teak-llvm/lldb/source/Core/ValueObjectDynamicValue.cpp
Pavel Labath d821c997aa Move RegisterValue,Scalar,State from Core to Utility
These three classes have no external dependencies, but they are used
from various low-level APIs. Moving them down to Utility improves
overall code layering (although it still does not break any particular
dependency completely).

The XCode project will need to be updated after this change.

Differential Revision: https://reviews.llvm.org/D49740

llvm-svn: 339127
2018-08-07 11:07:21 +00:00

390 lines
12 KiB
C++

//===-- ValueObjectDynamicValue.cpp ------------------------------*- C++-*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "lldb/Core/ValueObjectDynamicValue.h"
#include "lldb/Core/Value.h"
#include "lldb/Core/ValueObject.h"
#include "lldb/Symbol/CompilerType.h"
#include "lldb/Symbol/Type.h"
#include "lldb/Target/ExecutionContext.h"
#include "lldb/Target/LanguageRuntime.h"
#include "lldb/Target/Process.h"
#include "lldb/Target/Target.h"
#include "lldb/Utility/DataExtractor.h" // for DataExtractor
#include "lldb/Utility/Log.h"
#include "lldb/Utility/Logging.h" // for GetLogIfAllCategoriesSet
#include "lldb/Utility/Scalar.h" // for Scalar, operator!=
#include "lldb/Utility/Status.h" // for Status
#include "lldb/lldb-types.h" // for addr_t, offset_t
#include <string.h> // for strcmp, size_t
namespace lldb_private {
class Declaration;
}
using namespace lldb_private;
ValueObjectDynamicValue::ValueObjectDynamicValue(
ValueObject &parent, lldb::DynamicValueType use_dynamic)
: ValueObject(parent), m_address(), m_dynamic_type_info(),
m_use_dynamic(use_dynamic) {
SetName(parent.GetName());
}
ValueObjectDynamicValue::~ValueObjectDynamicValue() {
m_owning_valobj_sp.reset();
}
CompilerType ValueObjectDynamicValue::GetCompilerTypeImpl() {
const bool success = UpdateValueIfNeeded(false);
if (success) {
if (m_dynamic_type_info.HasType())
return m_value.GetCompilerType();
else
return m_parent->GetCompilerType();
}
return m_parent->GetCompilerType();
}
ConstString ValueObjectDynamicValue::GetTypeName() {
const bool success = UpdateValueIfNeeded(false);
if (success) {
if (m_dynamic_type_info.HasName())
return m_dynamic_type_info.GetName();
}
return m_parent->GetTypeName();
}
TypeImpl ValueObjectDynamicValue::GetTypeImpl() {
const bool success = UpdateValueIfNeeded(false);
if (success && m_type_impl.IsValid()) {
return m_type_impl;
}
return m_parent->GetTypeImpl();
}
ConstString ValueObjectDynamicValue::GetQualifiedTypeName() {
const bool success = UpdateValueIfNeeded(false);
if (success) {
if (m_dynamic_type_info.HasName())
return m_dynamic_type_info.GetName();
}
return m_parent->GetQualifiedTypeName();
}
ConstString ValueObjectDynamicValue::GetDisplayTypeName() {
const bool success = UpdateValueIfNeeded(false);
if (success) {
if (m_dynamic_type_info.HasType())
return GetCompilerType().GetDisplayTypeName();
if (m_dynamic_type_info.HasName())
return m_dynamic_type_info.GetName();
}
return m_parent->GetDisplayTypeName();
}
size_t ValueObjectDynamicValue::CalculateNumChildren(uint32_t max) {
const bool success = UpdateValueIfNeeded(false);
if (success && m_dynamic_type_info.HasType()) {
auto children_count = GetCompilerType().GetNumChildren(true);
return children_count <= max ? children_count : max;
} else
return m_parent->GetNumChildren(max);
}
uint64_t ValueObjectDynamicValue::GetByteSize() {
const bool success = UpdateValueIfNeeded(false);
if (success && m_dynamic_type_info.HasType()) {
ExecutionContext exe_ctx(GetExecutionContextRef());
return m_value.GetValueByteSize(nullptr, &exe_ctx);
} else
return m_parent->GetByteSize();
}
lldb::ValueType ValueObjectDynamicValue::GetValueType() const {
return m_parent->GetValueType();
}
bool ValueObjectDynamicValue::UpdateValue() {
SetValueIsValid(false);
m_error.Clear();
if (!m_parent->UpdateValueIfNeeded(false)) {
// The dynamic value failed to get an error, pass the error along
if (m_error.Success() && m_parent->GetError().Fail())
