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In this way, when a language needs to tell itself things that are not bound to a type but to a value (imagine a base-class relation, this is not about the type, but about the ValueObject), it can do so in a clean and general fashion The interpretation of the values of the flags is, of course, up to the language that owns the value (the value object's runtime language, that is) llvm-svn: 252503
446 lines
13 KiB
C++
446 lines
13 KiB
C++
//===-- ValueObjectDynamicValue.cpp ---------------------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#include "lldb/Core/ValueObjectDynamicValue.h"
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// C Includes
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// C++ Includes
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// Other libraries and framework includes
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// Project includes
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#include "lldb/Core/Log.h"
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#include "lldb/Core/Module.h"
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#include "lldb/Core/ValueObjectList.h"
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#include "lldb/Core/Value.h"
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#include "lldb/Core/ValueObject.h"
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#include "lldb/Symbol/CompilerType.h"
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#include "lldb/Symbol/ObjectFile.h"
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#include "lldb/Symbol/SymbolContext.h"
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#include "lldb/Symbol/Type.h"
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#include "lldb/Symbol/Variable.h"
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#include "lldb/Target/ExecutionContext.h"
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#include "lldb/Target/LanguageRuntime.h"
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#include "lldb/Target/Process.h"
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#include "lldb/Target/RegisterContext.h"
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#include "lldb/Target/Target.h"
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#include "lldb/Target/Thread.h"
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using namespace lldb_private;
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ValueObjectDynamicValue::ValueObjectDynamicValue (ValueObject &parent, lldb::DynamicValueType use_dynamic) :
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ValueObject(parent),
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m_address (),
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m_dynamic_type_info(),
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m_use_dynamic (use_dynamic)
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{
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SetName (parent.GetName());
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}
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ValueObjectDynamicValue::~ValueObjectDynamicValue()
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{
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m_owning_valobj_sp.reset();
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}
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CompilerType
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ValueObjectDynamicValue::GetCompilerTypeImpl ()
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{
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const bool success = UpdateValueIfNeeded(false);
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if (success)
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{
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if (m_dynamic_type_info.HasType())
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return m_value.GetCompilerType();
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else
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return m_parent->GetCompilerType();
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}
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return m_parent->GetCompilerType();
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}
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ConstString
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ValueObjectDynamicValue::GetTypeName()
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{
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const bool success = UpdateValueIfNeeded(false);
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if (success)
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{
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if (m_dynamic_type_info.HasName())
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return m_dynamic_type_info.GetName();
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}
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return m_parent->GetTypeName();
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}
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TypeImpl
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ValueObjectDynamicValue::GetTypeImpl ()
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{
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const bool success = UpdateValueIfNeeded(false);
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if (success && m_type_impl.IsValid())
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{
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return m_type_impl;
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}
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return m_parent->GetTypeImpl();
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}
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ConstString
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ValueObjectDynamicValue::GetQualifiedTypeName()
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{
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const bool success = UpdateValueIfNeeded(false);
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if (success)
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{
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if (m_dynamic_type_info.HasName())
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return m_dynamic_type_info.GetName();
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}
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return m_parent->GetQualifiedTypeName();
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}
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ConstString
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ValueObjectDynamicValue::GetDisplayTypeName()
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{
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const bool success = UpdateValueIfNeeded(false);
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if (success)
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{
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if (m_dynamic_type_info.HasType())
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return GetCompilerType().GetDisplayTypeName();
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if (m_dynamic_type_info.HasName())
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return m_dynamic_type_info.GetName();
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}
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return m_parent->GetDisplayTypeName();
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}
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size_t
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ValueObjectDynamicValue::CalculateNumChildren(uint32_t max)
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{
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const bool success = UpdateValueIfNeeded(false);
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if (success && m_dynamic_type_info.HasType())
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{
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auto children_count = GetCompilerType().GetNumChildren (true);
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return children_count <= max ? children_count : max;
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}
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else
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return m_parent->GetNumChildren(max);
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}
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uint64_t
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ValueObjectDynamicValue::GetByteSize()
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{
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const bool success = UpdateValueIfNeeded(false);
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if (success && m_dynamic_type_info.HasType())
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{
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ExecutionContext exe_ctx (GetExecutionContextRef());
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return m_value.GetValueByteSize(nullptr, &exe_ctx);
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}
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else
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return m_parent->GetByteSize();
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}
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lldb::ValueType
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ValueObjectDynamicValue::GetValueType() const
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{
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return m_parent->GetValueType();
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}
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bool
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ValueObjectDynamicValue::UpdateValue ()
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{
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SetValueIsValid (false);
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m_error.Clear();
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if (!m_parent->UpdateValueIfNeeded(false))
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{
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// The dynamic value failed to get an error, pass the error along
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if (m_error.Success() && m_parent->GetError().Fail())
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m_error = m_parent->GetError();
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return false;
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}
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// Setting our type_sp to NULL will route everything back through our
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// parent which is equivalent to not using dynamic values.
