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https://github.com/RocketRobz/SuperAllStarPhotoStudio.git
synced 2025-06-18 17:15:35 -04:00
Add 6 *Sonic Mania* BGM
ALSO: DS(i): Bug fix
This commit is contained in:
parent
76a6641b99
commit
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BIN
3ds/romfs/music/sonicMania/angelIslandZone.wav
Normal file
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3ds/romfs/music/sonicMania/angelIslandZone.wav
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3ds/romfs/music/sonicMania/greenHillZoneAct1_loop.wav
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3ds/romfs/music/sonicMania/greenHillZoneAct1_loop.wav
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3ds/romfs/music/sonicMania/greenHillZoneAct1_start.wav
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3ds/romfs/music/sonicMania/greenHillZoneAct1_start.wav
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3ds/romfs/music/sonicMania/greenHillZoneAct2_loop.wav
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3ds/romfs/music/sonicMania/greenHillZoneAct2_loop.wav
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3ds/romfs/music/sonicMania/greenHillZoneAct2_start.wav
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3ds/romfs/music/sonicMania/greenHillZoneAct2_start.wav
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3ds/romfs/music/sonicMania/mainMenu_loop.wav
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3ds/romfs/music/sonicMania/mainMenu_loop.wav
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3ds/romfs/music/sonicMania/mainMenu_start.wav
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3ds/romfs/music/sonicMania/mainMenu_start.wav
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3ds/romfs/music/sonicMania/specialStage_loop.wav
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3ds/romfs/music/sonicMania/specialStage_loop.wav
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3ds/romfs/music/sonicMania/specialStage_start.wav
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3ds/romfs/music/sonicMania/specialStage_start.wav
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3ds/romfs/music/sonicMania/studiopolisZoneAct1_loop.wav
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3ds/romfs/music/sonicMania/studiopolisZoneAct1_loop.wav
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3ds/romfs/music/sonicMania/studiopolisZoneAct1_start.wav
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3ds/romfs/music/sonicMania/studiopolisZoneAct1_start.wav
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@ -10,26 +10,59 @@ extern bool dspfirmfound;
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void loadMusic(int num) {
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if (!dspfirmfound) return;
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const char* startName = "";
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const char* loopName = "";
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switch (num) {
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case 0: // Pokemon Stadium - Stadium Select
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default:
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music = new sound("romfs:/music/pkmnStadium/stadiumSel_start.wav", 0, false);
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music_loop = new sound("romfs:/music/pkmnStadium/stadiumSel_loop.wav", 1, true);
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startName = "romfs:/music/pkmnStadium/stadiumSel_start.wav";
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loopName = "romfs:/music/pkmnStadium/stadiumSel_loop.wav";
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break;
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case 1: // MegaMan: Battle and Chase - The Straight Out
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music = new sound("romfs:/music/mmBattleAndChase/straightOut_start.wav", 0, false);
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music_loop = new sound("romfs:/music/mmBattleAndChase/straightOut_loop.wav", 1, true);
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startName = "romfs:/music/mmBattleAndChase/straightOut_start.wav";
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loopName = "romfs:/music/mmBattleAndChase/straightOut_loop.wav";
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break;
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case 2: // Mario Golf: Advance Tour - Marion Club
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music = new sound("romfs:/music/marioGolfAdvanceTour/marionClub_start.wav", 0, false);
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music_loop = new sound("romfs:/music/marioGolfAdvanceTour/marionClub_loop.wav", 1, true);
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startName = "romfs:/music/marioGolfAdvanceTour/marionClub_start.wav";
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loopName = "romfs:/music/marioGolfAdvanceTour/marionClub_loop.wav";
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break;
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case 3: // Tetris Party - Title Screen
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music = new sound("romfs:/music/tetrisParty/titleScreen_start.wav", 0, false);
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music_loop = new sound("romfs:/music/tetrisParty/titleScreen_loop.wav", 1, true);
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startName = "romfs:/music/tetrisParty/titleScreen_start.wav";
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loopName = "romfs:/music/tetrisParty/titleScreen_loop.wav";
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break;
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case 4: // Tetris Party - Main Menu
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music_loop = new sound("romfs:/music/tetrisParty/mainMenu.wav", 1, true);
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loopName = "romfs:/music/tetrisParty/mainMenu.wav";
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break;
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case 5: // Sonic Mania - Main Menu: "Comfort Zone"
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startName = "romfs:/music/sonicMania/mainMenu_start.wav";
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loopName = "romfs:/music/sonicMania/mainMenu_loop.wav";
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break;
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case 6: // Sonic Mania - Angel Island Zone
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loopName = "romfs:/music/sonicMania/angelIslandZone.wav";
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break;
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case 7: // Sonic Mania - Green Hill Zone: Act 1
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startName = "romfs:/music/sonicMania/greenHillZoneAct1_start.wav";
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loopName = "romfs:/music/sonicMania/greenHillZoneAct1_loop.wav";
