teak-llvm/lldb/source/Plugins/Process/gdb-remote/GDBRemoteCommunication.cpp
Daniel Malea e0f8f574c7 merge lldb-platform-work branch (and assorted fixes) into trunk
Summary:
    This merge brings in the improved 'platform' command that knows how to
    interface with remote machines; that is, query OS/kernel information, push
    and pull files, run shell commands, etc... and implementation for the new
    communication packets that back that interface, at least on Darwin based
    operating systems via the POSIXPlatform class. Linux support is coming soon.

    Verified the test suite runs cleanly on Linux (x86_64), build OK on Mac OS
    X Mountain Lion.

    Additional improvements (not in the source SVN branch 'lldb-platform-work'):
    - cmake build scripts for lldb-platform
    - cleanup test suite
    - documentation stub for qPlatform_RunCommand
    - use log class instead of printf() directly
    - reverted work-in-progress-looking changes from test/types/TestAbstract.py that work towards running the test suite remotely.
    - add new logging category 'platform'

    Reviewers: Matt Kopec, Greg Clayton

    Review: http://llvm-reviews.chandlerc.com/D1493

llvm-svn: 189295
2013-08-26 23:57:52 +00:00

648 lines
22 KiB
C++

//===-- GDBRemoteCommunication.cpp ------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "GDBRemoteCommunication.h"
// C Includes
#include <limits.h>
#include <string.h>
// C++ Includes
// Other libraries and framework includes
#include "lldb/Core/Log.h"
#include "lldb/Core/StreamFile.h"
#include "lldb/Core/StreamString.h"
#include "lldb/Host/FileSpec.h"
#include "lldb/Host/Host.h"
#include "lldb/Host/TimeValue.h"
#include "lldb/Target/Process.h"
// Project includes
#include "ProcessGDBRemoteLog.h"
#define DEBUGSERVER_BASENAME "debugserver"
using namespace lldb;
using namespace lldb_private;
GDBRemoteCommunication::History::History (uint32_t size) :
m_packets(),
m_curr_idx (0),
m_total_packet_count (0),
m_dumped_to_log (false)
{
m_packets.resize(size);
}
GDBRemoteCommunication::History::~History ()
{
}
void
GDBRemoteCommunication::History::AddPacket (char packet_char,
PacketType type,
uint32_t bytes_transmitted)
{
const size_t size = m_packets.size();
if (size > 0)
{
const uint32_t idx = GetNextIndex();
m_packets[idx].packet.assign (1, packet_char);
m_packets[idx].type = type;
m_packets[idx].bytes_transmitted = bytes_transmitted;
m_packets[idx].packet_idx = m_total_packet_count;
m_packets[idx].tid = Host::GetCurrentThreadID();
}
}
void
GDBRemoteCommunication::History::AddPacket (const std::string &src,
uint32_t src_len,
PacketType type,
uint32_t bytes_transmitted)
{
const size_t size = m_packets.size();
if (size > 0)
{
const uint32_t idx = GetNextIndex();
m_packets[idx].packet.assign (src, 0, src_len);
m_packets[idx].type = type;
m_packets[idx].bytes_transmitted = bytes_transmitted;
m_packets[idx].packet_idx = m_total_packet_count;
m_packets[idx].tid = Host::GetCurrentThreadID();
}
}
void
GDBRemoteCommunication::History::Dump (lldb_private::Stream &strm) const
{
const uint32_t size = GetNumPacketsInHistory ();
const uint32_t first_idx = GetFirstSavedPacketIndex ();
const uint32_t stop_idx = m_curr_idx + size;
for (uint32_t i = first_idx; i < stop_idx; ++i)
{
const uint32_t idx = NormalizeIndex (i);
const Entry &entry = m_packets[idx];
if (entry.type == ePacketTypeInvalid || entry.packet.empty())
break;
strm.Printf ("history[%u] tid=0x%4.4" PRIx64 " <%4u> %s packet: %s\n",
entry.packet_idx,
entry.tid,
entry.bytes_transmitted,
(entry.type == ePacketTypeSend) ? "send" : "read",
