From c4e611752740bcd3cca230e1eae572b48e80c56c Mon Sep 17 00:00:00 2001 From: Kaisaan <34224128+Kaisaan@users.noreply.github.com> Date: Fri, 28 Jul 2023 03:20:31 -0400 Subject: [PATCH] Add more line breaks --- pages/dss.html | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/pages/dss.html b/pages/dss.html index 549e179..a2f09bd 100644 --- a/pages/dss.html +++ b/pages/dss.html @@ -9,8 +9,11 @@ layout: default

About The Game

Digital Devil Story - Rebirth of the Goddess (The subtitle is usually left untranslated as Megami Tensei) is a videogame by Telenet based off of the novel of the same name by Aya Nishitani. This game is different from the one that Atlus made (and eventually made a sequel to and spawned their flagship franchise) where this one was developed by Telenet Japan (also called Nihon Telenet). Compared to Atlus' first-person dungeon crawler RPG, Telenet went for a top-down dungeon action game. This game is commonly compared to Atari's Gauntlet released two years earlier but to compare it to a game I have actually played, the game is a lot like Jack Bros.
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In this game, our protagonist Akemi Nakajima must travel through various parts of the Demon World to defeat Loki. Along the way, Nakajima finds the friendly demon Cerberus and his friend Yumiko Shirasagi. To get through the various parts of the Demon World, Nakajima must travel up or down the floors of each area to travel by finding stairs. While looking for the stairs there are various demons going after Nakajima, he must use his Sword (which is more like a short-ranged projectile) to defend him and attack the enemies. You'll also find lots of treasure chests which usually contain Macca, the currency you use if you can find the wandering salesman. The game also has a moon phase system. From what I've noticed, more enemies spawn the closer it is to a full moon. That is just the information I've been able to gather after beating the game (I've beaten the MSX and PC-88 versions.) Scans are available for the manual, which covers all versions, which can be found on websites like necretro.org though only in Japanese.
-On the topic of Japanese only content, these games were exclusively released in Japan, but have some English parts. The names of the area you're in, the PC menu (if you find the PC item), and the combat log that displays demon names and if you take "damege" are all in English. But cutscene text between areas and the text that NPC give are in Japanese, which is an issue since there's a lot of Statues of Izanami that give useful hints. So far, there hasn't been any translations (neither fan nor official) for any release. If you do play this game, this longplay of the PC-88 release should be helpful.
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+On the topic of Japanese only content, these games were exclusively released in Japan, but have some English parts. The names of the area you're in, the PC menu (if you find the PC item), and the combat log that displays demon names and if you take "damege" are all in English. But cutscene text between areas and the text that NPC give are in Japanese, which is an issue since there's a lot of Statues of Izanami that give useful hints. So far, there hasn't been any translations (neither fan nor official) for any release. If you do play this game, this longplay of the PC-88 release should be helpful. And while there isn't much information on this page, here is the Megami Tensei Wiki article for the game.
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Since there's four different releases of this game, I thought it would make sense to have sections on each different version.