Add Wario and Waluigi
After Width: | Height: | Size: 36 KiB |
After Width: | Height: | Size: 28 KiB |
After Width: | Height: | Size: 113 KiB |
After Width: | Height: | Size: 122 KiB |
After Width: | Height: | Size: 174 KiB |
After Width: | Height: | Size: 205 KiB |
4
3ds/assets/gfx_chars/sm_Waluigi.t3s
Normal file
@ -0,0 +1,4 @@
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--atlas -f rgba -z auto
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"characters/Super Mario/All Seasons/zoom0/Waluigi.png"
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"characters/Super Mario/All Seasons/zoom1/Waluigi.png"
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"characters/Super Mario/All Seasons/zoom2/Waluigi.png"
|
4
3ds/assets/gfx_chars/sm_Wario.t3s
Normal file
@ -0,0 +1,4 @@
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--atlas -f rgba -z auto
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"characters/Super Mario/All Seasons/zoom0/Wario.png"
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"characters/Super Mario/All Seasons/zoom1/Wario.png"
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"characters/Super Mario/All Seasons/zoom2/Wario.png"
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BIN
nds/nitrofiles/graphics/char/sm_Waluigi.png
Normal file
After Width: | Height: | Size: 112 KiB |
BIN
nds/nitrofiles/graphics/char/sm_Wario.png
Normal file
After Width: | Height: | Size: 126 KiB |
@ -142,9 +142,11 @@ void PhotoStudio::getMaxChars() {
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import_totalCharacters = 0xD;
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break;
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case 4:
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case 5:
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import_totalCharacters = 3;
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break;
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case 5:
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import_totalCharacters = 5;
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break;
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case 11:
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case 14:
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case 15:
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@ -3,11 +3,15 @@
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const char* smCharacterNames[] = {
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"Mario",
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"Luigi",
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"Wario",
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"Waluigi",
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"Peach",
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"Daisy",
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};
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bool smCharacterGenders[] = {
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true, // Male
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true, // Male
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true, // Male
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true, // Male
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false, // Female
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@ -17,24 +21,32 @@ bool smCharacterGenders[] = {
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const char* smCharacterFileNamesSpring[] = {
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"sm_Mario",
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"sm_Luigi",
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"sm_Wario",
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"sm_Waluigi",
|
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"sm_Peach",
|
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"sm_Daisy",
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};
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const char* smCharacterFileNamesSummer[] = {
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"sm_Mario",
|
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"sm_Luigi",
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"sm_Wario",
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"sm_Waluigi",
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"sm_Peach",
|
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"sm_Daisy",
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};
|
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const char* smCharacterFileNamesFall[] = {
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"sm_Mario",
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"sm_Luigi",
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"sm_Wario",
|
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"sm_Waluigi",
|
||||
"sm_Peach",
|
||||
"sm_Daisy",
|
||||
};
|
||||
const char* smCharacterFileNamesWinter[] = {
|
||||
"sm_Mario",
|
||||
"sm_Luigi",
|
||||
"sm_Wario",
|
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"sm_Waluigi",
|
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"sm_Peach",
|
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"sm_Daisy",
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};
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