entry.packet.c_str());
}
}
void
GDBRemoteCommunication::History::Dump (lldb_private::Log *log) const
{
if (log && !m_dumped_to_log)
{
m_dumped_to_log = true;
const uint32_t size = GetNumPacketsInHistory ();
const uint32_t first_idx = GetFirstSavedPacketIndex ();
const uint32_t stop_idx = m_curr_idx + size;
for (uint32_t i = first_idx; i < stop_idx; ++i)
{
const uint32_t idx = NormalizeIndex (i);
const Entry &entry = m_packets[idx];
if (entry.type == ePacketTypeInvalid || entry.packet.empty())
break;
log->Printf ("history[%u] tid=0x%4.4" PRIx64 " <%4u> %s packet: %s",
entry.packet_idx,
entry.tid,
entry.bytes_transmitted,
(entry.type == ePacketTypeSend) ? "send" : "read",
entry.packet.c_str());
}
}
}
//----------------------------------------------------------------------
// GDBRemoteCommunication constructor
//----------------------------------------------------------------------
GDBRemoteCommunication::GDBRemoteCommunication(const char *comm_name,
const char *listener_name,
bool is_platform) :
Communication(comm_name),
#ifdef LLDB_CONFIGURATION_DEBUG
m_packet_timeout (1000),
#else
m_packet_timeout (1),
#endif
m_sequence_mutex (Mutex::eMutexTypeRecursive),
m_public_is_running (false),
m_private_is_running (false),
m_history (512),
m_send_acks (true),
m_is_platform (is_platform)
{
}
//----------------------------------------------------------------------
// Destructor
//----------------------------------------------------------------------
GDBRemoteCommunication::~GDBRemoteCommunication()
{
if (IsConnected())
{
Disconnect();
}
}
char
GDBRemoteCommunication::CalculcateChecksum (const char *payload, size_t payload_length)
{
int checksum = 0;
for (size_t i = 0; i < payload_length; ++i)
checksum += payload[i];
return checksum & 255;
}
size_t
GDBRemoteCommunication::SendAck ()
{
Log *log (ProcessGDBRemoteLog::GetLogIfAllCategoriesSet (GDBR_LOG_PACKETS));
ConnectionStatus status = eConnectionStatusSuccess;
char ch = '+';
const size_t bytes_written = Write (&ch, 1, status, NULL);
if (log)
log->Printf ("<%4zu> send packet: %c", bytes_written, ch);
m_history.AddPacket (ch, History::ePacketTypeSend, bytes_written);
return bytes_written;
}
size_t
GDBRemoteCommunication::SendNack ()
{
Log *log (ProcessGDBRemoteLog::GetLogIfAllCategoriesSet (GDBR_LOG_PACKETS));
ConnectionStatus status = eConnectionStatusSuccess;
char ch = '-';
const size_t bytes_written = Write (&ch, 1, status, NULL);
if (log)
log->Printf ("<%4zu> send packet: %c", bytes_written, ch);
m_history.AddPacket (ch, History::ePacketTypeSend, bytes_written);
return bytes_written;
}
size_t
GDBRemoteCommunication::SendPacket (const char *payload, size_t payload_length)
{
Mutex::Locker locker(m_sequence_mutex);
return SendPacketNoLock (payload, payload_length);
}
size_t
GDBRemoteCommunication::SendPacketNoLock (const char *payload, size_t payload_length)
{
if (IsConnected())
{
StreamString packet(0, 4, eByteOrderBig);
packet.PutChar('$');
packet.Write (payload, payload_length);
packet.PutChar('#');
packet.PutHex8(CalculcateChecksum (payload, payload_length));
Log *log (ProcessGDBRemoteLog::GetLogIfAllCategoriesSet (GDBR_LOG_PACKETS));
ConnectionStatus status = eConnectionStatusSuccess;
size_t bytes_written = Write (packet.GetData(), packet.GetSize(), status, NULL);
if (log)
{
// If logging was just enabled and we have history, then dump out what
// we have to the log so we get the historical context. The Dump() call that
// logs all of the packet will set a boolean so that we don't dump this more
// than once
if (!m_history.DidDumpToLog ())
m_history.Dump (log);