m_error = m_parent->GetError();
return false;
}
// Setting our type_sp to NULL will route everything back through our parent
// which is equivalent to not using dynamic values.
if (m_use_dynamic == lldb::eNoDynamicValues) {
m_dynamic_type_info.Clear();
return true;
}
ExecutionContext exe_ctx(GetExecutionContextRef());
Target *target = exe_ctx.GetTargetPtr();
if (target) {
m_data.SetByteOrder(target->GetArchitecture().GetByteOrder());
m_data.SetAddressByteSize(target->GetArchitecture().GetAddressByteSize());
}
// First make sure our Type and/or Address haven't changed:
Process *process = exe_ctx.GetProcessPtr();
if (!process)
return false;
TypeAndOrName class_type_or_name;
Address dynamic_address;
bool found_dynamic_type = false;
Value::ValueType value_type;
LanguageRuntime *runtime = nullptr;
lldb::LanguageType known_type = m_parent->GetObjectRuntimeLanguage();
if (known_type != lldb::eLanguageTypeUnknown &&
known_type != lldb::eLanguageTypeC) {
runtime = process->GetLanguageRuntime(known_type);
if (runtime)
found_dynamic_type = runtime->GetDynamicTypeAndAddress(
*m_parent, m_use_dynamic, class_type_or_name, dynamic_address,
value_type);
} else {
runtime = process->GetLanguageRuntime(lldb::eLanguageTypeC_plus_plus);
if (runtime)
found_dynamic_type = runtime->GetDynamicTypeAndAddress(
*m_parent, m_use_dynamic, class_type_or_name, dynamic_address,
value_type);
if (!found_dynamic_type) {
runtime = process->GetLanguageRuntime(lldb::eLanguageTypeObjC);
if (runtime)
found_dynamic_type = runtime->GetDynamicTypeAndAddress(
*m_parent, m_use_dynamic, class_type_or_name, dynamic_address,
value_type);
}
}
// Getting the dynamic value may have run the program a bit, and so marked us
// as needing updating, but we really don't...
m_update_point.SetUpdated();
if (runtime && found_dynamic_type) {
if (class_type_or_name.HasType()) {
m_type_impl =
TypeImpl(m_parent->GetCompilerType(),
runtime->FixUpDynamicType(class_type_or_name, *m_parent)
.GetCompilerType());
} else {
m_type_impl.Clear();
}
} else {
m_type_impl.Clear();
}
// If we don't have a dynamic type, then make ourselves just a echo of our
// parent. Or we could return false, and make ourselves an echo of our
// parent?
if (!found_dynamic_type) {
if (m_dynamic_type_info)
SetValueDidChange(true);
ClearDynamicTypeInformation();
m_dynamic_type_info.Clear();
m_value = m_parent->GetValue();
m_error = m_value.GetValueAsData(&exe_ctx, m_data, 0, GetModule().get());
return m_error.Success();
}
Value old_value(m_value);
Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_TYPES));
bool has_changed_type = false;
if (!m_dynamic_type_info) {
m_dynamic_type_info = class_type_or_name;
has_changed_type = true;
} else if (class_type_or_name != m_dynamic_type_info) {
// We are another type, we need to tear down our children...
m_dynamic_type_info = class_type_or_name;
SetValueDidChange(true);
has_changed_type = true;
}
if (has_changed_type)
ClearDynamicTypeInformation();
if (!m_address.IsValid() || m_address != dynamic_address) {
if (m_address.IsValid())
SetValueDidChange(true);
// We've moved, so we should be fine...
m_address = dynamic_address;
lldb::TargetSP target_sp(GetTargetSP());
lldb::addr_t load_address = m_address.GetLoadAddress(target_sp.get());
m_value.GetScalar() = load_address;
}
if (runtime)
m_dynamic_type_info =
runtime->FixUpDynamicType(m_dynamic_type_info, *m_parent);
// m_value.SetContext (Value::eContextTypeClangType, corrected_type);
m_value.SetCompilerType(m_dynamic_type_info.GetCompilerType());
m_value.SetValueType(value_type);
if (has_changed_type && log)
log->Printf("[%s %p] has a new dynamic type %s", GetName().GetCString(),
static_cast<void *>(this), GetTypeName().GetCString());
if (m_address.IsValid() && m_dynamic_type_info) {
// The variable value is in the Scalar value inside the m_value. We can
// point our m_data right to it.
m_error = m_value.GetValueAsData(&exe_ctx, m_data, 0, GetModule().get());
if (m_error.Success()) {
