diff --git a/README.md b/README.md index 30b7c54..ecc2bc4 100644 --- a/README.md +++ b/README.md @@ -11,7 +11,7 @@ For Style Savvy's 10th Anniversary, a save editor is here! * Edit save data from all four Girls Mode/Style Savvy/Style Boutique games. * As of currently, only games 2-4 are supported. * Only the 2nd game is supported for KOR regions. -* High-resolution Hori-HD (800px wide mode), exclusive to 3DS, New 3DS, and New 2DS consoles! +* High-resolution *Horizon HD* (800px wide mode), exclusive to 3DS, New 3DS, and New 2DS consoles! * Pre-rendered character previews. * Originally composed menu music! * Sound effects from ChuChu Rocket. diff --git a/assets/gfx/logo_horiHD.png b/assets/gfx/logo_horiHD.png deleted file mode 100644 index 2b4ae72..0000000 Binary files a/assets/gfx/logo_horiHD.png and /dev/null differ diff --git a/assets/gfx/logo_horizonHD.png b/assets/gfx/logo_horizonHD.png new file mode 100644 index 0000000..243ada8 Binary files /dev/null and b/assets/gfx/logo_horizonHD.png differ diff --git a/assets/gfx/sprites.t3s b/assets/gfx/sprites.t3s index bb53f38..976eeac 100644 --- a/assets/gfx/sprites.t3s +++ b/assets/gfx/sprites.t3s @@ -23,7 +23,7 @@ item_button.png phone_bg.png photo_bg.png logo_savvymanager.png -logo_horiHD.png +logo_horizonHD.png logo_nintendoSynSophia.png logo_rocketrobz.png text_rocketrobz.png diff --git a/resources/HorizonHD logo.xcf b/resources/HorizonHD logo.xcf new file mode 100644 index 0000000..59ae522 Binary files /dev/null and b/resources/HorizonHD logo.xcf differ diff --git a/source/screens/rocketRobz.cpp b/source/screens/rocketRobz.cpp index 5702c8b..35b7ac4 100644 --- a/source/screens/rocketRobz.cpp +++ b/source/screens/rocketRobz.cpp @@ -97,8 +97,8 @@ void RocketRobz::Draw(void) const { //Gui::DrawStringCentered(0, 48, 0.50, WHITE, this->presentedText); //Gui::DrawStringCentered(0, 88, 0.60, WHITE, "Cinema"); //GFX::DrawSprite(sprites_logo_widescreen_idx, 66, 107); - Gui::DrawStringCentered(0, 48, 0.75, WHITE, this->presentedText); - GFX::DrawSprite(sprites_logo_horiHD_idx, 32, 85); + Gui::DrawStringCentered(0, 72, 0.50, WHITE, this->presentedText); + GFX::DrawSprite(sprites_logo_horizonHD_idx, 16, 95); } else if (subMode == 1) { Gui::Draw_Rect(0, 0, 320, 120, C2D_Color32(230, 0, 18, 255)); Gui::Draw_Rect(0, 120, 320, 120, WHITE);