SuperAllStarPhotoStudio/nds/arm9/source/gfx.cpp
2020-08-20 13:08:32 -06:00

741 lines
21 KiB
C++

#include "common.hpp"
#include "color.h"
#include "lodepng.h"
#include "tonccpy.h"
#include <ctime>
#include <unistd.h>
#define charSpriteSize 0x18000
u16 bmpImageBuffer[2][256*192];
static u16 bgSpriteMem[(256*192)*3] = {0};
static u16 charSpriteMem[2][(256*192)*3];
static u8 charSpriteAlpha[2][(256*192)*3];
static u16* charSpriteMem3 = (u16*)0x02480000;
static u16* charSpriteMem4 = (u16*)0x024C8000;
static u16* charSpriteMem5 = (u16*)0x02510000;
static u8* charSpriteAlpha3 = (u8*)0x02558000;
static u8* charSpriteAlpha4 = (u8*)0x0257C000;
static u8* charSpriteAlpha5 = (u8*)0x025A0000;
static bool chracterSpriteLoaded = false;
static bool chracterSpriteFound[5] = {false};
static bool bgSpriteLoaded = false;
static bool titleBottomLoaded = false;
static bool animateTitle = true;
extern int studioBg;
extern u8 settingBits;
extern int iFps;
extern int bg3Main;
extern int bg2Main;
extern int bg3Sub;
extern bool showCursor;
extern int cursorAlpha;
bool animateBg = false;
bool bgCanAnimate = false;
static int bgAnimationFrame = 0;
static int bgAnimationCurrent = 0;
static int bgAnimationTime = 0;
//static int bgAnimationDelay = 0;
static int bgAnimation[8] = {100};
static int timeOutside = 0; // 0 == Day, 1 == Sunset, 2 == Night
void GFX::resetCharStatus(int num) {
if (num > -1) {
chracterSpriteFound[num] = false;
return;
}
chracterSpriteFound[0] = false;
chracterSpriteFound[1] = false;
chracterSpriteFound[2] = false;
chracterSpriteFound[3] = false;
chracterSpriteFound[4] = false;
}
extern int characterLimit;
void GFX::loadSheets() {
if (!isDSiMode()) {
//sysSetCartOwner (BUS_OWNER_ARM9); // Allow arm9 to access GBA ROM (or in this case, the DS Memory Expansion Pak)
*(vu32*)(0x08240000) = 1;
if (*(vu32*)(0x08240000) == 1) {
charSpriteMem3 = (u16*)0x09000000;
charSpriteMem4 = (u16*)0x09048000;
charSpriteMem5 = (u16*)0x09090000;
charSpriteAlpha3 = (u8*)0x090D8000;
charSpriteAlpha4 = (u8*)0x090FC000;
charSpriteAlpha5 = (u8*)0x09120000;
}
}
// Check for DS Debug RAM or DSi RAM
*(vu32*)(0x0279FFFC) = 1;
*(vu32*)(0x0239FFFC) = 0;
if (*(vu32*)(0x0279FFFC) == 1 || *(vu32*)(0x08240000) == 1) {
characterLimit = 4; // Up the limit from 2 to 5 characters
}
int metalXpos = 0;
int metalYpos = 0;
std::vector<unsigned char> image;
unsigned width, height;
lodepng::decode(image, width, height, "nitro:/graphics/gui/titleMetal.png");
for(unsigned i=0;i<image.size()/4;i++) {
charSpriteMem[0][i] = image[i*4]>>3 | (image[(i*4)+1]>>3)<<5 | (image[(i*4)+2]>>3)<<10 | BIT(15);
}
image.clear();
lodepng::decode(image, width, height, "nitro:/graphics/gui/title.png");
for(unsigned i=0;i<image.size()/4;i++) {
bmpImageBuffer[1][i] = image[i*4]>>3 | (image[(i*4)+1]>>3)<<5 | (image[(i*4)+2]>>3)<<10 | BIT(15);
charSpriteAlpha[0][i] = image[(i*4)+3];
if (i >= 256*72 && i < 256*131) {
