#ifndef _SAVVY_MANAGER_SETTINGS_HPP #define _SAVVY_MANAGER_SETTINGS_HPP #include "common.hpp" #include #include class Settings : public Screen { public: void Draw(void) const override; void Logic(u32 hDown, u32 hHeld, touchPosition touch) override; private: const char* studioBgName(void) const; bool displayStudioBg = true; mutable int cursorX, cursorY; int numberOfSettings = 1; int cursorPosition = 0; int cursorPositionOnScreen = 0; int settingShownFirst = 0; //bool modeInited = false; //int screenmode = 0; //int subScreenMode = 0; }; #endif