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if (m_use_dynamic == lldb::eNoDynamicValues)
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{
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m_dynamic_type_info.Clear();
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return true;
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}
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ExecutionContext exe_ctx (GetExecutionContextRef());
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Target *target = exe_ctx.GetTargetPtr();
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if (target)
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{
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m_data.SetByteOrder(target->GetArchitecture().GetByteOrder());
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m_data.SetAddressByteSize(target->GetArchitecture().GetAddressByteSize());
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}
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// First make sure our Type and/or Address haven't changed:
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Process *process = exe_ctx.GetProcessPtr();
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if (!process)
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return false;
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TypeAndOrName class_type_or_name;
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Address dynamic_address;
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bool found_dynamic_type = false;
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Value::ValueType value_type;
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LanguageRuntime *runtime = nullptr;
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lldb::LanguageType known_type = m_parent->GetObjectRuntimeLanguage();
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if (known_type != lldb::eLanguageTypeUnknown && known_type != lldb::eLanguageTypeC)
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{
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runtime = process->GetLanguageRuntime (known_type);
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if (runtime)
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found_dynamic_type = runtime->GetDynamicTypeAndAddress (*m_parent, m_use_dynamic, class_type_or_name, dynamic_address, value_type);
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}
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else
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{
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runtime = process->GetLanguageRuntime (lldb::eLanguageTypeC_plus_plus);
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if (runtime)
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found_dynamic_type = runtime->GetDynamicTypeAndAddress (*m_parent, m_use_dynamic, class_type_or_name, dynamic_address, value_type);
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if (!found_dynamic_type)
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{
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runtime = process->GetLanguageRuntime (lldb::eLanguageTypeObjC);
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if (runtime)
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found_dynamic_type = runtime->GetDynamicTypeAndAddress (*m_parent, m_use_dynamic, class_type_or_name, dynamic_address, value_type);
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}
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}
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// Getting the dynamic value may have run the program a bit, and so marked us as needing updating, but we really
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// don't...
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m_update_point.SetUpdated();
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if (runtime && found_dynamic_type)
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{
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if (class_type_or_name.HasType())
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{
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m_type_impl = TypeImpl(m_parent->GetCompilerType(),
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runtime->FixUpDynamicType(class_type_or_name, *m_parent).GetCompilerType());
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}
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else
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{
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m_type_impl.Clear();
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}
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}
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else
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{
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m_type_impl.Clear();
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}
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// If we don't have a dynamic type, then make ourselves just a echo of our parent.
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// Or we could return false, and make ourselves an echo of our parent?
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if (!found_dynamic_type)
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{
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if (m_dynamic_type_info)
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SetValueDidChange(true);
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ClearDynamicTypeInformation();
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m_dynamic_type_info.Clear();
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m_value = m_parent->GetValue();
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m_error = m_value.GetValueAsData (&exe_ctx, m_data, 0, GetModule().get());
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return m_error.Success();
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}
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Value old_value(m_value);
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Log *log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_TYPES));
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bool has_changed_type = false;
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if (!m_dynamic_type_info)
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{
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m_dynamic_type_info = class_type_or_name;
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has_changed_type = true;
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}
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else if (class_type_or_name != m_dynamic_type_info)
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{
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// We are another type, we need to tear down our children...
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m_dynamic_type_info = class_type_or_name;
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SetValueDidChange (true);
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has_changed_type = true;
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}
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if (has_changed_type)
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ClearDynamicTypeInformation ();
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if (!m_address.IsValid() || m_address != dynamic_address)
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{
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if (m_address.IsValid())
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SetValueDidChange (true);
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// We've moved, so we should be fine...
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m_address = dynamic_address;
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lldb::TargetSP target_sp (GetTargetSP());
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lldb::addr_t load_address = m_address.GetLoadAddress(target_sp.get());
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m_value.GetScalar() = load_address;
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}
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if (runtime)
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m_dynamic_type_info = runtime->FixUpDynamicType(m_dynamic_type_info, *m_parent);
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//m_value.SetContext (Value::eContextTypeClangType, corrected_type);
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m_value.SetCompilerType (m_dynamic_type_info.GetCompilerType());
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m_value.SetValueType(value_type);
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if (has_changed_type && log)
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log->Printf("[%s %p] has a new dynamic type %s", GetName().GetCString(),
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static_cast<void*>(this), GetTypeName().GetCString());
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if (m_address.IsValid() && m_dynamic_type_info)
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{
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// The variable value is in the Scalar value inside the m_value.