metalXpos++;
if (metalXpos == 256) {
metalXpos = 0;
metalYpos++;
}
}
if (image[(i*4)+3] == 255) {
bmpImageBuffer[0][i] = bmpImageBuffer[1][i];
} else if (image[(i*4)+3] == 0) {
bmpImageBuffer[0][i] = charSpriteMem[0][(metalYpos*384)+metalXpos];
} else if (i >= 256*72 && i < 256*131) {
bmpImageBuffer[0][i] = alphablend(bmpImageBuffer[1][i], charSpriteMem[0][(metalYpos*384)+metalXpos], image[(i*4)+3]);
}
}
image.clear();
lodepng::decode(image, width, height, "nitro:/graphics/gui/photo_bg.png");
for(unsigned i=0;i<image.size()/4;i++) {
charSpriteMem[1][i] = image[i*4]>>3 | (image[(i*4)+1]>>3)<<5 | (image[(i*4)+2]>>3)<<10 | BIT(15);
}
dmaCopyWords(0, bmpImageBuffer[0], bgSpriteMem, 0x18000);
dmaCopyWords(0, bmpImageBuffer[0], bgSpriteMem+(charSpriteSize/2), 0x18000);
dmaCopyWords(0, bmpImageBuffer[0], bgSpriteMem+((charSpriteSize/2)*2), 0x18000);
}
void updateTitleScreen(const int metalXposBase) {
if (!animateTitle) return;
int metalXpos = metalXposBase;
int metalYpos = 0;
for (int i = 256*72; i < 256*131; i++) {
metalXpos++;
if (metalXpos == 256+metalXposBase) {
metalXpos = metalXposBase;
metalYpos++;
}
if (charSpriteAlpha[0][i] != 255) {
if (charSpriteAlpha[0][i] == 0) {
bmpImageBuffer[0][i] = charSpriteMem[0][(metalYpos*384)+metalXpos];
} else if (i >= 256*72 && i < 256*131) {
bmpImageBuffer[0][i] = alphablend(bmpImageBuffer[1][i], charSpriteMem[0][(metalYpos*384)+metalXpos], charSpriteAlpha[0][i]);
}
}
}
dmaCopyWordsAsynch(0, bmpImageBuffer[0], bgGetGfxPtr(bg3Sub), 0x18000);
if (!titleBottomLoaded) {
dmaCopyWordsAsynch(1, charSpriteMem[1], bgGetGfxPtr(bg3Main), 0x18000);
titleBottomLoaded = true;
}
}
static inline bool isDaytime(int hour, int minutes) {
if ((hour >= 7 && hour < 20) || (hour == 20 && minutes >= 0 && minutes < 45)) {
timeOutside = 0;
return true;
}
return false;
}
static inline bool isEvening(int hour, int minutes) {
if ((hour == 20 && minutes >= 45 && minutes < 60) || (hour == 21 && minutes >= 0 && minutes < 45)) {
timeOutside = 1;
return true;
}
return false;
}
void GFX::loadBgSprite(void) {
if (bgSpriteLoaded) return;
animateTitle = false;
dmaFillWords(0xFFFFFFFF, bgGetGfxPtr(bg3Sub), 0x18000);
timeOutside = 2; // Default is Nighttime
const char* bgPath;
time_t t = time(0);
int hour = localtime(&t)->tm_hour;
int minutes = localtime(&t)->tm_min;
switch (studioBg) {
case 0:
default:
bgPath = "nitro:/graphics/bg/blue.png";
break;
case 1:
if (isDaytime(hour, minutes)) {
bgPath = "nitro:/graphics/bg/Day_loversBell.png";
} else if (isEvening(hour, minutes)) {
bgPath = "nitro:/graphics/bg/Sunset_loversBell.png";
} else {
bgPath = "nitro:/graphics/bg/Night_loversBell.png";
}
break;
case 2:
if (isDaytime(hour, minutes)) {
bgPath = "nitro:/graphics/bg/Day_bougainville.png";
} else if (isEvening(hour, minutes)) {
bgPath = "nitro:/graphics/bg/Sunset_bougainville.png";
} else {
bgPath = "nitro:/graphics/bg/Night_bougainville.png";
}
