mirror of
https://github.com/RocketRobz/SavvyManager.git
synced 2025-06-18 17:15:34 -04:00
172 lines
4.8 KiB
C++
172 lines
4.8 KiB
C++
#include "gameSelect.hpp"
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#include "rocketRobz.hpp"
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#include "screenvars.h"
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extern char verText[32];
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extern u8 sysRegion;
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static int subMode = 0;
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static int prevSubMode = -1;
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extern int delay;
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static int rr_fadeAlpha = 0;
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static int rr_fadeType = true;
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static int robzXpos = 235+220;
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static int robzYpos = 15+220;
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static float robzXscale = 0.5;
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static float robzYscale = 1;
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static int rrFlashFade = 255;
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void RocketRobz::Draw(void) const {
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/*if (!this->musicPlayed) {
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extern void musLogos(void);
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musLogos();
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this->musicPlayed = true;
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}*/
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Gui::ScreenDraw(Top);
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bool robzInPos = (robzXpos == 235 && robzYpos == 15);
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if (subMode == 2) {
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GFX::DrawSprite(sprites_logo_savvymanager_idx, 56, 58);
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if (gfxIsWide()) {
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// Replicate dot by dot image
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for (int i = 32; i < 400-32; i++) {
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Gui::Draw_Rect(i, 0, 0.5, 240, C2D_Color32(0, 0, 0, 127));
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}
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}
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Gui::DrawString(120, 218-(shiftBySubPixel ? 0.5f : 0), 0.50, WHITE, yearText);
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GFX::DrawSpriteLinear(sprites_text_rocketrobz_idx, 120+79, 220-(shiftBySubPixel ? 0.5f : 0), 0.5, 1);
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Gui::DrawString(8, 8-(shiftBySubPixel ? 0.5f : 0), 0.50, WHITE, verText);
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} else {
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GFX::DrawSpriteLinear(sprites_rr_spaceBG_idx, 0, 0, 0.5, 1);
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if (robzInPos) {
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GFX::DrawSpriteLinear(sprites_logo_rocketrobz_idx, 115, 41, 0.5, 1);
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if (rrFlashFade > 0) {
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GFX::DrawSpriteLinearBlend(sprites_logo_rocketrobz_idx, 115, 41, C2D_Color32(255, 255, 255, rrFlashFade), 0.5, 1);
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}
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switch (iFps) {
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default:
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rrFlashFade -= 16;
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break;
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case 30:
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rrFlashFade -= 32;
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break;
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case 24:
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rrFlashFade -= 40;
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break;
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}
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if (rrFlashFade < 0) {
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rrFlashFade = 0;
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}
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} else {
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switch (iFps) {
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default:
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robzXpos -= 2;
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robzYpos -= 2;
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robzXscale -= 0.0024;
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robzYscale -= 0.005;
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break;
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case 30:
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robzXpos -= 4;
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robzYpos -= 4;
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robzXscale -= 0.0048;
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robzYscale -= 0.010;
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break;
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case 24:
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robzXpos -= 6;
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robzYpos -= 6;
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robzXscale -= 0.0072;
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robzYscale -= 0.015;
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break;
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}
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if (robzXpos < 235) robzXpos = 235;
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if (robzYpos < 15) robzYpos = 15;
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}
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GFX::DrawSpriteLinear(sprites_rr_robz_idx, robzXpos, robzYpos, robzXscale, robzYscale);
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}
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if (delay > iFps*7 && rr_fadeAlpha > 0) Gui::Draw_Rect(0, 0, 400, 240, C2D_Color32(0, 0, 0, rr_fadeAlpha)); // Fade in/out effect
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if (fadealpha > 0) Gui::Draw_Rect(0, 0, 400, 240, C2D_Color32(fadecolor, fadecolor, fadecolor, fadealpha)); // Fade in/out effect
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if (shiftBySubPixel) return;
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Gui::ScreenDraw(Bottom);
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if (subMode == 2 && gfxIsWide()) {
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//GFX::DrawSprite(sprites_logo_SSanniversary_idx, 32, 24);
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//Gui::DrawStringCentered(0, 48, 0.50, WHITE, this->presentedText);
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//Gui::DrawStringCentered(0, 88, 0.60, WHITE, "Cinema");
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//GFX::DrawSprite(sprites_logo_widescreen_idx, 66, 107);
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Gui::DrawStringCentered(0, 72, 0.50, WHITE, this->presentedText);
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GFX::DrawSprite(sprites_logo_horizonHD_idx, 16, 95);
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} else if (subMode == 1) {
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Gui::Draw_Rect(0, 0, 320, 120, C2D_Color32(230, 0, 18, 255));
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Gui::Draw_Rect(0, 120, 320, 120, WHITE);
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GFX::DrawSprite(sprites_logo_nintendoSynSophia_idx, 0, 48);
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Gui::DrawStringCentered(0, 8, 0.50, WHITE, this->gamesByText);
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if (sysRegion == CFG_REGION_KOR) {
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Gui::DrawStringCentered(0, 218, 0.50, BLACK, this->gameYearTextKOR);
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} else {
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Gui::DrawStringCentered(0, 218, 0.50, BLACK, sysRegion==CFG_REGION_JPN ? this->gameYearText : this->gameYearText2);
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}
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} else if (subMode == 0) {
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if (robzInPos) {
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GFX::DrawSprite(sprites_logo_UniversalCore_idx, 0, 26);
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if (rrFlashFade > 0) {
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GFX::DrawSpriteBlend(sprites_logo_UniversalCore_idx, 0, 26, C2D_Color32(255, 255, 255, rrFlashFade));
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}
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}
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}
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if (rr_fadeAlpha > 0) Gui::Draw_Rect(0, 0, 320, 240, C2D_Color32(0, 0, 0, rr_fadeAlpha)); // Fade in/out effect
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if (fadealpha > 0) Gui::Draw_Rect(0, 0, 320, 240, C2D_Color32(fadecolor, fadecolor, fadecolor, fadealpha)); // Fade in/out effect
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int fadeFPS;
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switch (iFps) {
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default:
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fadeFPS = 6;
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break;
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case 30:
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fadeFPS = 12;
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break;
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case 24:
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fadeFPS = 14;
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break;
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}
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if (rr_fadeType) {
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rr_fadeAlpha -= fadeFPS;
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if (rr_fadeAlpha < 0) rr_fadeAlpha = 0;
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} else {
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rr_fadeAlpha += fadeFPS;
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if (rr_fadeAlpha > 255) rr_fadeAlpha = 255;
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}
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/*if (delay > iFps*13) {
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rr_fadeType = false;
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} else*/ if (delay > iFps*7) {
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if (prevSubMode != 1) {
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rr_fadeType = false;
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}
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if (rr_fadeAlpha == 255) {
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subMode = 2;
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rr_fadeType = true;
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prevSubMode++;
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}
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} else if (delay > iFps*4) {
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if (prevSubMode != 0) {
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rr_fadeType = false;
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}
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if (rr_fadeAlpha == 255) {
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subMode = 1;
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rr_fadeType = true;
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prevSubMode++;
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}
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}
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}
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void RocketRobz::Logic(u32 hDown, u32 hDownRepeat, u32 hHeld, touchPosition touch) {
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if (((hDown & KEY_A) || (hDown & KEY_START) || (hDown & KEY_TOUCH)) && subMode == 2) {
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delay = iFps*12;
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}
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} |