SuperAllStarPhotoStudio/source/screens/musicChange.cpp
StackZ 24b818c2b1 Add Screen classes for SavvyManager. (#6)
* Add Screen classes for SavvyManager.

* This should fix the character change.
2020-05-27 03:06:52 -06:00

163 lines
5.0 KiB
C++

#include "file_browse.h"
#include "musicChange.hpp"
#include "screenvars.h"
#include "whatToDo.hpp"
extern void saveSettings(void);
MusicChange::MusicChange() {
if (!modeInited) {
getMusicPackContents();
modeInited = true;
}
}
void MusicChange::drawMsg(void) const {
GFX::DrawSprite(sprites_msg_idx, 0, 8, 1, 1);
GFX::DrawSprite(sprites_msg_idx, 160, 8, -1, 1);
GFX::DrawSprite(sprites_icon_msg_idx, 132, -2);
if (messageNo == 1) {
Gui::DrawStringCentered(0, 94, 0.60, BLACK, "Failed to apply music pack.");
} else {
Gui::DrawStringCentered(0, 94, 0.60, BLACK, "Successfully applied music pack.");
}
GFX::DrawSprite(sprites_button_msg_shadow_idx, 114, 197);
GFX::DrawSprite(sprites_button_msg_idx, 115, 188);
Gui::DrawString(134, 196, 0.70, MSG_BUTTONTEXT, " OK!");
}
void MusicChange::Draw(void) const {
Gui::ScreenDraw(Top);
Gui::Draw_Rect(0, 0, 400, 240, WHITE); // Fill gaps of BG
for(int w = 0; w < 7; w++) {
for(int h = 0; h < 3; h++) {
GFX::DrawSprite(sprites_phone_bg_idx, -72+bg_xPos+w*72, bg_yPos+h*136);
}
}
Gui::DrawString(8, 206, 0.50, BLACK, "Current music pack:");
Gui::DrawString(8, 220, 0.50, BLACK, (currentMusicPack=="" ? "Original" : currentMusicPack.c_str()));
if (fadealpha > 0) Gui::Draw_Rect(0, 0, 400, 240, C2D_Color32(fadecolor, fadecolor, fadecolor, fadealpha)); // Fade in/out effect
Gui::ScreenDraw(Bottom);
Gui::Draw_Rect(0, 0, 320, 240, WHITE); // Fill gaps of BG
for(int w = 0; w < 7; w++) {
for(int h = 0; h < 3; h++) {
GFX::DrawSprite(sprites_phone_bg_idx, -76+bg_xPos+w*72, bg_yPos+h*136);
}
}
this->cursorX = 248;
this->cursorY = 64+(48*cursorPositionOnScreen);
Gui::DrawString(8, 8, 0.50, BLACK, "Select the music pack you want to use.");
int i2 = 48;
for (int i = musicPackShownFirst; i < musicPackShownFirst+3; i++) {
if (i > numberOfMusicPacks) break;
GFX::DrawSprite(sprites_item_button_idx, 16, i2-20);
if (i == 0) {
Gui::DrawString(32, i2, 0.65, BLACK, "Original/Revert");
} else {
Gui::DrawString(32, i2, 0.65, BLACK, getMusicPackName(i-1));
}
i2 += 48;
}
GFX::DrawSprite(sprites_button_shadow_idx, 5, 199);
GFX::DrawSprite(sprites_button_red_idx, 5, 195);
GFX::DrawSprite(sprites_arrow_back_idx, 19, 195);
GFX::DrawSprite(sprites_button_b_idx, 44, 218);
GFX::drawCursor(this->cursorX, this->cursorY);
if (showMessage) {
drawMsg();
}
if (fadealpha > 0) Gui::Draw_Rect(0, 0, 400, 240, C2D_Color32(fadecolor, fadecolor, fadecolor, fadealpha)); // Fade in/out effect
}
void MusicChange::Logic(u32 hDown, u32 hHeld, touchPosition touch) {
if (showMessage) {
if ((hDown & KEY_A) || ((hDown & KEY_TOUCH) && touch.px >= 115 && touch.px < 115+90 && touch.py >= 188 && touch.py < 188+47)) {
sndSelect();
showMessage = false;
}
} else {
if (showCursor) {
if (hDown & KEY_UP) {
sndHighlight();
cursorPosition--;
cursorPositionOnScreen--;
if (cursorPosition < 0) {
cursorPosition = 0;
musicPackShownFirst = 0;
} else if (cursorPosition < musicPackShownFirst) {
musicPackShownFirst--;
}
if (cursorPositionOnScreen < 0) {
cursorPositionOnScreen = 0;
}
}
if (hDown & KEY_DOWN) {
sndHighlight();
cursorPosition++;
cursorPositionOnScreen++;
if (cursorPosition > numberOfMusicPacks) {
cursorPosition = numberOfMusicPacks;
musicPackShownFirst = numberOfMusicPacks-2;
if (musicPackShownFirst < 0) musicPackShownFirst = 0;
if (cursorPositionOnScreen > numberOfMusicPacks) {
cursorPositionOnScreen = numberOfMusicPacks;
}
} else if (cursorPosition > musicPackShownFirst+2) {
musicPackShownFirst++;
}
if (cursorPositionOnScreen > 2) {
cursorPositionOnScreen = 2;
}
}
}
if ((hDown & KEY_A) && (cursorPosition <= numberOfMusicPacks)) {
sndSelect();
char prevMusicPackPath[256];
char musicPackPath[256];
sprintf(prevMusicPackPath, "sdmc:/3ds/SavvyManager/SS2/musicPacks/%s", currentMusicPack.c_str());
if (cursorPosition > 0) {
sprintf(musicPackPath, "sdmc:/3ds/SavvyManager/SS2/musicPacks/%s", getMusicPackName(cursorPosition-1));
}
const char* romfsStreamPath = "sdmc:/luma/titles/00040000000A9100/romfs/Common/Sound/stream";
switch (sysRegion) {
case CFG_REGION_EUR:
case CFG_REGION_AUS:
romfsStreamPath = "sdmc:/luma/titles/00040000000A9000/romfs/Common/Sound/stream";
break;
case CFG_REGION_JPN:
romfsStreamPath = "sdmc:/luma/titles/000400000005D100/romfs/Common/Sound/stream";
break;
default:
break;
}
rename(romfsStreamPath, prevMusicPackPath);
if (cursorPosition==0 || rename(musicPackPath, romfsStreamPath) == 0) {
messageNo = 0;
} else {
messageNo = 1;
}
showMessage = true;
currentMusicPack = (cursorPosition==0 ? "" : getMusicPackName(cursorPosition-1));
saveSettings();
modeInited = false;
}
if ((hDown & KEY_B) || ((hDown & KEY_TOUCH) && touchingBackButton())) {
sndBack();
Gui::setScreen(std::make_unique<WhatToDo>(), true);
}
}
}