break;
case 3:
bgPath = "nitro:/graphics/bg/nin10Pro.png";
break;
case 4:
bgPath = "nitro:/graphics/bg/beautician4.png";
break;
case 5:
bgPath = "nitro:/graphics/bg/hairSalon4.png";
break;
case 6:
bgPath = "nitro:/graphics/bg/celestialHotel.png";
break;
case 7:
bgPath = "nitro:/graphics/bg/liveMusicClub4.png";
break;
case 8:
bgPath = "nitro:/graphics/bg/menswearShop.png";
break;
case 9:
bgPath = "nitro:/graphics/bg/VIP.png";
break;
case 10:
bgPath = "nitro:/graphics/bg/restauraunt4.png";
break;
case 11:
bgPath = "nitro:/graphics/bg/cinema.png";
break;
case 12:
if (isDaytime(hour, minutes)) {
bgPath = "nitro:/graphics/bg/Day_tropicaBeach.png";
} else if (isEvening(hour, minutes)) {
bgPath = "nitro:/graphics/bg/Sunset_tropicaBeach.png";
} else {
bgPath = "nitro:/graphics/bg/Night_tropicaBeach.png";
}
break;
case 13:
if (isDaytime(hour, minutes)) {
bgPath = "nitro:/graphics/bg/Day_primrosePark.png";
} else if (isEvening(hour, minutes)) {
bgPath = "nitro:/graphics/bg/Sunset_primrosePark.png";
} else {
bgPath = "nitro:/graphics/bg/Night_primrosePark.png";
}
break;
case 14:
if (isDaytime(hour, minutes)) {
bgPath = "nitro:/graphics/bg/Day_cafe3.png";
} else if (isEvening(hour, minutes)) {
bgPath = "nitro:/graphics/bg/Sunset_cafe3.png";
} else {
bgPath = "nitro:/graphics/bg/Night_cafe3.png";
}
break;
case 15:
if (isDaytime(hour, minutes)) {
bgPath = "nitro:/graphics/bg/Day_mapleCrescent.png";
} else if (isEvening(hour, minutes)) {
bgPath = "nitro:/graphics/bg/Sunset_mapleCrescent.png";
} else {
bgPath = "nitro:/graphics/bg/Night_mapleCrescent.png";
}
break;
case 16:
bgPath = "nitro:/graphics/bg/white.png";
break;
case 17:
bgPath = "nitro:/graphics/bg/yellow.png";
break;
case 18:
bgPath = "nitro:/graphics/bg/snowflakes.png";
break;
case 19:
bgPath = "nitro:/graphics/bg/pinkShine.png";
break;
case 20:
bgPath = "nitro:/graphics/bg/beigeWithCircles.png";
break;
case 21:
bgPath = "nitro:/graphics/bg/gradientPurple.png";
break;
case 22:
bgPath = "nitro:/graphics/bg/greenBirds.png";
break;
case 23:
bgPath = "nitro:/graphics/bg/circlePattern.png";
break;
case 24:
bgPath = "nitro:/graphics/bg/circleWindows.png";
break;
case 25:
bgPath = "nitro:/graphics/bg/bigHearts.png";
break;
case 26:
bgPath = "nitro:/graphics/bg/smallHearts.png";
break;
case 27:
bgPath = "nitro:/graphics/bg/park2Spring.png";
break;
case 28:
bgPath = "nitro:/graphics/bg/park2Summer.png";
break;
case 29:
bgPath = "nitro:/graphics/bg/park2Fall.png";
break;
case 30:
bgPath = "nitro:/graphics/bg/park2Winter.png";
break;
case 31:
bgPath = "nitro:/graphics/bg/downtownSpring.png";
break;
case 32:
bgPath = "nitro:/graphics/bg/downtownSummer.png";
break;
case 33:
bgPath = "nitro:/graphics/bg/downtownFall.png";
break;
case 34:
bgPath = "nitro:/graphics/bg/downtownWinter.png";
break;
case 35:
bgPath = "nitro:/graphics/bg/cafe2Spring.png";
break;
case 36:
bgPath = "nitro:/graphics/bg/cafe2Summer.png";
