teak-llvm/lldb/source/Core/ConstString.cpp
Greg Clayton c3ae1cefc0 I modified the StringMap that was being used to unique our debugger C strings
to have the value for the map be a "const char *" instead of an unused uint32_t.
This allows us to store the uniqued mangled/demangled counterpart in this map
for mangled names. This also speeds up the mangled/demangled counterpart lookup
that used to be maintained in a STL map by having direct access to the data.
If we eventually need to associate other strings to strings to more data, we
can make the value of the StringMap have a more complex value.

Added the start of a history source and history event class. It isn't being
used by anything yet, but might be shortly.

llvm-svn: 132813
2011-06-09 22:34:34 +00:00

426 lines
14 KiB
C++

//===-- ConstString.cpp -----------------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "lldb/Core/ConstString.h"
#include "lldb/Core/Stream.h"
#include "lldb/Host/Mutex.h"
#include "llvm/ADT/StringMap.h"
using namespace lldb_private;
//----------------------------------------------------------------------
// The global string pool is implemented as a hash_map that maps
// std::string objects to a uint32_t reference count.
//
// In debug builds the value that is stored in the ConstString objects is
// a C string that is owned by one of the std::string objects in the
// hash map. This was done for visibility purposes when debugging as
// gcc was often generating insufficient debug info for the
// iterator objects.
//
// In release builds, the value that is stored in the ConstString objects
// is the iterator into the ConstString::HashMap. This is much faster when
// it comes to modifying the reference count, and removing strings from
// the pool.
//----------------------------------------------------------------------
class Pool
{
public:
typedef const char * StringPoolValueType;
typedef llvm::StringMap<StringPoolValueType, llvm::BumpPtrAllocator> StringPool;
typedef llvm::StringMapEntry<StringPoolValueType> StringPoolEntryType;
//------------------------------------------------------------------
// Default constructor
//
// Initialize the member variables and create the empty string.
//------------------------------------------------------------------
Pool () :
m_mutex (Mutex::eMutexTypeRecursive),
m_string_map ()
{
}
//------------------------------------------------------------------
// Destructor
//------------------------------------------------------------------
~Pool ()
{
}
static StringPoolEntryType &
GetStringMapEntryFromKeyData (const char *keyData)
{
char *ptr = const_cast<char*>(keyData) - sizeof (StringPoolEntryType);
return *reinterpret_cast<StringPoolEntryType*>(ptr);
}
size_t
GetConstCStringLength (const char *ccstr) const
{
if (ccstr)
{
const StringPoolEntryType&entry = GetStringMapEntryFromKeyData (ccstr);
return entry.getKey().size();
}
return 0;
}
StringPoolValueType
GetMangledCounterpart (const char *ccstr) const
{
if (ccstr)
return GetStringMapEntryFromKeyData (ccstr).getValue();
return 0;
}
bool
SetMangledCounterparts (const char *key_ccstr, const char *value_ccstr)
{
if (key_ccstr && value_ccstr)
{
GetStringMapEntryFromKeyData (key_ccstr).setValue(value_ccstr);
GetStringMapEntryFromKeyData (value_ccstr).setValue(key_ccstr);
return true;
}
return false;
}
const char *
GetConstCString (const char *cstr)
{
if (cstr)
return GetConstCStringWithLength (cstr, strlen (cstr));
return NULL;
}
const char *
GetConstCStringWithLength (const char *cstr, int cstr_len)
{
if (cstr)
{
Mutex::Locker locker (m_mutex);
llvm::StringRef string_ref (cstr, cstr_len);
StringPoolEntryType& entry = m_string_map.GetOrCreateValue (string_ref);
return entry.getKeyData();
}
return NULL;
}
const char *
GetConstCStringAndSetMangledCounterPart (const char *demangled_cstr, const char *mangled_ccstr)
{
if (demangled_cstr)
{
Mutex::Locker locker (m_mutex);
// Make string pool entry with the mangled counterpart already set
StringPoolEntryType& entry = m_string_map.GetOrCreateValue (llvm::StringRef (demangled_cstr), mangled_ccstr);
// Extract the const version of the demangled_cstr
const char *demangled_ccstr = entry.getKeyData();
// Now assign the demangled const string as the counterpart of the
// mangled const string...
