#include "ShortcutMenu.hpp" ShortcutMenu::ShortcutMenu(TextRectanglePool* text_rectangle_pool) : OptionSelectionMenu(){ this->initialize(text_rectangle_pool); } ShortcutMenu::~ShortcutMenu() { } void ShortcutMenu::class_setup() { this->num_options_per_screen = 5; this->min_elements_text_scaling_factor = num_options_per_screen + 2; this->width_factor_menu = 16; this->width_divisor_menu = 9; this->base_height_factor_menu = 12; this->base_height_divisor_menu = 6; this->min_text_size = 0.3f; this->max_width_slack = 1.1f; this->menu_color = sf::Color(30, 30, 60, 192); this->title = "Shortcut Settings"; this->show_back_x = true; this->show_x = false; this->show_title = true; } void ShortcutMenu::insert_data(std::vector &shortcut_names) { this->shortcut_names = &shortcut_names; this->prepare_options(); } void ShortcutMenu::reset_output_option() { this->selected_index = SHORTCUT_MENU_NO_ACTION; } void ShortcutMenu::set_output_option(int index, int action) { if(index >= ((int)this->get_num_options())) this->selected_index = SHORTCUT_MENU_BACK; else if(index == BACK_X_OUTPUT_OPTION) this->selected_index = SHORTCUT_MENU_BACK; else this->selected_index = index; } size_t ShortcutMenu::get_num_options() { return this->shortcut_names->size(); } std::string ShortcutMenu::get_string_option(int index, int action) { return (*this->shortcut_names)[index]; } void ShortcutMenu::prepare(float menu_scaling_factor, int view_size_x, int view_size_y) { this->base_prepare(menu_scaling_factor, view_size_x, view_size_y); }