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https://github.com/RocketRobz/SuperAllStarPhotoStudio.git
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Add Reiko from *Style Savvy: Fashion Forward*
Custom casual outfit is used
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4
3ds/assets/gfx_chars/ss4_ReikoCasual.t3s
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4
3ds/assets/gfx_chars/ss4_ReikoCasual.t3s
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@ -0,0 +1,4 @@
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--atlas -f rgba -z auto
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"characters/Styling Star/All Seasons/zoom0/Reiko.png"
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"characters/Styling Star/All Seasons/zoom1/Reiko.png"
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"characters/Styling Star/All Seasons/zoom2/Reiko.png"
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@ -1,9 +1,9 @@
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#ifndef _SAVVY_MANAGER_IMPORT_SS3_CHAR_NAMES_HPP
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#define _SAVVY_MANAGER_IMPORT_SS3_CHAR_NAMES_HPP
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extern const char* import_ss3CharacterNames[18];
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extern const char* import_ss3CharacterNames[];
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extern bool import_ss3CharacterGenders[18];
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extern bool import_ss3CharacterGenders[];
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extern const char* ss3CharacterFileNamesSpring[];
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extern const char* ss3CharacterFileNamesSummer[];
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BIN
nds/nitrofiles/graphics/char/ss4_ReikoCasual.png
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nds/nitrofiles/graphics/char/ss4_ReikoCasual.png
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@ -11,6 +11,7 @@ const char* import_ss3CharacterNames[] = {
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"Zoey",
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"Kirsty",
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"Rainbow",
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"Reiko",
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"Magda",
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"Adelaide",
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"Molly",
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@ -18,7 +19,6 @@ const char* import_ss3CharacterNames[] = {
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"Sapphire",
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"Amber",
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"Mickey",
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"Ricky", // File does not exist, so he's not shown
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};
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bool import_ss3CharacterGenders[] = {
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@ -38,7 +38,7 @@ bool import_ss3CharacterGenders[] = {
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false, // Female
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false, // Female
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false, // Female
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true, // Male
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false, // Female
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true, // Male
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};
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@ -53,6 +53,7 @@ const char* ss3CharacterFileNamesSpring[] = {
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"ss4_Zoey0",
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"ss4_Kirsty0",
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"ss4_Rainbow0",
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"ss4_ReikoCasual",
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"ss4_Magda0",
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"ss4_Adelaide0",
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"ss4_Molly0",
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@ -72,6 +73,7 @@ const char* ss3CharacterFileNamesSummer[] = {
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"ss4_Zoey1",
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"ss4_Kirsty1",
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"ss4_Rainbow1",
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"ss4_ReikoCasual",
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"ss4_Magda1",
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"ss4_Adelaide1",
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"ss4_Molly1",
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@ -91,6 +93,7 @@ const char* ss3CharacterFileNamesFall[] = {
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"ss4_Zoey2",
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"ss4_Kirsty2",
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"ss4_Rainbow2",
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"ss4_ReikoCasual",
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"ss4_Magda0",
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"ss4_Adelaide2",
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"ss4_Molly2",
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@ -110,6 +113,7 @@ const char* ss3CharacterFileNamesWinter[] = {
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"ss4_Zoey3",
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"ss4_Kirsty3",
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"ss4_Rainbow3",
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"ss4_ReikoCasual",
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"ss4_Magda3",
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"ss4_Adelaide3",
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"ss4_Molly2",
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@ -136,7 +136,7 @@ void PhotoStudio::getMaxChars() {
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import_totalCharacters = 0x12;
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break;
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case 2:
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import_totalCharacters = 0x10;
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import_totalCharacters = 0x11;
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break;
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case 3:
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import_totalCharacters = 0xD;
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