From 83176dcd0a9e652469583d7c8e7e652a5d89096f Mon Sep 17 00:00:00 2001 From: Radfordhound Date: Thu, 12 Mar 2015 01:50:46 -0500 Subject: [PATCH] Added basic documentation for DSGM_text --- dsgmLib/DSGM_text.html | 59 ++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 59 insertions(+) diff --git a/dsgmLib/DSGM_text.html b/dsgmLib/DSGM_text.html index e69de29..d9cb1cf 100644 --- a/dsgmLib/DSGM_text.html +++ b/dsgmLib/DSGM_text.html @@ -0,0 +1,59 @@ + + + +dsgmLib - DSGM_Text + + +

DSGM_Text

+ +
+

void DSGM_InitText(DSGM_Layer *layer)

+
+Initiates text-drawing capabilities on the specified layer. +
+ +
+ +
+

void DSGM_ClearText(u8 screen)

+
+Clears all text on the specified screen. +
+ +
+ +
+

void DSGM_DrawText(u8 screen, int x, int y, const char *format, ...)

+
+Draws text to the specified screen at the specified position. +
+ +
+ +
+

void DSGM_BoxText(u8 screen, u8 x, u8 y, u8 width, u8 height, u8 delay, const char *format, ...)

+
+"Types" text onto the screen character by character for an RPG-type effect. +
+ +
+ + +