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DSGM
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<!DOCTYPE html>
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<html>
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<head>
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<title>dsgmLib - DSGM</title>
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</head>
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<body>
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<h1>DSGM</h1>
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<div class="function">
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<h2>void DSGM_Log(bool wait, char *text, ...)</h2>
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<div class="description">
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Sends a debug message to the emulator. Will only be visible if you are using the developer version of your emulator, such as DeSmuME developer or NO$GBA debug.
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</div>
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<ul class="parameters">
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<li>wait - whether to wait for Start to be pressed before continuing</li>
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<li>text - the text to be shown</li>
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<li>... - additional values to be passed for the text format</li>
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</ul>
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</div>
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<div class="function">
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<h2>void DSGM_InitGFX(void)</h2>
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<div class="description">
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Initialises standard DS 2D graphics hardware.
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</div>
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<ul class="parameters">
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</ul>
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</div>
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</body>
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</html>
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<!DOCTYPE html>
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<!DOCTYPE html>
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<html>
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<html>
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<head>
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<head>
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<title>dsgmLib documentation</title>
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</head>
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</head>
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<body>
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<body>
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<ul>
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<ul>
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<li><a href="DSGM_text.html">DSGM_text</a></li>
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<li><a href="DSGM_text.html">DSGM_text</a></li>
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<li><a href="DSGM_texture.html">DSGM_texture</a></li>
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<li><a href="DSGM_texture.html">DSGM_texture</a></li>
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<li><a href="DSGM_wireless.html">DSGM_wireless</a></li>
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<li><a href="DSGM_wireless.html">DSGM_wireless</a></li>
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</ul>
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</body>
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</body>
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</html>
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</html>
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