#ifndef __SFML_GFX_STRUCTS_HPP #define __SFML_GFX_STRUCTS_HPP struct out_rect_data { sf::RectangleShape out_rect; sf::RenderTexture out_tex; sf::RenderTexture backup_tex; sf::RenderTexture* to_process_tex; sf::RenderTexture* to_backup_tex; }; #endif