teak-llvm/clang/test/CodeGenObjC/misc-atomic-property.m
John McCall 5fb5df9c83 Restructure how the driver communicates information about the
target Objective-C runtime down to the frontend:  break this
down into a single target runtime kind and version, and compute
all the relevant information from that.  This makes it
relatively painless to add support for new runtimes to the
compiler.  Make the new -cc1 flag, -fobjc-runtime=blah-x.y.z,
available at the driver level as a better and more general
alternative to -fgnu-runtime and -fnext-runtime.  This new
concept of an Objective-C runtime also encompasses what we
were previously separating out as the "Objective-C ABI", so
fragile vs. non-fragile runtimes are now really modelled as
different kinds of runtime, paving the way for better overall
differentiation.

As a sort of special case, continue to accept the -cc1 flag
-fobjc-runtime-has-weak, as a sop to PLCompatibilityWeak.

I won't go so far as to say "no functionality change", even
ignoring the new driver flag, but subtle changes in driver
semantics are almost certainly not intended.

llvm-svn: 158793
2012-06-20 06:18:46 +00:00

81 lines
1.4 KiB
Objective-C

// RUN: %clang_cc1 -triple x86_64-apple-darwin10 -emit-llvm -o - %s | FileCheck %s
// RUN: %clang_cc1 -triple i386-apple-darwin9 -fobjc-runtime=macosx-fragile-10.5 -emit-llvm -o - %s | FileCheck %s
// rdar: //8808439
typedef struct {
#ifdef __LP64__
unsigned char b[15];
#else
unsigned char b[7];
#endif
} bools_minus_one;
typedef struct {
#ifdef __LP64__
unsigned char b[16];
#else
unsigned char b[8];
#endif
} bools;
@interface Foo
{
#ifndef __LP64__
bools x;
bools_minus_one y;
#endif
}
@property(assign) bools bools_p;
@property(assign) bools_minus_one bools_minus_one_p;
@end
@implementation Foo
@synthesize bools_p=x;
@synthesize bools_minus_one_p=y;
@end
#ifdef __LP64__
typedef __int128_t dword;
#else
typedef long long int dword;
#endif
@interface Test_dwords
{
#ifndef __LP64__
dword dw;
#endif
}
@property(assign) dword dword_p;
@end
@implementation Test_dwords
@synthesize dword_p=dw;
@end
@interface Test_floats
{
float fl;
double d;
long double ld;
}
@property(assign) float fl_p;
@property(assign) double d_p;
@property(assign) long double ld_p;
@end
@implementation Test_floats
@synthesize fl_p = fl;
@synthesize d_p = d;
@synthesize ld_p = ld;
@end
// CHECK: call void @objc_copyStruct
// CHECK: call void @objc_copyStruct
// CHECK: call void @objc_copyStruct
// CHECK: call void @objc_copyStruct
// CHECK: call void @objc_copyStruct
// CHECK: call void @objc_copyStruct