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// We can point our m_data right to it.
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m_error = m_value.GetValueAsData (&exe_ctx, m_data, 0, GetModule().get());
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if (m_error.Success())
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{
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if (!CanProvideValue())
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{
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// this value object represents an aggregate type whose
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// children have values, but this object does not. So we
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// say we are changed if our location has changed.
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SetValueDidChange (m_value.GetValueType() != old_value.GetValueType() || m_value.GetScalar() != old_value.GetScalar());
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}
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SetValueIsValid (true);
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return true;
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}
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}
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// We get here if we've failed above...
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SetValueIsValid (false);
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return false;
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}
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bool
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ValueObjectDynamicValue::IsInScope ()
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{
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return m_parent->IsInScope();
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}
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bool
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ValueObjectDynamicValue::SetValueFromCString (const char *value_str, Error& error)
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{
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if (!UpdateValueIfNeeded(false))
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{
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error.SetErrorString("unable to read value");
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return false;
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}
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uint64_t my_value = GetValueAsUnsigned(UINT64_MAX);
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uint64_t parent_value = m_parent->GetValueAsUnsigned(UINT64_MAX);
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if (my_value == UINT64_MAX || parent_value == UINT64_MAX)
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{
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error.SetErrorString("unable to read value");
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return false;
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}
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// if we are at an offset from our parent, in order to set ourselves correctly we would need
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// to change the new value so that it refers to the correct dynamic type. we choose not to deal
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// with that - if anything more than a value overwrite is required, you should be using the
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// expression parser instead of the value editing facility
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if (my_value != parent_value)
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{
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// but NULL'ing out a value should always be allowed
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if (strcmp(value_str,"0"))
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{
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error.SetErrorString("unable to modify dynamic value, use 'expression' command");
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return false;
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}
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}
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bool ret_val = m_parent->SetValueFromCString(value_str,error);
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SetNeedsUpdate();
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return ret_val;
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}
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bool
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ValueObjectDynamicValue::SetData (DataExtractor &data, Error &error)
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{
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if (!UpdateValueIfNeeded(false))
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{
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error.SetErrorString("unable to read value");
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return false;
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}
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uint64_t my_value = GetValueAsUnsigned(UINT64_MAX);
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uint64_t parent_value = m_parent->GetValueAsUnsigned(UINT64_MAX);
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if (my_value == UINT64_MAX || parent_value == UINT64_MAX)
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{
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error.SetErrorString("unable to read value");
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return false;
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}
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// if we are at an offset from our parent, in order to set ourselves correctly we would need
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// to change the new value so that it refers to the correct dynamic type. we choose not to deal
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// with that - if anything more than a value overwrite is required, you should be using the
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// expression parser instead of the value editing facility
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if (my_value != parent_value)
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{
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// but NULL'ing out a value should always be allowed
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lldb::offset_t offset = 0;
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if (data.GetPointer(&offset) != 0)
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{
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error.SetErrorString("unable to modify dynamic value, use 'expression' command");
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return false;
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}
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}
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bool ret_val = m_parent->SetData(data, error);
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SetNeedsUpdate();
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return ret_val;
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}
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void
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ValueObjectDynamicValue::SetPreferredDisplayLanguage (lldb::LanguageType lang)
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{
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this->ValueObject::SetPreferredDisplayLanguage(lang);
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if (m_parent)
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m_parent->SetPreferredDisplayLanguage(lang);
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}
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lldb::LanguageType
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ValueObjectDynamicValue::GetPreferredDisplayLanguage ()
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{
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if (m_preferred_display_language == lldb::eLanguageTypeUnknown)
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{
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if (m_parent)
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return m_parent->GetPreferredDisplayLanguage();
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return lldb::eLanguageTypeUnknown;
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}
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else
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return m_preferred_display_language;
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}
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bool
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ValueObjectDynamicValue::GetDeclaration (Declaration &decl)
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{
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if (m_parent)
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return m_parent->GetDeclaration(decl);
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return ValueObject::GetDeclaration(decl);
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}
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uint64_t
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ValueObjectDynamicValue::GetLanguageFlags ()
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{
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if (m_parent)
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return m_parent->GetLanguageFlags();
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return this->ValueObject::GetLanguageFlags();
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}
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void
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ValueObjectDynamicValue::SetLanguageFlags (uint64_t flags)
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{
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if (m_parent)
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m_parent->SetLanguageFlags(flags);
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else
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this->ValueObject::SetLanguageFlags(flags);
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}
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