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This makes it easier to see where a global ctor comes from, and it also makes ASan's init order analyzer output easier to understand. gcc does this too, but only in -fPIC mode for some reason. Don't do this for constructors with explicit init priority. Also prepend "sub_" before the 'I', that way regular constructors stay lexicographically after symbols with init priority (because ord('s') > ord('I')). gold seems to ignore the name of constructor symbols, and ld only looks at the symbol if it includes an init priority, which this patch doesn't change. Before: __GLOBAL_I_a Now: __GLOBAL_sub_I_myfile.cc llvm-svn: 208128
97 lines
2.8 KiB
C++
97 lines
2.8 KiB
C++
// RUN: %clang_cc1 %s -std=c++1y -triple=x86_64-apple-darwin10 -emit-llvm -o - | FileCheck %s
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// CHECK: ; ModuleID
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extern "C" int foo();
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template<typename T> struct A { static int a; };
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template<typename T> int A<T>::a = foo();
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// CHECK-NOT: @_ZN1AIcE1aE
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template<> int A<char>::a;
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// CHECK: @_ZN1AIbE1aE = global i32 10
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template<> int A<bool>::a = 10;
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// CHECK: @llvm.global_ctors = appending global [7 x { i32, void ()* }]
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// CHECK: [{ i32, void ()* } { i32 65535, void ()* @[[unordered1:[^ ]*]] },
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// CHECK: { i32, void ()* } { i32 65535, void ()* @[[unordered2:[^ ]*]] },
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// CHECK: { i32, void ()* } { i32 65535, void ()* @[[unordered3:[^ ]*]] },
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// CHECK: { i32, void ()* } { i32 65535, void ()* @[[unordered4:[^ ]*]] },
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// CHECK: { i32, void ()* } { i32 65535, void ()* @[[unordered5:[^ ]*]] },
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// CHECK: { i32, void ()* } { i32 65535, void ()* @[[unordered6:[^ ]*]] },
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// CHECK: { i32, void ()* } { i32 65535, void ()* @_GLOBAL__sub_I_static_member_variable_explicit_specialization.cpp }]
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template int A<short>::a; // Unordered
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int b = foo();
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int c = foo();
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int d = A<void>::a; // Unordered
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// An explicit specialization is ordered, and goes in __GLOBAL_sub_I_static_member_variable_explicit_specialization.cpp.
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template<> struct A<int> { static int a; };
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int A<int>::a = foo();
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template<typename T> struct S { static T x; static T y; };
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template<> int S<int>::x = foo();
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template<> int S<int>::y = S<int>::x;
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template<typename T> T x = foo();
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template short x<short>; // Unordered
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template<> int x<int> = foo();
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int e = x<char>; // Unordered
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namespace ns {
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template <typename T> struct a {
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static int i;
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};
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template<typename T> int a<T>::i = foo();
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template struct a<int>;
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struct b {
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template <typename T> static T i;
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};
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template<typename T> T b::i = foo();
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template int b::i<int>;
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}
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// CHECK: define internal void @[[unordered1]]
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// CHECK: call i32 @foo()
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// CHECK: store {{.*}} @_ZN1AIsE1aE
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// CHECK: ret
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// CHECK: define internal void @[[unordered2]]
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// CHECK: call i32 @foo()
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// CHECK: store {{.*}} @_Z1xIsE
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// CHECK: ret
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// CHECK: define internal void @[[unordered3]]
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// CHECK: call i32 @foo()
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// CHECK: store {{.*}} @_ZN2ns1aIiE1iE
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// CHECK: ret
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// CHECK: define internal void @[[unordered4]]
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// CHECK: call i32 @foo()
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// CHECK: store {{.*}} @_ZN2ns1b1iIiEE
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// CHECK: ret
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// CHECK: define internal void @[[unordered5]]
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// CHECK: call i32 @foo()
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// CHECK: store {{.*}} @_ZN1AIvE1aE
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// CHECK: ret
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// CHECK: define internal void @[[unordered6]]
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// CHECK: call i32 @foo()
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// CHECK: store {{.*}} @_Z1xIcE
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// CHECK: ret
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// CHECK: define internal void @_GLOBAL__sub_I_static_member_variable_explicit_specialization.cpp()
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// We call unique stubs for every ordered dynamic initializer in the TU.
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// CHECK: call
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// CHECK: call
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// CHECK: call
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// CHECK: call
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// CHECK: call
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// CHECK: call
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// CHECK: call
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// CHECK: call
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// CHECK-NOT: call
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// CHECK: ret
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