rpc: Do not repeat within additional while loop

We additionally add a delay at the end of the loop to prevent accidental spam.
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Spotlight 2024-10-02 20:44:41 -05:00
parent 45c52a9cbf
commit 5755a272de
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@ -230,7 +230,9 @@ while True:
)
inactive_users = session.scalars(inactive_query).all()
print('[CLEARING INACTIVES; BATCH OF %s]' % len(inactive_users))
if len(inactive_users) > 0:
print('[INACTIVES; BATCH OF %s]' % len(inactive_users))
for inactive_user in inactive_users:
api_client = APIClient(inactive_user)
try:
@ -243,69 +245,69 @@ while True:
time.sleep(delay)
# Finally, we'll refresh presences for all remaining users.
wait = time.time()
while time.time() - wait <= 1200:
discord_friends = session.scalars(select(DiscordFriends).where(DiscordFriends.active)).all()
discord_friends = session.scalars(select(DiscordFriends).where(DiscordFriends.active)).all()
print('[BATCH OF %s USERS]' % len(discord_friends))
if len(discord_friends) < 1:
time.sleep(delay)
if len(discord_friends) < 1:
time.sleep(delay)
continue
for discord_friend in discord_friends:
# If we've updated this user within the past minute, there's no need to update again.
discord_user = session.scalar(select(DiscordTable).where(DiscordTable.id == discord_friend.id))
if time.time() - discord_user.last_accessed < 60:
continue
for discord_friend in discord_friends:
# If we've updated this user within the past minute, there's no need to update again.
discord_user = session.scalar(select(DiscordTable).where(DiscordTable.id == discord_friend.id))
if time.time() - discord_user.last_accessed < 60:
# If this user has no friend data, we cannot process them.
friend_data: Friend = session.scalar(
select(Friend)
.where(Friend.friend_code == discord_friend.friend_code)
.where(Friend.network == discord_friend.network)
)
if not friend_data:
continue
api_client = APIClient(discord_user)
if not friend_data.online:
# If the user is offline, and they lack an RPC session,
# there's nothing for us to do.
if not discord_user.rpc_session_token:
continue
# If this user has no friend data, we cannot process them.
friend_data: Friend = session.scalar(
select(Friend)
.where(Friend.friend_code == discord_friend.friend_code)
.where(Friend.network == discord_friend.network)
)
if not friend_data:
continue
api_client = APIClient(discord_user)
if not friend_data.online:
# If the user is offline, and they lack an RPC session,
# there's nothing for us to do.
if not discord_user.rpc_session_token:
continue
# Remove our presence for this now-offline user.
try:
print('[RESETTING %s on %s]' % (friend_data.friend_code, friend_data.network.lower_name()))
if api_client.reset_presence():
time.sleep(delay)
except HTTPError:
api_client.delete_discord_user()
continue
print('[RUNNING %s - %s on %s]' % (discord_friend.id, discord_friend.friend_code, discord_friend.network.lower_name()))
principal_id = friend_code_to_principal_id(friend_data.friend_code)
mii = friend_data.mii
if mii:
mii = MiiData().mii_studio_url(mii)
# Remove our presence for this now-offline user.
try:
friend_code = str(principal_id_to_friend_code(principal_id)).zfill(12)
title_data = getTitle(friend_data.title_id, titlesToUID, titleDatabase)
discord_user_data = UserData(
friend_code=friend_code,
online=friend_data.online,
game=title_data,
game_description=friend_data.game_description,
username=friend_data.username,
mii_urls=mii,
last_accessed=friend_data.last_accessed
)
if api_client.update_presence(discord_user_data, discord_friend.network):
print('[RESETTING %s on %s]' % (friend_data.friend_code, friend_data.network.lower_name()))
if api_client.reset_presence():
time.sleep(delay)
except HTTPError:
api_client.delete_discord_user()
time.sleep(delay)
continue
print('[RUNNING %s - %s on %s]' % (discord_friend.id, discord_friend.friend_code, discord_friend.network.lower_name()))
principal_id = friend_code_to_principal_id(friend_data.friend_code)
mii = friend_data.mii
if mii:
mii = MiiData().mii_studio_url(mii)
try:
friend_code = str(principal_id_to_friend_code(principal_id)).zfill(12)
title_data = getTitle(friend_data.title_id, titlesToUID, titleDatabase)
discord_user_data = UserData(
friend_code=friend_code,
online=friend_data.online,
game=title_data,
game_description=friend_data.game_description,
username=friend_data.username,
mii_urls=mii,
last_accessed=friend_data.last_accessed
)
if api_client.update_presence(discord_user_data, discord_friend.network):
time.sleep(delay)
except HTTPError:
api_client.delete_discord_user()
time.sleep(delay)
# Sleep for 5x our delay.
time.sleep(delay * 5)