mirror of
https://github.com/R-YaTian/TinkeDSi.git
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153 lines
6.4 KiB
XML
153 lines
6.4 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="12.0">
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProductVersion>8.0.30703</ProductVersion>
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<SchemaVersion>2.0</SchemaVersion>
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<ProjectGuid>{736010D3-F72F-4C56-B8D2-2EDD1B8F3A87}</ProjectGuid>
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<OutputType>Library</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>Ekona</RootNamespace>
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<AssemblyName>Ekona</AssemblyName>
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<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
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<NoStdLib>False</NoStdLib>
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<TreatWarningsAsErrors>false</TreatWarningsAsErrors>
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<TargetFrameworkProfile />
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<FileUpgradeFlags>
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</FileUpgradeFlags>
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<UpgradeBackupLocation>
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</UpgradeBackupLocation>
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<OldToolsVersion>2.0</OldToolsVersion>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>Full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<RegisterForComInterop>False</RegisterForComInterop>
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<GenerateSerializationAssemblies>Auto</GenerateSerializationAssemblies>
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<BaseAddress>4194304</BaseAddress>
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<PlatformTarget>AnyCPU</PlatformTarget>
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<Prefer32Bit>false</Prefer32Bit>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<RegisterForComInterop>False</RegisterForComInterop>
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<GenerateSerializationAssemblies>Auto</GenerateSerializationAssemblies>
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<BaseAddress>4194304</BaseAddress>
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<PlatformTarget>AnyCPU</PlatformTarget>
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<Prefer32Bit>false</Prefer32Bit>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)' == 'Debug' ">
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<CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Platform)' == 'AnyCPU' ">
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<RegisterForComInterop>False</RegisterForComInterop>
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<GenerateSerializationAssemblies>Auto</GenerateSerializationAssemblies>
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<BaseAddress>4194304</BaseAddress>
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<PlatformTarget>AnyCPU</PlatformTarget>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="System" />
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<Reference Include="System.Drawing" />
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<Reference Include="System.Windows.Forms" />
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<Reference Include="System.Data" />
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<Reference Include="System.Xml" />
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<Reference Include="System.Xml.Linq" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Helper\BinaryReaderBE.cs" />
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<Compile Include="Helper\BinaryWriterBE.cs" />
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<Compile Include="Helper\BitsConverter.cs" />
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<Compile Include="Helper\CRC.cs" />
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<Compile Include="Helper\IOutil.cs" />
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<Compile Include="Helper\LNK.cs" />
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<Compile Include="Helper\Translation.cs" />
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<Compile Include="Images\Actions.cs" />
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<Compile Include="Images\Formats\ACO.cs" />
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<Compile Include="Images\Formats\APNG.cs" />
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<Compile Include="Images\Formats\Bitmap.cs" />
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<Compile Include="Images\Dialogs\OAMEditor.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="Images\Dialogs\OAMEditor.Designer.cs">
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<DependentUpon>OAMEditor.cs</DependentUpon>
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</Compile>
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<Compile Include="Images\Formats\PaletteWin.cs" />
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<Compile Include="Images\ImageBase.cs" />
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<Compile Include="Images\ImageControl.cs">
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<SubType>UserControl</SubType>
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</Compile>
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<Compile Include="Images\ImageControl.designer.cs">
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<DependentUpon>ImageControl.cs</DependentUpon>
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</Compile>
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<Compile Include="Images\NitroTextureCompressor.cs" />
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<Compile Include="Images\SpriteControl.cs">
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<SubType>UserControl</SubType>
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</Compile>
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<Compile Include="Images\SpriteControl.designer.cs">
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<DependentUpon>SpriteControl.cs</DependentUpon>
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</Compile>
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<Compile Include="Images\MapBase.cs" />
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<Compile Include="Images\SpriteBase.cs" />
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<Compile Include="Images\PaletteBase.cs" />
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<Compile Include="Images\PaletteControl.cs">
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<SubType>UserControl</SubType>
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</Compile>
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<Compile Include="Images\PaletteControl.designer.cs">
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<DependentUpon>PaletteControl.cs</DependentUpon>
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</Compile>
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<Compile Include="Images\RawData.cs" />
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<Compile Include="Mathematics\NvMath.cs" />
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<Compile Include="Mathematics\Vector3.cs" />
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<Compile Include="Properties\Resources.Designer.cs">
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<AutoGen>True</AutoGen>
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<DesignTime>True</DesignTime>
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<DependentUpon>Resources.resx</DependentUpon>
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</Compile>
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<Compile Include="Structures.cs" />
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<Compile Include="IGamePlugin.cs" />
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<Compile Include="IPluginHost.cs" />
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<Compile Include="IPlugin.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Include="Images\Dialogs\OAMEditor.resx">
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<DependentUpon>OAMEditor.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="Images\ImageControl.resx">
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<DependentUpon>ImageControl.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="Images\SpriteControl.resx">
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<DependentUpon>SpriteControl.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="Images\PaletteControl.resx">
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<DependentUpon>PaletteControl.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="Properties\Resources.resx">
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<Generator>ResXFileCodeGenerator</Generator>
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<LastGenOutput>Resources.Designer.cs</LastGenOutput>
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</EmbeddedResource>
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</ItemGroup>
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<ItemGroup />
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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</Project>
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