log->Printf ("<%4zu> send packet: %.*s", bytes_written, (int)packet.GetSize(), packet.GetData());
}
m_history.AddPacket (packet.GetString(), packet.GetSize(), History::ePacketTypeSend, bytes_written);
if (bytes_written == packet.GetSize())
{
if (GetSendAcks ())
{
if (GetAck () != '+')
{
if (log)
log->Printf("get ack failed...");
return 0;
}
}
}
else
{
if (log)
log->Printf ("error: failed to send packet: %.*s", (int)packet.GetSize(), packet.GetData());
}
return bytes_written;
}
return 0;
}
char
GDBRemoteCommunication::GetAck ()
{
StringExtractorGDBRemote packet;
if (WaitForPacketWithTimeoutMicroSecondsNoLock (packet, GetPacketTimeoutInMicroSeconds ()) == 1)
return packet.GetChar();
return 0;
}
bool
GDBRemoteCommunication::GetSequenceMutex (Mutex::Locker& locker, const char *failure_message)
{
if (IsRunning())
return locker.TryLock (m_sequence_mutex, failure_message);
locker.Lock (m_sequence_mutex);
return true;
}
bool
GDBRemoteCommunication::WaitForNotRunningPrivate (const TimeValue *timeout_ptr)
{
return m_private_is_running.WaitForValueEqualTo (false, timeout_ptr, NULL);
}
size_t
GDBRemoteCommunication::WaitForPacketWithTimeoutMicroSecondsNoLock (StringExtractorGDBRemote &packet, uint32_t timeout_usec)
{
uint8_t buffer[8192];
Error error;
Log *log (ProcessGDBRemoteLog::GetLogIfAllCategoriesSet (GDBR_LOG_PACKETS | GDBR_LOG_VERBOSE));
// Check for a packet from our cache first without trying any reading...
if (CheckForPacket (NULL, 0, packet))
return packet.GetStringRef().size();
bool timed_out = false;
while (IsConnected() && !timed_out)
{
lldb::ConnectionStatus status = eConnectionStatusNoConnection;
size_t bytes_read = Read (buffer, sizeof(buffer), timeout_usec, status, &error);
if (log)
log->Printf ("%s: Read (buffer, (sizeof(buffer), timeout_usec = 0x%x, status = %s, error = %s) => bytes_read = %" PRIu64,
__PRETTY_FUNCTION__,
timeout_usec,
Communication::ConnectionStatusAsCString (status),
error.AsCString(),
(uint64_t)bytes_read);
if (bytes_read > 0)
{
if (CheckForPacket (buffer, bytes_read, packet))
return packet.GetStringRef().size();
}
else
{
switch (status)
{
case eConnectionStatusTimedOut:
timed_out = true;
break;
case eConnectionStatusSuccess:
//printf ("status = success but error = %s\n", error.AsCString("<invalid>"));
break;
case eConnectionStatusEndOfFile:
case eConnectionStatusNoConnection:
case eConnectionStatusLostConnection:
case eConnectionStatusError:
Disconnect();
break;
}
}
}
packet.Clear ();
return 0;
}
bool
GDBRemoteCommunication::CheckForPacket (const uint8_t *src, size_t src_len, StringExtractorGDBRemote &packet)
{
// Put the packet data into the buffer in a thread safe fashion
Mutex::Locker locker(m_bytes_mutex);
Log *log (ProcessGDBRemoteLog::GetLogIfAllCategoriesSet (GDBR_LOG_PACKETS));
if (src && src_len > 0)
{
if (log && log->GetVerbose())
{
StreamString s;
log->Printf ("GDBRemoteCommunication::%s adding %u bytes: %.*s",
__FUNCTION__,
(uint32_t)src_len,
(uint32_t)src_len,
src);
}
m_bytes.append ((const char *)src, src_len);
}
// Parse up the packets into gdb remote packets
if (!m_bytes.empty())
{
// end_idx must be one past the last valid packet byte. Start
// it off with an invalid value that is the same as the current
// index.
size_t content_start = 0;
size_t content_length = 0;
size_t total_length = 0;
size_t checksum_idx = std::string::npos;
switch (m_bytes[0])
{
case '+': // Look for ack
case '-': // Look for cancel
case '\x03': // ^C to halt target
content_length = total_length = 1; // The command is one byte long...
break;
case '$':
// Look for a standard gdb packet?
