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README.md
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README.md
@ -39,4 +39,22 @@ The filetable posted by Zoinkitty [is still available](https://web.archive.org/w
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**Info**: I think by now you can tell that I really like Ys, so I wanted to see what I could get translation hacks going for.
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**Info**: I think by now you can tell that I really like Ys, so I wanted to see what I could get translation hacks going for.
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**Progress**: I made a pretty basic table file based off of the PC-88 BIOS files and also found the text for the game
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**Progress**: I made a pretty basic table file based off of the PC-88 BIOS files and also found the text for the game
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**Notes**: Nothing to say here
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**Notes**: Nothing to say here
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**Status**: **Cancelled**, well, only *my* version of the translation project. I found someone that is working on translating the entire PC-88 *Ys* trilogy, so there's no reason for me to continue working on this (they've made much more progress). I'll update this whenever that project is finished
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**Status**: **Cancelled**, well, only *my* version of the translation project. I found someone that is working on translating the entire PC-88 *Ys* trilogy, so there's no reason for me to continue working on this (they've made much more progress). I'll update this whenever that project is finished
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# Erst Kerf (PC) Translation
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**Info**: A really cool shump/dungeon crawler doujin game with a really cool artstyle and soundtrack that I saw my friend Sugunii play. The game seems to have a story but is sadly untranslated so I decided to look into if I could find the text.
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**Progress**: I found the text but I have no translator.
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**Notes**: Text for the game can be found in the `date` folder in the indiviual `.scp` files for each stage. The stages' script files seem to just have a `text ""` command which can be changed.
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**Status**: This is just something I looked into for curiousity. If someone is interested in translating the game it seems pretty simple to do so.
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# Witch's Wish (NDS) Sprite Extraction
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**Info**: A game I don't really know much about but my friend wanted to get the sprites extracted as regular image files.
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**Progress**: After unpacking the ROM with [NitroPacker](https://github.com/haroohie-club/NitroPacker) I was able to find the characters' graphics in `data/2d/cast` as file formats that were recognized by [NitroPaint](https://github.com/Garhoogin/NitroPaint) and was able to extract.
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**Notes**: None
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**Status**: I guess this is considered complete? Once NitroPaint has the function to export NANR animations as .GIF files, extracting the character animations would be faster.
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# A Witch's Tale (NDS) Script Extraction
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**Info**: Same thing with *Witch's Wish* my friend wanted to extract the graphics of the game because they love the cute artstyle.
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**Progress**: I couldn't do much, the game has a lot of overlays and a single `romfile.bin` so I'd have to do some more manual work to extract the sprites.
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**Notes**: None
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**Status**: Even though I didn't get much done I still wanted to add it here so I can get into the habit of posting about future tinkering with other games.
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