break;
case 37:
bgPath = "nitro:/graphics/bg/cafe2Fall.png";
break;
case 38:
bgPath = "nitro:/graphics/bg/cafe2Winter.png";
break;
case 39:
if (isDaytime(hour, minutes)) {
bgPath = "nitro:/graphics/bg/Day_exhibitionHall2.png";
} else {
bgPath = "nitro:/graphics/bg/Night_exhibitionHall2.png";
}
break;
case 40:
bgPath = "nitro:/graphics/bg/beautician2.png";
break;
case 41:
bgPath = "nitro:/graphics/bg/afterParty.png";
break;
case 42:
bgPath = "nitro:/graphics/bg/graceShop.png";
break;
case 43:
bgPath = "nitro:/graphics/bg/hairSalon1.png";
break;
case 44:
bgPath = "nitro:/graphics/bg/beautician1.png";
break;
case 45:
bgPath = "nitro:/graphics/bg/lifestyleShop2.png";
break;
case 46:
bgPath = "nitro:/graphics/bg/liveMusicClub2.png";
break;
case 47:
bgPath = "nitro:/graphics/bg/roseGarden2.png";
break;
case 48:
bgPath = "nitro:/graphics/bg/carringtonInstitute.png";
break;
case 49:
bgPath = "nitro:/graphics/bg/peachCastleOutside.png";
break;
case 50:
bgPath = "nitro:/graphics/bg/peachCastle.png";
break;
}
std::vector<unsigned char> image;
unsigned width, height;
lodepng::decode(image, width, height, bgPath);
for(unsigned i=0;i<image.size()/4;i++) {
bgSpriteMem[i] = image[i*4]>>3 | (image[(i*4)+1]>>3)<<5 | (image[(i*4)+2]>>3)<<10 | BIT(15);
}
bgSpriteLoaded = true;
bgAnimationFrame = 0;
bgAnimationCurrent = 0;
bgAnimationTime = 0;
bgCanAnimate = false;
// Load animated parts
/*if (studioBg == 12 && (timeOutside == 0 || timeOutside == 1)) {
if (timeOutside == 0) {
bgPath = "nitro:/graphics/bg/bgDay_tropicaBeach_1.png";
} else {
bgPath = "nitro:/graphics/bg/bgSunset_tropicaBeach_1.png";
}
bgFile = fopen(bgPath, "rb");
//fread((void*)bgSpriteMem[1], 1, 0x200000, bgFile);
fclose(bgFile);
if (timeOutside == 0) {
bgPath = "nitro:/graphics/bg/bgDay_tropicaBeach_2.png";
} else {
bgPath = "nitro:/graphics/bg/bgSunset_tropicaBeach_2.png";
}
bgFile = fopen(bgPath, "rb");
//fread((void*)bgSpriteMem[2], 1, 0x200000, bgFile);
fclose(bgFile);
//bgAnimationDelay = iFps;
bgAnimation[0] = 0;
bgAnimation[1] = 1;
bgAnimation[2] = 2;
bgAnimation[3] = 1;
bgAnimation[4] = 100;
bgCanAnimate = true;
}*/
bgSpriteLoaded = true;
}
void GFX::unloadBgSprite() {
if (!bgSpriteLoaded) return;
animateBg = false;
bgCanAnimate = false;
bgSpriteLoaded = false;
}
void GFX::reloadBgSprite() {
unloadBgSprite();
loadBgSprite();
dmaCopyWords(0, bgSpriteMem, bmpImageBuffer[0], 0x18000);
dmaCopyWordsAsynch(0, bmpImageBuffer[0], bgGetGfxPtr(bg3Sub), 0x18000);
}
bool GFX::loadCharSprite(int num, const char* t3xPathAllSeasons, const char* t3xPathOneSeason) {
animateTitle = false;
if (chracterSpriteLoaded) {
chracterSpriteLoaded = false;
}
chracterSpriteFound[num] = false;
bool allSeasons = true;
bool fileFound = false;
fileFound = (access(t3xPathAllSeasons, F_OK) == 0);
if (!fileFound) {
allSeasons = false;
fileFound = (access(t3xPathOneSeason, F_OK) == 0);
}
if (!fileFound) {
return false;
