TinkeDSi/Ekona/Ekona.csproj

153 lines
6.4 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="12.0">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>8.0.30703</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{736010D3-F72F-4C56-B8D2-2EDD1B8F3A87}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>Ekona</RootNamespace>
<AssemblyName>Ekona</AssemblyName>
<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
<NoStdLib>False</NoStdLib>
<TreatWarningsAsErrors>false</TreatWarningsAsErrors>
<TargetFrameworkProfile />
<FileUpgradeFlags>
</FileUpgradeFlags>
<UpgradeBackupLocation>
</UpgradeBackupLocation>
<OldToolsVersion>2.0</OldToolsVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>Full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<RegisterForComInterop>False</RegisterForComInterop>
<GenerateSerializationAssemblies>Auto</GenerateSerializationAssemblies>
<BaseAddress>4194304</BaseAddress>
<PlatformTarget>AnyCPU</PlatformTarget>
<Prefer32Bit>false</Prefer32Bit>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<RegisterForComInterop>False</RegisterForComInterop>
<GenerateSerializationAssemblies>Auto</GenerateSerializationAssemblies>
<BaseAddress>4194304</BaseAddress>
<PlatformTarget>AnyCPU</PlatformTarget>
<Prefer32Bit>false</Prefer32Bit>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)' == 'Debug' ">
<CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
</PropertyGroup>
<PropertyGroup Condition=" '$(Platform)' == 'AnyCPU' ">
<RegisterForComInterop>False</RegisterForComInterop>
<GenerateSerializationAssemblies>Auto</GenerateSerializationAssemblies>
<BaseAddress>4194304</BaseAddress>
<PlatformTarget>AnyCPU</PlatformTarget>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Drawing" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
<Reference Include="System.Xml.Linq" />
</ItemGroup>
<ItemGroup>
<Compile Include="Helper\BinaryReaderBE.cs" />
<Compile Include="Helper\BinaryWriterBE.cs" />
<Compile Include="Helper\BitsConverter.cs" />
<Compile Include="Helper\CRC.cs" />
<Compile Include="Helper\IOutil.cs" />
<Compile Include="Helper\LNK.cs" />
<Compile Include="Helper\Translation.cs" />
<Compile Include="Images\Actions.cs" />
<Compile Include="Images\Formats\ACO.cs" />
<Compile Include="Images\Formats\APNG.cs" />
<Compile Include="Images\Formats\Bitmap.cs" />
<Compile Include="Images\Dialogs\OAMEditor.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Images\Dialogs\OAMEditor.Designer.cs">
<DependentUpon>OAMEditor.cs</DependentUpon>
</Compile>
<Compile Include="Images\Formats\PaletteWin.cs" />
<Compile Include="Images\ImageBase.cs" />
<Compile Include="Images\ImageControl.cs">
<SubType>UserControl</SubType>
</Compile>
<Compile Include="Images\ImageControl.designer.cs">
<DependentUpon>ImageControl.cs</DependentUpon>
</Compile>
<Compile Include="Images\NitroTextureCompressor.cs" />
<Compile Include="Images\SpriteControl.cs">
<SubType>UserControl</SubType>
</Compile>
<Compile Include="Images\SpriteControl.designer.cs">
<DependentUpon>SpriteControl.cs</DependentUpon>
</Compile>
<Compile Include="Images\MapBase.cs" />
<Compile Include="Images\SpriteBase.cs" />
<Compile Include="Images\PaletteBase.cs" />
<Compile Include="Images\PaletteControl.cs">
<SubType>UserControl</SubType>
</Compile>
<Compile Include="Images\PaletteControl.designer.cs">
<DependentUpon>PaletteControl.cs</DependentUpon>
</Compile>
<Compile Include="Images\RawData.cs" />
<Compile Include="Mathematics\NvMath.cs" />
<Compile Include="Mathematics\Vector3.cs" />
<Compile Include="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
<Compile Include="Structures.cs" />
<Compile Include="IGamePlugin.cs" />
<Compile Include="IPluginHost.cs" />
<Compile Include="IPlugin.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Images\Dialogs\OAMEditor.resx">
<DependentUpon>OAMEditor.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Images\ImageControl.resx">
<DependentUpon>ImageControl.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Images\SpriteControl.resx">
<DependentUpon>SpriteControl.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Images\PaletteControl.resx">
<DependentUpon>PaletteControl.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
<ItemGroup />
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>