cc3dsfs/source/Menus/AudioMenu.cpp

163 lines
5.8 KiB
C++
Executable File

#include "AudioMenu.hpp"
#include "SFML/Audio/PlaybackDevice.hpp"
#define NUM_TOTAL_MENU_OPTIONS (sizeof(pollable_options)/sizeof(pollable_options[0]))
struct AudioMenuOptionInfo {
const std::string base_name;
const std::string false_name;
const bool is_inc;
const std::string dec_str;
const std::string inc_str;
const AudioMenuOutAction inc_out_action;
const AudioMenuOutAction out_action;
};
static const AudioMenuOptionInfo audio_volume_option = {
.base_name = "Volume", .false_name = "",
.is_inc = true, .dec_str = "-", .inc_str = "+", .inc_out_action = AUDIO_MENU_VOLUME_INC,
.out_action = AUDIO_MENU_VOLUME_DEC};
static const AudioMenuOptionInfo audio_mute_option = {
.base_name = "Unmute Audio", .false_name = "Mute Audio",
.is_inc = false, .dec_str = "", .inc_str = "", .inc_out_action = AUDIO_MENU_NO_ACTION,
.out_action = AUDIO_MENU_MUTE};
static const AudioMenuOptionInfo audio_max_latency_option = {
.base_name = "Max Latency", .false_name = "",
.is_inc = true, .dec_str = "-", .inc_str = "+", .inc_out_action = AUDIO_MENU_MAX_LATENCY_INC,
.out_action = AUDIO_MENU_MAX_LATENCY_DEC};
static const AudioMenuOptionInfo audio_output_type_option = {
.base_name = "Sound", .false_name = "",
.is_inc = true, .dec_str = "<", .inc_str = ">", .inc_out_action = AUDIO_MENU_OUTPUT_INC,
.out_action = AUDIO_MENU_OUTPUT_DEC};
static const AudioMenuOptionInfo audio_mode_output_option = {
.base_name = "Priority", .false_name = "",
.is_inc = true, .dec_str = "<", .inc_str = ">", .inc_out_action = AUDIO_MENU_MODE_INC,
.out_action = AUDIO_MENU_MODE_DEC};
static const AudioMenuOptionInfo audio_restart_option = {
.base_name = "Restart Audio", .false_name = "",
.is_inc = false, .dec_str = "", .inc_str = "", .inc_out_action = AUDIO_MENU_NO_ACTION,
.out_action = AUDIO_MENU_RESTART};
static const AudioMenuOptionInfo audio_next_device_option = {
.base_name = "Select Output Device", .false_name = "",
.is_inc = false, .dec_str = "", .inc_str = "", .inc_out_action = AUDIO_MENU_NO_ACTION,
.out_action = AUDIO_MENU_CHANGE_DEVICE};
static const AudioMenuOptionInfo* pollable_options[] = {
&audio_volume_option,
&audio_mute_option,
&audio_output_type_option,
&audio_max_latency_option,
&audio_mode_output_option,
&audio_next_device_option,
&audio_restart_option,
};
AudioMenu::AudioMenu(TextRectanglePool* text_rectangle_pool) : OptionSelectionMenu(){
this->options_indexes = new int[NUM_TOTAL_MENU_OPTIONS];
this->initialize(text_rectangle_pool);
this->num_enabled_options = 0;
}
AudioMenu::~AudioMenu() {
delete []this->options_indexes;
}
void AudioMenu::class_setup() {
this->num_options_per_screen = 5;
this->min_elements_text_scaling_factor = num_options_per_screen + 2;
this->width_factor_menu = 16;
this->width_divisor_menu = 9;
this->base_height_factor_menu = 12;
this->base_height_divisor_menu = 6;
this->min_text_size = 0.3f;
this->max_width_slack = 1.1f;
this->menu_color = sf::Color(30, 30, 60, 192);
this->title = "Audio Settings";
this->show_back_x = true;
this->show_x = false;
this->show_title = true;
}
void AudioMenu::insert_data() {
this->num_enabled_options = 0;
for(size_t i = 0; i < NUM_TOTAL_MENU_OPTIONS; i++) {
this->options_indexes[this->num_enabled_options] = (int)i;
this->num_enabled_options++;
}
this->prepare_options();
}
void AudioMenu::reset_output_option() {
this->selected_index = AudioMenuOutAction::AUDIO_MENU_NO_ACTION;
}
void AudioMenu::set_output_option(int index, int action) {
if(index == BACK_X_OUTPUT_OPTION)
this->selected_index = AUDIO_MENU_BACK;
else if((action == INC_ACTION) && this->is_option_inc_dec(index))
this->selected_index = pollable_options[this->options_indexes[index]]->inc_out_action;
else
this->selected_index = pollable_options[this->options_indexes[index]]->out_action;
}
size_t AudioMenu::get_num_options() {
return this->num_enabled_options;
}
std::string AudioMenu::get_string_option(int index, int action) {
if((action == INC_ACTION) && this->is_option_inc_dec(index))
return pollable_options[this->options_indexes[index]]->inc_str;
if((action == DEC_ACTION) && this->is_option_inc_dec(index))
return pollable_options[this->options_indexes[index]]->dec_str;
if(action == FALSE_ACTION)
return pollable_options[this->options_indexes[index]]->false_name;
return pollable_options[this->options_indexes[index]]->base_name;
}
bool AudioMenu::is_option_inc_dec(int index) {
return pollable_options[this->options_indexes[index]]->is_inc;
}
void AudioMenu::prepare(float menu_scaling_factor, int view_size_x, int view_size_y, AudioData *audio_data) {
int num_pages = this->get_num_pages();
if(this->future_data.page >= num_pages)
this->future_data.page = num_pages - 1;
int start = this->future_data.page * this->num_options_per_screen;
for(int i = 0; i < this->num_options_per_screen + 1; i++) {
int index = (i * this->single_option_multiplier) + this->elements_start_id;
if(!this->future_enabled_labels[index])
continue;
int real_index = start + i;
int option_index = this->options_indexes[real_index];
switch(pollable_options[option_index]->out_action) {
case AUDIO_MENU_VOLUME_DEC:
this->labels[index]->setText(this->setTextOptionInt(real_index, audio_data->get_real_volume()));
break;
case AUDIO_MENU_MAX_LATENCY_DEC:
this->labels[index]->setText(this->setTextOptionInt(real_index, (int)audio_data->get_max_audio_latency()));
break;
case AUDIO_MENU_OUTPUT_DEC:
this->labels[index]->setText(this->setTextOptionString(real_index, audio_data->get_audio_output_name()));
break;
case AUDIO_MENU_MODE_DEC:
this->labels[index]->setText(this->setTextOptionString(real_index, audio_data->get_audio_mode_name()));
break;
case AUDIO_MENU_MUTE:
this->labels[index]->setText(this->setTextOptionBool(real_index, audio_data->get_mute()));
break;
default:
break;
}
}
this->base_prepare(menu_scaling_factor, view_size_x, view_size_y);
}