}
std::vector<unsigned char> image;
unsigned width, height;
lodepng::decode(image, width, height, allSeasons ? t3xPathAllSeasons : t3xPathOneSeason);
if (num == 4) {
for(unsigned i=0;i<image.size()/4;i++) {
charSpriteMem5[i] = image[i*4]>>3 | (image[(i*4)+1]>>3)<<5 | (image[(i*4)+2]>>3)<<10 | BIT(15);
tonccpy(&charSpriteAlpha5[i], &image[(i*4)+3], 1);
}
} else if (num == 3) {
for(unsigned i=0;i<image.size()/4;i++) {
charSpriteMem4[i] = image[i*4]>>3 | (image[(i*4)+1]>>3)<<5 | (image[(i*4)+2]>>3)<<10 | BIT(15);
tonccpy(&charSpriteAlpha4[i], &image[(i*4)+3], 1);
}
} else if (num == 2) {
for(unsigned i=0;i<image.size()/4;i++) {
charSpriteMem3[i] = image[i*4]>>3 | (image[(i*4)+1]>>3)<<5 | (image[(i*4)+2]>>3)<<10 | BIT(15);
tonccpy(&charSpriteAlpha3[i], &image[(i*4)+3], 1);
}
} else {
for(unsigned i=0;i<image.size()/4;i++) {
charSpriteMem[num][i] = image[i*4]>>3 | (image[(i*4)+1]>>3)<<5 | (image[(i*4)+2]>>3)<<10 | BIT(15);
charSpriteAlpha[num][i] = image[(i*4)+3];
}
}
chracterSpriteFound[num] = true;
return true;
}
void GFX::loadCharSpriteMem(int zoomIn, bool* flipH) {
dmaCopyWords(0, bgSpriteMem+((0x18000/2)*zoomIn), bmpImageBuffer[0], 0x18000);
if (!chracterSpriteFound[0]) {
dmaCopyWordsAsynch(0, bmpImageBuffer[0], bgGetGfxPtr(bg3Sub), 0x18000);
return;
}
u16 fg = 0;
u8 blendAlpha = 0;
switch (studioBg) {
default:
break;
case 7:
fg = RGB15(0, 0, 95/8); // Tint for Live Music Club 4
blendAlpha = 32;
break;
case 46:
fg = RGB15(31/8, 31/8, 95/8); // Tint for Live Music Club 2
blendAlpha = 24;
break;
case 11:
fg = RGB15(191/8, 63/8, 87/8); // Tint for Cinema
blendAlpha = 16;
break;
case 1:
case 12:
case 13:
case 14:
case 15:
if (timeOutside > 0) {
blendAlpha = 32;
}
if (timeOutside == 1) {
fg = RGB15(95/8, 47/8, 0); // Tint for Sunset
} else if (timeOutside == 2) {
fg = RGB15(0, 0, 95/8); // Tint for Nighttime
}
break;
}
int buffer = 0;
int x2 = 0;
u16 color = 0;
if (chracterSpriteFound[2]) {
// Character 1
for (int y = 0; y < 192; y++) {
x2 = flipH[0] ? 255 : 0;
x2 -= (zoomIn==1 ? 96 : 50);
for (int x = 0; x < 256; x++) {
if (x2 >= 0 && x2 < 256 && charSpriteAlpha[0][((y*256)+x)+((256*192)*zoomIn)] != 0) {
color = charSpriteMem[0][((y*256)+x)+((256*192)*zoomIn)];
if (blendAlpha > 0) {
color = alphablend(fg, charSpriteMem[0][((y*256)+x)+((256*192)*zoomIn)], blendAlpha);
}
if (charSpriteAlpha[0][((y*256)+x)+((256*192)*zoomIn)] == 255) {
bmpImageBuffer[0][(y*256)+x2] = color;
} else {
bmpImageBuffer[0][(y*256)+x2] = alphablend(color, bgSpriteMem[((y*256)+x2)+((256*192)*zoomIn)], charSpriteAlpha[0][((y*256)+x)+((256*192)*zoomIn)]);
}
}
flipH[0] ? x2-- : x2++;
}
}
// Character 2
dmaCopyWords(0, bmpImageBuffer[0], bmpImageBuffer[1], 0x18000);
for (int y = 0; y < 192; y++) {
x2 = flipH[1] ? 255 : 0;
for (int x = 0; x < 256; x++) {
if (charSpriteAlpha[1][((y*256)+x)+((256*192)*zoomIn)] != 0) {
color = charSpriteMem[1][((y*256)+x)+((256*192)*zoomIn)];