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break;
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case 8: // Sonic Mania - Green Hill Zone: Act 2
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startName = "romfs:/music/sonicMania/greenHillZoneAct2_start.wav";
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loopName = "romfs:/music/sonicMania/greenHillZoneAct2_loop.wav";
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break;
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case 9: // Sonic Mania - Studiopolis Zone: Act 1
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startName = "romfs:/music/sonicMania/studiopolisZoneAct1_start.wav";
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loopName = "romfs:/music/sonicMania/studiopolisZoneAct1_loop.wav";
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break;
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case 10: // Sonic Mania - Special Stage: "Dimension Heist"
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startName = "romfs:/music/sonicMania/specialStage_start.wav";
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loopName = "romfs:/music/sonicMania/specialStage_loop.wav";
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break;
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}
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if (access(startName, F_OK) == 0) {
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music = new sound(startName, 0, false);
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}
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if (access(loopName, F_OK) == 0) {
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music_loop = new sound(loopName, 1, true);
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}
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}
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17
include/sonicManiaBgmNames.h
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17
include/sonicManiaBgmNames.h
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@ -0,0 +1,17 @@
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const char* sonicManiaBgmNames[] = {
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"Main Menu",
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"Angel Island Zone",
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"Green Hill Zone 1",
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"Green Hill Zone 2",
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"Studiopolis Zone 1",
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"Special Stage",
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};
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int sonicManiaBgmNums[] = {
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5,
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6,
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7,
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8,
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9,
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10,
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};
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@ -34,6 +34,35 @@ void loadMusic(int num) {
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loopName = "nitro:/music/tetrisParty/mainMenu.raw";
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sampleRate = 48000;
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break;
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case 5: // Sonic Mania - Main Menu: "Comfort Zone"
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startName = "nitro:/music/sonicMania/mainMenu_start.raw";
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loopName = "nitro:/music/sonicMania/mainMenu_loop.raw";
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sampleRate = 44100;
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break;
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case 6: // Sonic Mania - Angel Island Zone
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loopName = "nitro:/music/sonicMania/angelIslandZone.raw";
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sampleRate = 44100;
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break;
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case 7: // Sonic Mania - Green Hill Zone: Act 1
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startName = "nitro:/music/sonicMania/greenHillZoneAct1_start.raw";
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loopName = "nitro:/music/sonicMania/greenHillZoneAct1_loop.raw";
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sampleRate = 44100;
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break;
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case 8: // Sonic Mania - Green Hill Zone: Act 2
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startName = "nitro:/music/sonicMania/greenHillZoneAct2_start.raw";
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loopName = "nitro:/music/sonicMania/greenHillZoneAct2_loop.raw";
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sampleRate = 44100;
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break;
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case 9: // Sonic Mania - Studiopolis Zone: Act 1
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startName = "nitro:/music/sonicMania/studiopolisZoneAct1_start.raw";
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loopName = "nitro:/music/sonicMania/studiopolisZoneAct1_loop.raw";
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sampleRate = 44100;
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break;
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case 10: // Sonic Mania - Special Stage: "Dimension Heist"
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startName = "nitro:/music/sonicMania/specialStage_start.raw";
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loopName = "nitro:/music/sonicMania/specialStage_loop.raw";
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sampleRate = 44100;
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break;
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}
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snd().loadStream(startName, loopName, sampleRate, true);
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}
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@ -112,6 +112,7 @@ void SoundControl::loadStream(const char* path, const char* loopPath, u32 sample
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stream_source = fopen(loopPath, "rb");
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if (!stream_source) return;
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bool loopableMusic = stream_start_source ? true : false;
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loopingPoint = false;
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fseek(stream_source, 0, SEEK_SET);
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BIN
nds/nitrofiles/music/sonicMania/angelIslandZone.raw
Normal file
BIN
nds/nitrofiles/music/sonicMania/angelIslandZone.raw
Normal file
Binary file not shown.