{
size_t hash_pos = m_bytes.find('#');
if (hash_pos != std::string::npos)
{
if (hash_pos + 2 < m_bytes.size())
{
checksum_idx = hash_pos + 1;
// Skip the dollar sign
content_start = 1;
// Don't include the # in the content or the $ in the content length
content_length = hash_pos - 1;
total_length = hash_pos + 3; // Skip the # and the two hex checksum bytes
}
else
{
// Checksum bytes aren't all here yet
content_length = std::string::npos;
}
}
}
break;
default:
{
// We have an unexpected byte and we need to flush all bad
// data that is in m_bytes, so we need to find the first
// byte that is a '+' (ACK), '-' (NACK), \x03 (CTRL+C interrupt),
// or '$' character (start of packet header) or of course,
// the end of the data in m_bytes...
const size_t bytes_len = m_bytes.size();
bool done = false;
uint32_t idx;
for (idx = 1; !done && idx < bytes_len; ++idx)
{
switch (m_bytes[idx])
{
case '+':
case '-':
case '\x03':
case '$':
done = true;
break;
default:
break;
}
}
if (log)
log->Printf ("GDBRemoteCommunication::%s tossing %u junk bytes: '%.*s'",
__FUNCTION__, idx, idx, m_bytes.c_str());
m_bytes.erase(0, idx);
}
break;
}
if (content_length == std::string::npos)
{
packet.Clear();
return false;
}
else if (total_length > 0)
{
// We have a valid packet...
assert (content_length <= m_bytes.size());
assert (total_length <= m_bytes.size());
assert (content_length <= total_length);
bool success = true;
std::string &packet_str = packet.GetStringRef();
if (log)
{
// If logging was just enabled and we have history, then dump out what
// we have to the log so we get the historical context. The Dump() call that
// logs all of the packet will set a boolean so that we don't dump this more
// than once
if (!m_history.DidDumpToLog ())
m_history.Dump (log);
log->Printf ("<%4zu> read packet: %.*s", total_length, (int)(total_length), m_bytes.c_str());
}
m_history.AddPacket (m_bytes.c_str(), total_length, History::ePacketTypeRecv, total_length);
packet_str.assign (m_bytes, content_start, content_length);
if (m_bytes[0] == '$')
{
assert (checksum_idx < m_bytes.size());
if (::isxdigit (m_bytes[checksum_idx+0]) ||
::isxdigit (m_bytes[checksum_idx+1]))
{
if (GetSendAcks ())
{
const char *packet_checksum_cstr = &m_bytes[checksum_idx];
char packet_checksum = strtol (packet_checksum_cstr, NULL, 16);
char actual_checksum = CalculcateChecksum (packet_str.c_str(), packet_str.size());
success = packet_checksum == actual_checksum;
if (!success)
{
if (log)
log->Printf ("error: checksum mismatch: %.*s expected 0x%2.2x, got 0x%2.2x",
(int)(total_length),
m_bytes.c_str(),
(uint8_t)packet_checksum,
(uint8_t)actual_checksum);
}
// Send the ack or nack if needed
if (!success)
SendNack();
else
SendAck();
}
}
else
{
success = false;
if (log)
log->Printf ("error: invalid checksum in packet: '%s'\n", m_bytes.c_str());
}
}
m_bytes.erase(0, total_length);
packet.SetFilePos(0);
return success;
}
}
packet.Clear();
return false;
}
Error
GDBRemoteCommunication::StartDebugserverProcess (const char *debugserver_url,
const char *unix_socket_name, // For handshaking
lldb_private::ProcessLaunchInfo &launch_info)
{
Error error;
// If we locate debugserver, keep that located version around
static FileSpec g_debugserver_file_spec;
// This function will fill in the launch information for the debugserver
// instance that gets launched.
launch_info.Clear();
char debugserver_path[PATH_MAX];
FileSpec &debugserver_file_spec = launch_info.GetExecutableFile();
// Always check to see if we have an environment override for the path
// to the debugserver to use and use it if we do.
