mirror of
https://github.com/NotImplementedLife/FSPDS.git
synced 2025-06-19 09:25:38 -04:00
221 lines
4.8 KiB
C++
221 lines
4.8 KiB
C++
#include <nds.h>
|
|
#include "scenes.hpp"
|
|
#include "simple_scene.hpp"
|
|
#include "folder_icon.h"
|
|
#include "filesystem.hpp"
|
|
|
|
class FolderPickerScene : public SimpleScene
|
|
{
|
|
ObjFrame* folder_normal_frame;
|
|
ObjFrame* folder_highlighted_frame;
|
|
ObjFrame* folder_back_frame;
|
|
|
|
DirStream dirstream;
|
|
|
|
Sprite* folder_icons[5];
|
|
Vector<char*> subfolders;
|
|
|
|
char* current_path;
|
|
int depth=0;
|
|
int selected_index=0;
|
|
int max_subfolders = 65536;
|
|
|
|
VwfEngine* vwf = new VwfEngine(Resources::Fonts::default_8x16);
|
|
void init() override
|
|
{
|
|
SimpleScene::init();
|
|
require_tiledmap_4bpp(MAIN_BG2, 256, 256, 32*24);
|
|
require_tiledmap_4bpp(SUB_BG2, 256, 256, 32*24);
|
|
|
|
begin_sprites_init();
|
|
|
|
folder_normal_frame = new ObjFrame(&ROA_folder_icon8,0,0);
|
|
folder_highlighted_frame = new ObjFrame(&ROA_folder_icon8,0,1);
|
|
folder_back_frame = new ObjFrame(&ROA_folder_icon8,0,2);
|
|
|
|
get_obj_allocator_sub()->allocate(folder_normal_frame);
|
|
get_obj_allocator_sub()->allocate(folder_highlighted_frame);
|
|
get_obj_allocator_sub()->allocate(folder_back_frame);
|
|
|
|
for(int i=0;i<5;i++)
|
|
{
|
|
folder_icons[i] = create_sprite(new Sprite(SIZE_32x32, Engine::Sub));
|
|
folder_icons[i]->set_default_allocator(nullptr);
|
|
folder_icons[i]->add_frame(i%2==0?folder_normal_frame : folder_highlighted_frame);
|
|
folder_icons[i]->set_position(8,8+32*i);
|
|
}
|
|
|
|
|
|
end_sprites_init();
|
|
key_down.add_event(&FolderPickerScene::on_key_down, this);
|
|
|
|
current_path = (char*)malloc(32768);
|
|
|
|
if(current_path==nullptr)
|
|
{
|
|
Debug::log("ALLOCATION FAILED!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! _ CURRENT PATH");
|
|
}
|
|
current_path[0]=0;
|
|
|
|
dirstream.open("fat://");
|
|
clear_subfolders();
|
|
}
|
|
|
|
void on_key_down(void*, void* _k)
|
|
{
|
|
int keys = (int)_k;
|
|
if(keys & KEY_LEFT)
|
|
{
|
|
if(selected_index>=5)
|
|
{
|
|
selected_index-=5;
|
|
display_page(selected_index/5);
|
|
}
|
|
}
|
|
else if(keys & KEY_RIGHT)
|
|
{
|
|
if(selected_index<max_subfolders-5)
|
|
{
|
|
selected_index+=5;
|
|
display_page(selected_index/5);
|
|
}
|
|
}
|
|
else if(keys & KEY_UP)
|
|
{
|
|
if(selected_index>=1)
|
|
{
|
|
selected_index--;
|
|
display_page(selected_index/5);
|
|
}
|
|
}
|
|
else if(keys & KEY_DOWN)
|
|
{
|
|
if(selected_index<max_subfolders-1)
|
|
{
|
|
selected_index++;
|
|
display_page(selected_index/5);
|
|
}
|
|
}
|
|
|
|
/*if(keys & KEY_TOUCH)
|
|
{
|
|
close()->next(gen_title_scene());
|
|
}*/
|
|
}
|