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nds/nitrofiles/music/sonicMania/greenHillZoneAct1_loop.raw
Normal file
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nds/nitrofiles/music/sonicMania/greenHillZoneAct1_loop.raw
Normal file
Binary file not shown.
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nds/nitrofiles/music/sonicMania/greenHillZoneAct1_start.raw
Normal file
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nds/nitrofiles/music/sonicMania/greenHillZoneAct1_start.raw
Normal file
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nds/nitrofiles/music/sonicMania/greenHillZoneAct2_loop.raw
Normal file
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nds/nitrofiles/music/sonicMania/greenHillZoneAct2_loop.raw
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nds/nitrofiles/music/sonicMania/greenHillZoneAct2_start.raw
Normal file
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nds/nitrofiles/music/sonicMania/greenHillZoneAct2_start.raw
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nds/nitrofiles/music/sonicMania/mainMenu_loop.raw
Normal file
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nds/nitrofiles/music/sonicMania/mainMenu_loop.raw
Normal file
Binary file not shown.
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nds/nitrofiles/music/sonicMania/mainMenu_start.raw
Normal file
BIN
nds/nitrofiles/music/sonicMania/mainMenu_start.raw
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Binary file not shown.
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nds/nitrofiles/music/sonicMania/specialStage_loop.raw
Normal file
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nds/nitrofiles/music/sonicMania/specialStage_loop.raw
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Binary file not shown.
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nds/nitrofiles/music/sonicMania/specialStage_start.raw
Normal file
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nds/nitrofiles/music/sonicMania/specialStage_start.raw
Normal file
Binary file not shown.
BIN
nds/nitrofiles/music/sonicMania/studiopolisZoneAct1_loop.raw
Normal file
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nds/nitrofiles/music/sonicMania/studiopolisZoneAct1_loop.raw
Normal file
Binary file not shown.
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nds/nitrofiles/music/sonicMania/studiopolisZoneAct1_start.raw
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nds/nitrofiles/music/sonicMania/studiopolisZoneAct1_start.raw
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@ -33,6 +33,7 @@
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#include "marioGolfAdvanceTourBgmNames.h"
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#include "mmBattleAndChaseBgmNames.h"
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#include "pkmnStadiumBgmNames.h"
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#include "sonicManiaBgmNames.h"
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#include "tetrisPartyBgmNames.h"
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#include <unistd.h>
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@ -117,6 +118,7 @@ static u8 bgmPageOrder[] = {
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2, // Mario Golf: Advance Tour
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1, // MegaMan: Battle and Chase
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0, // Pokemon Stadium
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4, // Sonic Mania
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3, // Tetris Party
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};
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@ -152,6 +154,9 @@ void PhotoStudio::getMaxChars() {
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case 3:
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import_totalCharacters = 1;
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break;
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case 4:
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import_totalCharacters = 5;
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break;
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}
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} else if (subScreenMode == 1) {
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// Locations
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@ -695,6 +700,8 @@ const char* PhotoStudio::bgmGameTitle(void) const {
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return "Mario Golf: Advance Tour";
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case 3:
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return "Tetris Party";
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case 4:
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return "Sonic Mania";
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}
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return "???";
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}
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@ -773,6 +780,8 @@ const char* PhotoStudio::bgmName(int i) const {
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return marioGolfAdvanceTourBgmNames[i];
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case 3:
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return tetrisPartyBgmNames[i];
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case 4:
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return sonicManiaBgmNames[i];
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}
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return "???";
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}
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@ -807,6 +816,8 @@ int PhotoStudio::getBgmNum(void) const {
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return marioGolfAdvanceTourBgmNums[bgmList_cursorPosition];
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case 3:
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return tetrisPartyBgmNums[bgmList_cursorPosition];
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case 4:
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return sonicManiaBgmNums[bgmList_cursorPosition];
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}
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return 0;
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}
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