const char *env_debugserver_path = getenv("LLDB_DEBUGSERVER_PATH");
if (env_debugserver_path)
debugserver_file_spec.SetFile (env_debugserver_path, false);
else
debugserver_file_spec = g_debugserver_file_spec;
bool debugserver_exists = debugserver_file_spec.Exists();
if (!debugserver_exists)
{
// The debugserver binary is in the LLDB.framework/Resources
// directory.
if (Host::GetLLDBPath (ePathTypeSupportExecutableDir, debugserver_file_spec))
{
debugserver_file_spec.GetFilename().SetCString(DEBUGSERVER_BASENAME);
debugserver_exists = debugserver_file_spec.Exists();
if (debugserver_exists)
{
g_debugserver_file_spec = debugserver_file_spec;
}
else
{
g_debugserver_file_spec.Clear();
debugserver_file_spec.Clear();
}
}
}
if (debugserver_exists)
{
debugserver_file_spec.GetPath (debugserver_path, sizeof(debugserver_path));
Args &debugserver_args = launch_info.GetArguments();
debugserver_args.Clear();
char arg_cstr[PATH_MAX];
// Start args with "debugserver /file/path -r --"
debugserver_args.AppendArgument(debugserver_path);
debugserver_args.AppendArgument(debugserver_url);
// use native registers, not the GDB registers
debugserver_args.AppendArgument("--native-regs");
// make debugserver run in its own session so signals generated by
// special terminal key sequences (^C) don't affect debugserver
debugserver_args.AppendArgument("--setsid");
if (unix_socket_name && unix_socket_name[0])
{
debugserver_args.AppendArgument("--unix-socket");
debugserver_args.AppendArgument(unix_socket_name);
}
const char *env_debugserver_log_file = getenv("LLDB_DEBUGSERVER_LOG_FILE");
if (env_debugserver_log_file)
{
::snprintf (arg_cstr, sizeof(arg_cstr), "--log-file=%s", env_debugserver_log_file);
debugserver_args.AppendArgument(arg_cstr);
}
const char *env_debugserver_log_flags = getenv("LLDB_DEBUGSERVER_LOG_FLAGS");
if (env_debugserver_log_flags)
{
::snprintf (arg_cstr, sizeof(arg_cstr), "--log-flags=%s", env_debugserver_log_flags);
debugserver_args.AppendArgument(arg_cstr);
}
// debugserver_args.AppendArgument("--log-file=/tmp/debugserver.txt");
// debugserver_args.AppendArgument("--log-flags=0x802e0e");
// We currently send down all arguments, attach pids, or attach
// process names in dedicated GDB server packets, so we don't need
// to pass them as arguments. This is currently because of all the
// things we need to setup prior to launching: the environment,
// current working dir, file actions, etc.
#if 0
// Now append the program arguments
if (inferior_argv)
{
// Terminate the debugserver args so we can now append the inferior args
debugserver_args.AppendArgument("--");
for (int i = 0; inferior_argv[i] != NULL; ++i)
debugserver_args.AppendArgument (inferior_argv[i]);
}
else if (attach_pid != LLDB_INVALID_PROCESS_ID)
{
::snprintf (arg_cstr, sizeof(arg_cstr), "--attach=%u", attach_pid);
debugserver_args.AppendArgument (arg_cstr);
}
else if (attach_name && attach_name[0])
{
if (wait_for_launch)
debugserver_args.AppendArgument ("--waitfor");
else
debugserver_args.AppendArgument ("--attach");
debugserver_args.AppendArgument (attach_name);
}
#endif
// Close STDIN, STDOUT and STDERR. We might need to redirect them
// to "/dev/null" if we run into any problems.
// launch_info.AppendCloseFileAction (STDIN_FILENO);
// launch_info.AppendCloseFileAction (STDOUT_FILENO);
// launch_info.AppendCloseFileAction (STDERR_FILENO);
error = Host::LaunchProcess(launch_info);
}
else
{
error.SetErrorStringWithFormat ("unable to locate " DEBUGSERVER_BASENAME );
}
return error;
}
void
GDBRemoteCommunication::DumpHistory(Stream &strm)
{
m_history.Dump (strm);
}