if (blendAlpha > 0) {
color = alphablend(fg, charSpriteMem[1][((y*256)+x)+((256*192)*zoomIn)], blendAlpha);
}
if (charSpriteAlpha[1][((y*256)+x)+((256*192)*zoomIn)] == 255) {
bmpImageBuffer[1][(y*256)+x2] = color;
} else {
bmpImageBuffer[1][(y*256)+x2] = alphablend(color, bmpImageBuffer[0][(y*256)+x2], charSpriteAlpha[1][((y*256)+x)+((256*192)*zoomIn)]);
}
}
flipH[1] ? x2-- : x2++;
}
}
// Character 3
dmaCopyWords(0, bmpImageBuffer[1], bmpImageBuffer[0], 0x18000);
for (int y = 0; y < 192; y++) {
x2 = flipH[2] ? 255 : 0;
x2 += (zoomIn==1 ? 96 : 50);
for (int x = 0; x < 256; x++) {
if (x2 >= 0 && x2 < 256 && charSpriteAlpha3[((y*256)+x)+((256*192)*zoomIn)] != 0) {
color = charSpriteMem3[((y*256)+x)+((256*192)*zoomIn)];
if (blendAlpha > 0) {
color = alphablend(fg, charSpriteMem3[((y*256)+x)+((256*192)*zoomIn)], blendAlpha);
}
if (charSpriteAlpha3[((y*256)+x)+((256*192)*zoomIn)] == 255) {
bmpImageBuffer[0][(y*256)+x2] = color;
} else {
bmpImageBuffer[0][(y*256)+x2] = alphablend(color, bmpImageBuffer[1][(y*256)+x2], charSpriteAlpha3[((y*256)+x)+((256*192)*zoomIn)]);
}
}
flipH[2] ? x2-- : x2++;
}
}
} else
if (chracterSpriteFound[1]) {
// Character 1
for (int y = 0; y < 192; y++) {
x2 = flipH[0] ? 255 : 0;
x2 -= (zoomIn==1 ? 64 : 26);
for (int x = 0; x < 256; x++) {
if (x2 >= 0 && x2 < 256 && charSpriteAlpha[0][((y*256)+x)+((256*192)*zoomIn)] != 0) {
color = charSpriteMem[0][((y*256)+x)+((256*192)*zoomIn)];
if (blendAlpha > 0) {
color = alphablend(fg, charSpriteMem[0][((y*256)+x)+((256*192)*zoomIn)], blendAlpha);
}
if (charSpriteAlpha[0][((y*256)+x)+((256*192)*zoomIn)] == 255) {
bmpImageBuffer[0][(y*256)+x2] = color;
} else {
bmpImageBuffer[0][(y*256)+x2] = alphablend(color, bgSpriteMem[((y*256)+x2)+((256*192)*zoomIn)], charSpriteAlpha[0][((y*256)+x)+((256*192)*zoomIn)]);
}
}
flipH[0] ? x2-- : x2++;
}
}
// Character 2
dmaCopyWords(0, bmpImageBuffer[0], bmpImageBuffer[1], 0x18000);
for (int y = 0; y < 192; y++) {
x2 = flipH[1] ? 255 : 0;
x2 += (zoomIn==1 ? 64 : 26);
for (int x = 0; x < 256; x++) {
if (x2 >= 0 && x2 < 256 && charSpriteAlpha[1][((y*256)+x)+((256*192)*zoomIn)] != 0) {
color = charSpriteMem[1][((y*256)+x)+((256*192)*zoomIn)];
if (blendAlpha > 0) {
color = alphablend(fg, charSpriteMem[1][((y*256)+x)+((256*192)*zoomIn)], blendAlpha);
}
if (charSpriteAlpha[1][((y*256)+x)+((256*192)*zoomIn)] == 255) {
bmpImageBuffer[1][(y*256)+x2] = color;
} else {
bmpImageBuffer[1][(y*256)+x2] = alphablend(color, bmpImageBuffer[0][(y*256)+x2], charSpriteAlpha[1][((y*256)+x)+((256*192)*zoomIn)]);
}
}
flipH[1] ? x2-- : x2++;
}
}
buffer++;
} else
for (int y = 0; y < 192; y++) {
x2 = flipH[0] ? 255 : 0;
for (int x = 0; x < 256; x++) {
if (charSpriteAlpha[0][((y*256)+x)+((256*192)*zoomIn)] != 0) {
color = charSpriteMem[0][((y*256)+x)+((256*192)*zoomIn)];
if (blendAlpha > 0) {
color = alphablend(fg, charSpriteMem[0][((y*256)+x)+((256*192)*zoomIn)], blendAlpha);