GetStringMapEntryFromKeyData (mangled_ccstr).setValue(demangled_ccstr);
// Return the constant demangled C string
return demangled_ccstr;
}
return NULL;
}
const char *
GetConstTrimmedCStringWithLength (const char *cstr, int cstr_len)
{
if (cstr)
{
int trimmed_len = std::min<int> (strlen (cstr), cstr_len);
return GetConstCStringWithLength (cstr, trimmed_len);
}
return NULL;
}
//------------------------------------------------------------------
// Return the size in bytes that this object and any items in its
// collection of uniqued strings + reference count values takes in
// memory.
//------------------------------------------------------------------
size_t
MemorySize() const
{
Mutex::Locker locker (m_mutex);
size_t mem_size = sizeof(Pool);
const_iterator end = m_string_map.end();
for (const_iterator pos = m_string_map.begin(); pos != end; ++pos)
{
mem_size += sizeof(StringPoolEntryType) + pos->getKey().size();
}
return mem_size;
}
protected:
//------------------------------------------------------------------
// Typedefs
//------------------------------------------------------------------
typedef StringPool::iterator iterator;
typedef StringPool::const_iterator const_iterator;
//------------------------------------------------------------------
// Member variables
//------------------------------------------------------------------
mutable Mutex m_mutex;
StringPool m_string_map;
};
//----------------------------------------------------------------------
// Frameworks and dylibs aren't supposed to have global C++
// initializers so we hide the string pool in a static function so
// that it will get initialized on the first call to this static
// function.
//----------------------------------------------------------------------
static Pool &
StringPool()
{
static Pool string_pool;
return string_pool;
}
//----------------------------------------------------------------------
// Default constructor
//
// Initializes the string to an empty string.
//----------------------------------------------------------------------
ConstString::ConstString () :
m_string (NULL)
{
}
//----------------------------------------------------------------------
// Copy constructor
//
// Copies the string value in "rhs" and retains an extra reference
// to the string value in the string pool.
//----------------------------------------------------------------------
ConstString::ConstString (const ConstString& rhs) :
m_string (rhs.m_string)
{
}
//----------------------------------------------------------------------
// Construct with C String value
//
// Constructs this object with a C string by looking to see if the
// C string already exists in the global string pool. If it does
// exist, it retains an extra reference to the string in the string
// pool. If it doesn't exist, it is added to the string pool with
// a reference count of 1.
//----------------------------------------------------------------------
ConstString::ConstString (const char *cstr) :
m_string (StringPool().GetConstCString (cstr))
{
}
//----------------------------------------------------------------------
// Construct with C String value with max length
//
// Constructs this object with a C string with a length. If
// the length of the string is greather than "cstr_len", the
// string length will be truncated. This allows substrings to be
// created without the need to NULL terminate the string as it
// is passed into this function.
//
// If the C string already exists in the global string pool, it
// retains an extra reference to the string in the string
// pool. If it doesn't exist, it is added to the string pool with
// a reference count of 1.
//----------------------------------------------------------------------
ConstString::ConstString (const char *cstr, size_t cstr_len) :
m_string (StringPool().GetConstCStringWithLength (cstr, cstr_len))
{
}
//----------------------------------------------------------------------
// Destructor
//
// Decrements the reference count on the contained string, and if
// the resulting reference count is zero, then the string is removed
// from the string pool. If the reference count is still greater
// than zero, the string will remain in the string pool
//----------------------------------------------------------------------
ConstString::~ConstString ()
{
}
bool
ConstString::operator < (const ConstString& rhs) const
{
if (m_string == rhs.m_string)
return false;
llvm::StringRef lhs_string_ref (m_string, StringPool().GetConstCStringLength (m_string));
llvm::StringRef rhs_string_ref (rhs.m_string, StringPool().GetConstCStringLength (rhs.m_string));
// If both have valid C strings, then return the comparison
if (lhs_string_ref.data() && rhs_string_ref.data())
return lhs_string_ref < rhs_string_ref;
// Else one of them was NULL, so if LHS is NULL then it is less than
return lhs_string_ref.data() == NULL;
}
//----------------------------------------------------------------------
// Stream the string value "str" to the stream "s"
//----------------------------------------------------------------------
Stream&
lldb_private::operator << (Stream& s, const ConstString& str)
{
const char *cstr = str.GetCString();
if (cstr)
s << cstr;
return s;
}
size_t
ConstString::GetLength () const
{
return StringPool().GetConstCStringLength (m_string);
}
//----------------------------------------------------------------------
// Compare two string objects.
