cc3dsfs/include/Menus/AudioDeviceMenu.hpp

32 lines
924 B
C++

#ifndef __AUDIODEVICEMENU_HPP
#define __AUDIODEVICEMENU_HPP
#include "OptionSelectionMenu.hpp"
#include <chrono>
#include "TextRectangle.hpp"
#include "sfml_gfx_structs.hpp"
#include "display_structs.hpp"
#include "audio_data.hpp"
#define AUDIODEVICE_MENU_NO_ACTION -1
#define AUDIODEVICE_MENU_BACK -2
class AudioDeviceMenu : public OptionSelectionMenu {
public:
AudioDeviceMenu(TextRectanglePool* text_pool);
~AudioDeviceMenu();
void prepare(float scaling_factor, int view_size_x, int view_size_y, const audio_output_device_data curr_device_data);
void insert_data(std::vector<std::string>* possible_devices);
int selected_index = AUDIODEVICE_MENU_NO_ACTION;
void reset_output_option();
protected:
void set_output_option(int index, int action);
size_t get_num_options();
std::string get_string_option(int index, int action);
void class_setup();
private:
std::vector<std::string>* possible_devices;
};
#endif