|
|
|
__attribute__((noinline))
|
|
void run() override
|
|
{
|
|
solve_map_requirements();
|
|
load_assets();
|
|
|
|
BG_PALETTE[0x91]=BG_PALETTE_SUB[0x91]=Colors::Black;
|
|
BG_PALETTE[0x92]=BG_PALETTE_SUB[0x92]=Colors::Blue;
|
|
|
|
vwf->set_render_space(bgGetGfxPtr(2),24,32);
|
|
VwfEngine::prepare_map(*vwf, MAIN_BG2, 32, 0, 0, 0x9);
|
|
vwf->clear(Pal4bit);
|
|
|
|
vwf->set_cursor(6, 74);
|
|
vwf->put_text("Pick a directory", Pal4bit, SolidColorBrush(0x1));
|
|
|
|
|
|
vwf->set_render_space(bgGetGfxPtr(6),24,32);
|
|
VwfEngine::prepare_map(*vwf, SUB_BG2, 32, 0, 0, 0x9);
|
|
vwf->clear(Pal4bit);
|
|
|
|
vwf->set_cursor(10, 20);
|
|
vwf->put_text("Touch the screen to return to title", Pal4bit, SolidColorBrush(0x1));
|
|
|
|
Hardware::MainEngine::objEnable(128, true); // set to 128
|
|
Hardware::SubEngine::objEnable(128, true); // set to 128
|
|
|
|
display_page(0);
|
|
|
|
Scene::run();
|
|
}
|
|
|
|
void frame() override
|
|
{
|
|
GenericScene256::frame();
|
|
}
|
|
|
|
void display_page(int page)
|
|
{
|
|
int last_id = page*5+4;
|
|
|
|
char* name = new char[256];
|
|
while(last_id+1>=subfolders.size() && dirstream.next(name))
|
|
{
|
|
char* dirname = (char*)malloc(strlen(name)+1);
|
|
if(dirname==nullptr)
|
|
{
|
|
Debug::log("ALLOCATION FAILED!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! _ DIRRRR");
|
|
}
|
|
strcpy(dirname, name);
|
|
subfolders.push_back(dirname);
|
|
Debug::log(dirname);
|
|
}
|
|
delete[] name;
|
|
|
|
if(last_id+1>=subfolders.size())
|
|
{
|
|
max_subfolders = subfolders.size();
|
|
}
|
|
|
|
vwf->clear(Pal4bit);
|
|
|
|
int k=page*5;
|
|
int i=0;
|
|
for(;i<5 && k<subfolders.size();i++, k++)
|
|
{
|
|
folder_icons[i]->show();
|
|
if(k==0 && depth>0)
|
|
{
|
|
folder_icons[i]->set_frame(0, folder_back_frame);
|
|
}
|
|
else
|
|
{
|
|
folder_icons[i]->set_frame(0, folder_normal_frame);
|
|
}
|
|
Debug::log(subfolders[k]);
|
|
|
|
vwf->set_cursor(1+2*i, 42);
|
|
vwf->put_text(subfolders[k], Pal4bit, SolidColorBrush(0x1 + (k==selected_index)));
|
|
}
|
|
for(;i<5;i++)
|
|
{
|
|
folder_icons[i]->hide();
|
|
}
|
|
}
|
|
|
|
static char* sptr(const char* val)
|
|
{
|
|
char* r = (char*)malloc(strlen(val)+1);
|
|
strcpy(r, val);
|
|
return r;
|
|
}
|
|
|
|
void clear_subfolders()
|
|
{
|
|
for(int i=0;i<subfolders.size();i++)
|
|
free(subfolders[i]);
|
|
subfolders.clear();
|
|
if(depth>0)
|
|
subfolders.push_back(sptr("Back"));
|
|
}
|
|
|
|
~FolderPickerScene()
|
|
{
|
|
key_down.remove_event(&FolderPickerScene::on_key_down, this);
|
|
delete vwf;
|
|
clear_subfolders();
|
|
subfolders.push_back(sptr(".."));
|
|
}
|
|
|
|
};
|
|
|
|
Scene* get_folder_picker_scene()
|
|
{
|
|
return new FolderPickerScene();
|
|
} |