//
// Returns:
// -1 if a < b
// 0 if a == b
// 1 if a > b
//----------------------------------------------------------------------
int
ConstString::Compare (const ConstString& lhs, const ConstString& rhs)
{
// If the iterators are the same, this is the same string
register const char *lhs_cstr = lhs.m_string;
register const char *rhs_cstr = rhs.m_string;
if (lhs_cstr == rhs_cstr)
return 0;
if (lhs_cstr && rhs_cstr)
{
llvm::StringRef lhs_string_ref (lhs_cstr, StringPool().GetConstCStringLength (lhs_cstr));
llvm::StringRef rhs_string_ref (rhs_cstr, StringPool().GetConstCStringLength (rhs_cstr));
return lhs_string_ref.compare(rhs_string_ref);
}
if (lhs_cstr)
return +1; // LHS isn't NULL but RHS is
else
return -1; // LHS is NULL but RHS isn't
}
//----------------------------------------------------------------------
// Dump the string value to the stream "s". If the contained string
// is empty, print "fail_value" to the stream instead. If
// "fail_value" is NULL, then nothing will be dumped to the
// stream.
//----------------------------------------------------------------------
void
ConstString::Dump(Stream *s, const char *fail_value) const
{
const char *cstr = AsCString (fail_value);
if (cstr)
s->PutCString (cstr);
}
//----------------------------------------------------------------------
// Dump extra debug information to the stream "s".
//----------------------------------------------------------------------
void
ConstString::DumpDebug(Stream *s) const
{
const char *cstr = GetCString ();
size_t cstr_len = GetLength();
// Only print the parens if we have a non-NULL string
const char *parens = cstr ? "\"" : "";
s->Printf("%*p: ConstString, string = %s%s%s, length = %zu", (int)sizeof(void*) * 2, this, parens, cstr, parens, cstr_len);
}
//----------------------------------------------------------------------
// Set the string value in the object by uniquing the "cstr" string
// value in our global string pool.
//
// If the C string already exists in the global string pool, it
// retains an extra reference to the string in the string
// pool. If it doesn't exist, it is added to the string pool with
// a reference count of 1.
//----------------------------------------------------------------------
void
ConstString::SetCString (const char *cstr)
{
m_string = StringPool().GetConstCString (cstr);
}
void
ConstString::SetCStringWithMangledCounterpart (const char *demangled, const ConstString &mangled)
{
m_string = StringPool().GetConstCStringAndSetMangledCounterPart (demangled, mangled.m_string);
}
bool
ConstString::GetMangledCounterpart (ConstString &counterpart) const
{
counterpart.m_string = StringPool().GetMangledCounterpart(m_string);
return counterpart;
}
//----------------------------------------------------------------------
// Set the string value in the object by uniquing "cstr_len" bytes
// starting at the "cstr" string value in our global string pool.
// If trim is true, then "cstr_len" indicates a maximum length of
// the CString and if the actual length of the string is less, then
// it will be trimmed. If trim is false, then this allows strings
// with NULL characters ('\0') to be added to the string pool.
//
// If the C string already exists in the global string pool, it
// retains an extra reference to the string in the string
// pool. If it doesn't exist, it is added to the string pool with
// a reference count of 1.
//----------------------------------------------------------------------
void
ConstString::SetCStringWithLength (const char *cstr, size_t cstr_len)
{
m_string = StringPool().GetConstCStringWithLength(cstr, cstr_len);
}
void
ConstString::SetTrimmedCStringWithLength (const char *cstr, size_t cstr_len)
{
m_string = StringPool().GetConstTrimmedCStringWithLength (cstr, cstr_len);
}
//----------------------------------------------------------------------
// Return the size in bytes that this object takes in memory. The
// resulting size will not include any of the C string values from
// the global string pool (see StaticMemorySize ()).
//----------------------------------------------------------------------
size_t
ConstString::MemorySize() const
{
return sizeof(ConstString);
}
//----------------------------------------------------------------------
// Reports the the size in bytes of all shared C string values,
// containers and reference count values as a byte size for the
// entire string pool.
//----------------------------------------------------------------------
size_t
ConstString::StaticMemorySize()
{
// Get the size of the static string pool
return StringPool().MemorySize();
}