if (!CanProvideValue()) {
// this value object represents an aggregate type whose children have
// values, but this object does not. So we say we are changed if our
// location has changed.
SetValueDidChange(m_value.GetValueType() != old_value.GetValueType() ||
m_value.GetScalar() != old_value.GetScalar());
}
SetValueIsValid(true);
return true;
}
}
// We get here if we've failed above...
SetValueIsValid(false);
return false;
}
bool ValueObjectDynamicValue::IsInScope() { return m_parent->IsInScope(); }
bool ValueObjectDynamicValue::SetValueFromCString(const char *value_str,
Status &error) {
if (!UpdateValueIfNeeded(false)) {
error.SetErrorString("unable to read value");
return false;
}
uint64_t my_value = GetValueAsUnsigned(UINT64_MAX);
uint64_t parent_value = m_parent->GetValueAsUnsigned(UINT64_MAX);
if (my_value == UINT64_MAX || parent_value == UINT64_MAX) {
error.SetErrorString("unable to read value");
return false;
}
// if we are at an offset from our parent, in order to set ourselves
// correctly we would need to change the new value so that it refers to the
// correct dynamic type. we choose not to deal with that - if anything more
// than a value overwrite is required, you should be using the expression
// parser instead of the value editing facility
if (my_value != parent_value) {
// but NULL'ing out a value should always be allowed
if (strcmp(value_str, "0")) {
error.SetErrorString(
"unable to modify dynamic value, use 'expression' command");
return false;
}
}
bool ret_val = m_parent->SetValueFromCString(value_str, error);
SetNeedsUpdate();
return ret_val;
}
bool ValueObjectDynamicValue::SetData(DataExtractor &data, Status &error) {
if (!UpdateValueIfNeeded(false)) {
error.SetErrorString("unable to read value");
return false;
}
uint64_t my_value = GetValueAsUnsigned(UINT64_MAX);
uint64_t parent_value = m_parent->GetValueAsUnsigned(UINT64_MAX);
if (my_value == UINT64_MAX || parent_value == UINT64_MAX) {
error.SetErrorString("unable to read value");
return false;
}
// if we are at an offset from our parent, in order to set ourselves
// correctly we would need to change the new value so that it refers to the
// correct dynamic type. we choose not to deal with that - if anything more
// than a value overwrite is required, you should be using the expression
// parser instead of the value editing facility
if (my_value != parent_value) {
// but NULL'ing out a value should always be allowed
lldb::offset_t offset = 0;
if (data.GetPointer(&offset) != 0) {
error.SetErrorString(
"unable to modify dynamic value, use 'expression' command");
return false;
}
}
bool ret_val = m_parent->SetData(data, error);
SetNeedsUpdate();
return ret_val;
}
void ValueObjectDynamicValue::SetPreferredDisplayLanguage(
lldb::LanguageType lang) {
this->ValueObject::SetPreferredDisplayLanguage(lang);
if (m_parent)
m_parent->SetPreferredDisplayLanguage(lang);
}
lldb::LanguageType ValueObjectDynamicValue::GetPreferredDisplayLanguage() {
if (m_preferred_display_language == lldb::eLanguageTypeUnknown) {
if (m_parent)
return m_parent->GetPreferredDisplayLanguage();
return lldb::eLanguageTypeUnknown;
} else
return m_preferred_display_language;
}
bool ValueObjectDynamicValue::IsSyntheticChildrenGenerated() {
if (m_parent)
return m_parent->IsSyntheticChildrenGenerated();
return false;
}
void ValueObjectDynamicValue::SetSyntheticChildrenGenerated(bool b) {
if (m_parent)
m_parent->SetSyntheticChildrenGenerated(b);
this->ValueObject::SetSyntheticChildrenGenerated(b);
}
bool ValueObjectDynamicValue::GetDeclaration(Declaration &decl) {
if (m_parent)
return m_parent->GetDeclaration(decl);
return ValueObject::GetDeclaration(decl);
}
uint64_t ValueObjectDynamicValue::GetLanguageFlags() {
if (m_parent)
return m_parent->GetLanguageFlags();
return this->ValueObject::GetLanguageFlags();
}
void ValueObjectDynamicValue::SetLanguageFlags(uint64_t flags) {
if (m_parent)
m_parent->SetLanguageFlags(flags);
else
this->ValueObject::SetLanguageFlags(flags);
}