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https://github.com/MCMi460/3DS-RPC.git
synced 2025-06-18 13:35:34 -04:00
rpc: Only reset sessions when a session is ongoing
This otherwise wastes our time.
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parent
7421bf3f80
commit
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@ -45,7 +45,7 @@ class DiscordSession():
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)
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session.commit()
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def create(self, refresh_token: str, session_token: str):
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def create(self, refresh_token: str, session_token: Optional[str]):
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session.execute(
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update(DiscordTable)
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.where(DiscordTable.refresh_token == refresh_token)
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@ -157,7 +157,7 @@ class APIClient:
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r.raise_for_status()
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# Reset session
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DiscordSession().create(self.current_user.rpc_session_token, '')
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DiscordSession().create(self.current_user.rpc_session_token, None)
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return True
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@ -218,13 +218,15 @@ while True:
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api_client.delete_discord_user()
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# Inactive users have removed our bot: the backend removed them
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# from both `friends` and `discord_friends`, but not `discord`.
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# from both `friends` and `discord_friends`, but they still
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# have an account (i.e. they exist with credentials in `discord`).
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#
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# Find these users and reset their presence.
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# Find these users with ongoing sessions and reset their presence.
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inactive_query = (
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select(DiscordTable)
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.outerjoin(DiscordFriends, DiscordFriends.id == DiscordTable.id)
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.filter(DiscordFriends.id == None)
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.filter(DiscordTable.rpc_session_token != None)
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)
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inactive_users = session.scalars(inactive_query).all()
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@ -249,50 +251,64 @@ while True:
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if len(discord_friends) < 1:
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time.sleep(delay)
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continue
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for discord_friend in discord_friends:
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print('[RUNNING %s - %s on %s]' % (discord_friend.id, discord_friend.friend_code, discord_friend.network.lower_name()))
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# If we've updated this user within the past minute, there's no need to update again.
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discord_user = session.scalar(select(DiscordTable).where(DiscordTable.id == discord_friend.id))
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if time.time() - discord_user.last_accessed < 60:
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print("[SKIPPING %s] User recently updated" % discord_friend.id)
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continue
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# If this user has no friend data, we cannot process them.
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friend_data: Friend = session.scalar(
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select(Friend)
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.where(Friend.friend_code == discord_friend.friend_code)
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.where(Friend.network == discord_friend.network)
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)
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if not friend_data:
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print("[SKIPPING %s] User has no friend data" % discord_friend.id)
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continue
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discord_user: DiscordTable = session.scalar(select(DiscordTable).where(DiscordTable.id == discord_friend.id))
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api_client = APIClient(discord_user)
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if time.time() - discord_user.last_accessed >= 60 and friend_data:
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principalId = friend_code_to_principal_id(friend_data.friend_code)
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if not friend_data.online:
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try:
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print('[RESETTING %s on %s]' % (friend_data.friend_code, friend_data.network.lower_name()))
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if api_client.reset_presence():
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time.sleep(delay)
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except HTTPError:
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api_client.delete_discord_user()
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else:
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mii = friend_data.mii
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if mii:
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mii = MiiData().mii_studio_url(mii)
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print('[UPDATING %s]' % discord_user.id)
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try:
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friend_code = str(principal_id_to_friend_code(principalId)).zfill(12)
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title_data = getTitle(friend_data.title_id, titlesToUID, titleDatabase)
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if not friend_data.online:
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# If the user is offline, and they lack an RPC session,
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# there's nothing for us to do.
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if not discord_user.rpc_session_token:
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continue
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discord_user_data = UserData(
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friend_code=friend_code,
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online=friend_data.online,
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game=title_data,
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game_description=friend_data.game_description,
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username=friend_data.username,
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mii_urls=mii,
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last_accessed=friend_data.last_accessed
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)
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# Remove our presence for this now-offline user.
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try:
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print('[RESETTING %s on %s]' % (friend_data.friend_code, friend_data.network.lower_name()))
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if api_client.reset_presence():
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time.sleep(delay)
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except HTTPError:
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api_client.delete_discord_user()
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continue
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if api_client.update_presence(discord_user_data, discord_friend.network):
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time.sleep(delay)
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except HTTPError:
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api_client.delete_discord_user()
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else:
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print('[WAIT]')
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principal_id = friend_code_to_principal_id(friend_data.friend_code)
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mii = friend_data.mii
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if mii:
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mii = MiiData().mii_studio_url(mii)
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print('[UPDATING %s]' % discord_user.id)
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try:
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friend_code = str(principal_id_to_friend_code(principal_id)).zfill(12)
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title_data = getTitle(friend_data.title_id, titlesToUID, titleDatabase)
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discord_user_data = UserData(
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friend_code=friend_code,
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online=friend_data.online,
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game=title_data,
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game_description=friend_data.game_description,
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username=friend_data.username,
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mii_urls=mii,
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last_accessed=friend_data.last_accessed
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)
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if api_client.update_presence(discord_user_data, discord_friend.network):
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time.sleep(delay)
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except HTTPError:
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api_client.delete_discord_user()
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time.sleep(delay)
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