}
if (charSpriteAlpha[0][((y*256)+x)+((256*192)*zoomIn)] == 255) {
bmpImageBuffer[0][(y*256)+x2] = color;
} else {
bmpImageBuffer[0][(y*256)+x2] = alphablend(color, bgSpriteMem[((y*256)+x2)+((256*192)*zoomIn)], charSpriteAlpha[0][((y*256)+x)+((256*192)*zoomIn)]);
}
}
flipH[0] ? x2-- : x2++;
}
}
if (chracterSpriteFound[3]) {
// Continued from "if (chracterSpriteFound[2])"
// Character 4
dmaCopyWords(0, bmpImageBuffer[0], bmpImageBuffer[1], 0x18000);
int y2 = 72;
for (int y = 0; y < 120; y++) {
x2 = flipH[3] ? 255 : 0;
x2 -= (zoomIn==1 ? 64 : 26);
for (int x = 0; x < 256; x++) {
if (x2 >= 0 && x2 < 256 && charSpriteAlpha4[((y*256)+x)+((256*192)*zoomIn)] != 0) {
color = charSpriteMem4[((y*256)+x)+((256*192)*zoomIn)];
if (blendAlpha > 0) {
color = alphablend(fg, charSpriteMem4[((y2*256)+x)+((256*192)*zoomIn)], blendAlpha);
}
if (charSpriteAlpha4[((y*256)+x)+((256*192)*zoomIn)] == 255) {
bmpImageBuffer[1][(y2*256)+x2] = color;
} else {
bmpImageBuffer[1][(y2*256)+x2] = alphablend(color, bmpImageBuffer[0][(y2*256)+x2], charSpriteAlpha4[((y*256)+x)+((256*192)*zoomIn)]);
}
}
flipH[3] ? x2-- : x2++;
}
y2++;
}
buffer++;
}
if (chracterSpriteFound[4]) {
// Character 5
dmaCopyWords(0, bmpImageBuffer[1], bmpImageBuffer[0], 0x18000);
int y2 = 72;
for (int y = 0; y < 120; y++) {
x2 = flipH[4] ? 255 : 0;
x2 += (zoomIn==1 ? 64 : 26);
for (int x = 0; x < 256; x++) {
if (x2 >= 0 && x2 < 256 && charSpriteAlpha5[((y*256)+x)+((256*192)*zoomIn)] != 0) {
color = charSpriteMem5[((y*256)+x)+((256*192)*zoomIn)];
if (blendAlpha > 0) {
color = alphablend(fg, charSpriteMem5[((y*256)+x)+((256*192)*zoomIn)], blendAlpha);
}
if (charSpriteAlpha5[((y*256)+x)+((256*192)*zoomIn)] == 255) {
bmpImageBuffer[0][(y2*256)+x2] = color;
} else {
bmpImageBuffer[0][(y2*256)+x2] = alphablend(color, bmpImageBuffer[1][(y2*256)+x2], charSpriteAlpha5[((y*256)+x)+((256*192)*zoomIn)]);
}
}
flipH[4] ? x2-- : x2++;
}
y2++;
}
buffer--;
}
dmaCopyWordsAsynch(0, bmpImageBuffer[buffer], bgGetGfxPtr(bg3Sub), 0x18000);
chracterSpriteLoaded = true;
}
void GFX::showBgSprite(int zoomIn) {
//if (!bgSpriteLoaded) return;
}
void GFX::animateBgSprite(void) {
if (!animateBg) return;
// Animate background
bgAnimationTime++;
if (bgAnimationTime >= iFps) {
bgAnimationCurrent++;
if (bgAnimation[bgAnimationCurrent] == 100) {
// Reset animation
bgAnimationCurrent = 0;
}
bgAnimationFrame = bgAnimation[bgAnimationCurrent];
//bgSprite = C2D_SpriteSheetLoadFromMem(bgSpriteMem[bgAnimationFrame], 0x200000);
bgAnimationTime = 0;
}
}
void GFX::showCharSprite(int num, bool flipH, int zoomIn, int fadeAlpha, bool lightingEffects) {
}
void GFX::DrawSprite(int img, int x, int y, float ScaleX, float ScaleY) {
}
void GFX::DrawSpriteLinear(int img, int x, int y, float ScaleX, float ScaleY) {
}
void GFX::DrawSpriteBlend(int img, float x, float y, u32 color, float ScaleX, float ScaleY) {
}
void GFX::drawCursor(int cX, int cY) {
}