettings;
}
} else if (cursorPosition > settingShownFirst+2) {
settingShownFirst++;
}
if (cursorPositionOnScreen > 2) {
cursorPositionOnScreen = 2;
}
}
}
if ((hDown & KEY_LEFT) && (cursorPosition <= numberOfSettings)) {
sndSelect();
switch (cursorPosition) {
case 0:
cinemaWide = !cinemaWide;
break;
case 1:
if (iFps==30) iFps = 24;
else if (iFps==24) iFps = 60;
else if (iFps==60) iFps = 30;
C3D_FrameRate(iFps);
break;
}
}
if (((hDown & KEY_RIGHT) || (hDown & KEY_A)) && (cursorPosition <= numberOfSettings)) {
sndSelect();
switch (cursorPosition) {
case 0:
cinemaWide = !cinemaWide;
break;
case 1:
if (iFps==60) iFps = 24;
else if (iFps==24) iFps = 30;
else if (iFps==30) iFps = 60;
C3D_FrameRate(iFps);
break;
}
}
if ((hDown & KEY_B) || ((hDown & KEY_TOUCH) && touchingBackButton())) {
sndBack();
Gui::setScreen(std::make_unique<PhotoStudio>(), true);
}
}