mirror of
https://github.com/RocketRobz/SuperAllStarPhotoStudio.git
synced 2025-06-19 01:25:35 -04:00
Press X to remove a character
This commit is contained in:
parent
b0d753e774
commit
a2a0cdd6ce
@ -28,7 +28,7 @@ extern bool shiftBySubPixel;
|
|||||||
|
|
||||||
namespace GFX {
|
namespace GFX {
|
||||||
// Load & Unload default sheets.
|
// Load & Unload default sheets.
|
||||||
void resetCharStatus(void);
|
void resetCharStatus(int num = -1);
|
||||||
Result loadSheets();
|
Result loadSheets();
|
||||||
Result unloadSheets();
|
Result unloadSheets();
|
||||||
void loadGameSelSheets();
|
void loadGameSelSheets();
|
||||||
|
@ -34,7 +34,12 @@ static int timeOutside = 0; // 0 == Day, 1 == Sunset, 2 == Night
|
|||||||
|
|
||||||
bool shiftBySubPixel = false;
|
bool shiftBySubPixel = false;
|
||||||
|
|
||||||
void GFX::resetCharStatus(void) {
|
void GFX::resetCharStatus(int num) {
|
||||||
|
if (num > -1) {
|
||||||
|
chracterSpriteFound[num] = false;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
chracterSpriteFound[0] = false;
|
chracterSpriteFound[0] = false;
|
||||||
chracterSpriteFound[1] = false;
|
chracterSpriteFound[1] = false;
|
||||||
chracterSpriteFound[2] = false;
|
chracterSpriteFound[2] = false;
|
||||||
|
@ -178,7 +178,8 @@ void PhotoStudio::drawMsg(void) const {
|
|||||||
GFX::DrawSprite(sprites_msg_idx, 160, 8, -1, 1);
|
GFX::DrawSprite(sprites_msg_idx, 160, 8, -1, 1);
|
||||||
GFX::DrawSprite(messageNo == 4 ? sprites_icon_question_idx : sprites_icon_msg_idx, 132, -2);
|
GFX::DrawSprite(messageNo == 4 ? sprites_icon_question_idx : sprites_icon_msg_idx, 132, -2);
|
||||||
|
|
||||||
Gui::DrawStringCentered(0, 84, 0.60, BLACK, "This feature is not available yet.");
|
Gui::DrawStringCentered(0, 84, 0.60, BLACK, "Please remove latest");
|
||||||
|
Gui::DrawStringCentered(0, 104, 0.60, BLACK, "character(s) first.");
|
||||||
|
|
||||||
GFX::DrawSprite(sprites_button_msg_shadow_idx, 114, 197);
|
GFX::DrawSprite(sprites_button_msg_shadow_idx, 114, 197);
|
||||||
GFX::DrawSprite(sprites_button_msg_idx, 115, 188);
|
GFX::DrawSprite(sprites_button_msg_idx, 115, 188);
|
||||||
@ -310,6 +311,10 @@ void PhotoStudio::Draw(void) const {
|
|||||||
Gui::DrawString(8, 8, 0.50, WHITE, "<");
|
Gui::DrawString(8, 8, 0.50, WHITE, "<");
|
||||||
Gui::DrawString(304, 8, 0.50, WHITE, ">");
|
Gui::DrawString(304, 8, 0.50, WHITE, ">");
|
||||||
|
|
||||||
|
if (currentCharNum > 0) {
|
||||||
|
Gui::DrawString(96, 184, 0.55, WHITE, ": Remove character");
|
||||||
|
}
|
||||||
|
|
||||||
//if (char_highlightedGame[currentCharNum] != 4) {
|
//if (char_highlightedGame[currentCharNum] != 4) {
|
||||||
// Selected season
|
// Selected season
|
||||||
Gui::DrawString(120-36, 208, 0.65, WHITE, "L");
|
Gui::DrawString(120-36, 208, 0.65, WHITE, "L");
|
||||||
@ -411,13 +416,13 @@ void PhotoStudio::Draw(void) const {
|
|||||||
i2 += 48;
|
i2 += 48;
|
||||||
GFX::DrawSprite(sprites_item_button_idx, 16, i2-20);
|
GFX::DrawSprite(sprites_item_button_idx, 16, i2-20);
|
||||||
if (currentCharNum==4) {
|
if (currentCharNum==4) {
|
||||||
Gui::DrawString(32, i2, 0.65, WHITE, "Change character < 5 >");
|
Gui::DrawString(32, i2, 0.65, WHITE, characterPicked[4] ? "Change character < 5 >" : "Add character < 5 >");
|
||||||
} else if (currentCharNum==3) {
|
} else if (currentCharNum==3) {
|
||||||
Gui::DrawString(32, i2, 0.65, WHITE, "Change character < 4 >");
|
Gui::DrawString(32, i2, 0.65, WHITE, characterPicked[3] ? "Change character < 4 >" : "Add character < 4 >");
|
||||||
} else if (currentCharNum==2) {
|
} else if (currentCharNum==2) {
|
||||||
Gui::DrawString(32, i2, 0.65, WHITE, "Change character < 3 >");
|
Gui::DrawString(32, i2, 0.65, WHITE, characterPicked[2] ? "Change character < 3 >" : "Add character < 3 >");
|
||||||
} else if (currentCharNum==1) {
|
} else if (currentCharNum==1) {
|
||||||
Gui::DrawString(32, i2, 0.65, WHITE, "Change character < 2 >");
|
Gui::DrawString(32, i2, 0.65, WHITE, characterPicked[1] ? "Change character < 2 >" : "Add character < 2 >");
|
||||||
} else {
|
} else {
|
||||||
Gui::DrawString(32, i2, 0.65, WHITE, "Change character < 1 >");
|
Gui::DrawString(32, i2, 0.65, WHITE, "Change character < 1 >");
|
||||||
}
|
}
|
||||||
@ -534,6 +539,23 @@ void PhotoStudio::Logic(u32 hDown, u32 hHeld, touchPosition touch) {
|
|||||||
subScreenMode = 0;
|
subScreenMode = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if ((hDown & KEY_X) && (currentCharNum > 0) && characterPicked[currentCharNum]) {
|
||||||
|
if ((currentCharNum == 4) || !characterPicked[currentCharNum+1]) {
|
||||||
|
sndSelect();
|
||||||
|
characterPicked[currentCharNum] = false;
|
||||||
|
previewCharacterFound[currentCharNum] = false;
|
||||||
|
GFX::resetCharStatus(currentCharNum);
|
||||||
|
currentCharNum--;
|
||||||
|
charsShown--;
|
||||||
|
subScreenMode = 0;
|
||||||
|
renderTop = true;
|
||||||
|
loadChrImage();
|
||||||
|
} else {
|
||||||
|
sndBack();
|
||||||
|
showMessage = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
if (hDown & KEY_SELECT) {
|
if (hDown & KEY_SELECT) {
|
||||||
sndSelect();
|
sndSelect();
|
||||||
subScreenMode = 0;
|
subScreenMode = 0;
|
||||||
|
Loading…
Reference in New Issue
Block a user