#ifndef _SAVVY_MANAGER_WHAT_TO_DO_HPP #define _SAVVY_MANAGER_WHAT_TO_DO_HPP #include "common.hpp" #include #include class WhatToDo : public Screen { public: void Draw(void) const override; void Logic(u32 hDown, u32 hHeld, touchPosition touch) override; WhatToDo(); private: void initialize(); void cursorChange(); bool runSelection = false; int whatToChange_cursorPosition = 0; bool showMessage = false; int messageNo = 0; int cursorX, cursorY; }; #endif