teak-llvm/lldb/source/Core/Mangled.cpp
Raphael Isemann 808142876c [lldb][NFC] Fix all formatting errors in .cpp file headers
Summary:
A *.cpp file header in LLDB (and in LLDB) should like this:
```
//===-- TestUtilities.cpp -------------------------------------------------===//
```
However in LLDB most of our source files have arbitrary changes to this format and
these changes are spreading through LLDB as folks usually just use the existing
source files as templates for their new files (most notably the unnecessary
editor language indicator `-*- C++ -*-` is spreading and in every review
someone is pointing out that this is wrong, resulting in people pointing out that this
is done in the same way in other files).

This patch removes most of these inconsistencies including the editor language indicators,
all the different missing/additional '-' characters, files that center the file name, missing
trailing `===//` (mostly caused by clang-format breaking the line).

Reviewers: aprantl, espindola, jfb, shafik, JDevlieghere

Reviewed By: JDevlieghere

Subscribers: dexonsmith, wuzish, emaste, sdardis, nemanjai, kbarton, MaskRay, atanasyan, arphaman, jfb, abidh, jsji, JDevlieghere, usaxena95, lldb-commits

Tags: #lldb

Differential Revision: https://reviews.llvm.org/D73258
2020-01-24 08:52:55 +01:00

447 lines
15 KiB
C++

//===-- Mangled.cpp -------------------------------------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#include "lldb/Core/Mangled.h"
#include "lldb/Core/RichManglingContext.h"
#include "lldb/Utility/ConstString.h"
#include "lldb/Utility/Log.h"
#include "lldb/Utility/Logging.h"
#include "lldb/Utility/RegularExpression.h"
#include "lldb/Utility/Stream.h"
#include "lldb/Utility/Timer.h"
#include "lldb/lldb-enumerations.h"
#include "Plugins/Language/CPlusPlus/CPlusPlusLanguage.h"
#include "Plugins/Language/ObjC/ObjCLanguage.h"
#include "llvm/ADT/StringRef.h"
#include "llvm/Demangle/Demangle.h"
#include "llvm/Support/Compiler.h"
#include <mutex>
#include <string>
#include <utility>
#include <stdlib.h>
#include <string.h>
using namespace lldb_private;
static inline bool cstring_is_mangled(llvm::StringRef s) {
return Mangled::GetManglingScheme(s) != Mangled::eManglingSchemeNone;
}
static ConstString
get_demangled_name_without_arguments(ConstString mangled,
ConstString demangled) {
// This pair is <mangled name, demangled name without function arguments>
static std::pair<ConstString, ConstString>
g_most_recent_mangled_to_name_sans_args;
// Need to have the mangled & demangled names we're currently examining as
// statics so we can return a const ref to them at the end of the func if we
// don't have anything better.
static ConstString g_last_mangled;
static ConstString g_last_demangled;
if (mangled && g_most_recent_mangled_to_name_sans_args.first == mangled) {
return g_most_recent_mangled_to_name_sans_args.second;
}
g_last_demangled = demangled;
g_last_mangled = mangled;
const char *mangled_name_cstr = mangled.GetCString();
if (demangled && mangled_name_cstr && mangled_name_cstr[0]) {
if (mangled_name_cstr[0] == '_' && mangled_name_cstr[1] == 'Z' &&
(mangled_name_cstr[2] != 'T' && // avoid virtual table, VTT structure,
// typeinfo structure, and typeinfo
// mangled_name
mangled_name_cstr[2] != 'G' && // avoid guard variables
mangled_name_cstr[2] != 'Z')) // named local entities (if we eventually
// handle eSymbolTypeData, we will want
// this back)
{
CPlusPlusLanguage::MethodName cxx_method(demangled);
if (!cxx_method.GetBasename().empty()) {
std::string shortname;
if (!cxx_method.GetContext().empty())
shortname = cxx_method.GetContext().str() + "::";
shortname += cxx_method.GetBasename().str();
ConstString result(shortname.c_str());
g_most_recent_mangled_to_name_sans_args.first = mangled;
g_most_recent_mangled_to_name_sans_args.second = result;
return g_most_recent_mangled_to_name_sans_args.second;
}
}
}
if (demangled)
return g_last_demangled;
return g_last_mangled;
}
#pragma mark Mangled
Mangled::ManglingScheme Mangled::GetManglingScheme(llvm::StringRef const name) {
if (name.empty())
return Mangled::eManglingSchemeNone;
if (name.startswith("?"))
return Mangled::eManglingSchemeMSVC;
if (name.startswith("_Z"))
return Mangled::eManglingSchemeItanium;
// ___Z is a clang extension of block invocations
if (name.startswith("___Z"))
return Mangled::eManglingSchemeItanium;
return Mangled::eManglingSchemeNone;
}
Mangled::Mangled(ConstString s) : m_mangled(), m_demangled() {
if (s)
SetValue(s);
}
Mangled::Mangled(llvm::StringRef name) {
if (!name.empty())
SetValue(ConstString(name));
}
// Convert to pointer operator. This allows code to check any Mangled objects
// to see if they contain anything valid using code such as:
//
// Mangled mangled(...);
// if (mangled)
// { ...
Mangled::operator void *() const {
return (m_mangled) ? const_cast<Mangled *>(this) : nullptr;
}
// Logical NOT operator. This allows code to check any Mangled objects to see
// if they are invalid using code such as:
//
// Mangled mangled(...);
// if (!file_spec)
// { ...
bool Mangled::operator!() const { return !m_mangled; }
// Clear the mangled and demangled values.
void Mangled::Clear() {
m_mangled.Clear();
m_demangled.Clear();
}
// Compare the string values.
int Mangled::Compare(const Mangled &a, const Mangled &b) {
return ConstString::Compare(
a.GetName(lldb::eLanguageTypeUnknown, ePreferMangled),
b.GetName(lldb::eLanguageTypeUnknown, ePreferMangled));
}
// Set the string value in this objects. If "mangled" is true, then the mangled
// named is set with the new value in "s", else the demangled name is set.
void Mangled::SetValue(ConstString s, bool mangled) {
if (s) {
if (mangled) {
m_demangled.Clear();
m_mangled = s;
} else {
m_demangled = s;
m_mangled.Clear();
}
} else {
m_demangled.Clear();
m_mangled.Clear();
}
}
void Mangled::SetValue(ConstString name) {
if (name) {
if (cstring_is_mangled(name.GetStringRef())) {
m_demangled.Clear();
m_mangled = name;
} else {
m_demangled = name;
m_mangled.Clear();
}
} else {
m_demangled.Clear();
m_mangled.Clear();
}
}
// Local helpers for different demangling implementations.
static char *GetMSVCDemangledStr(const char *M) {
char *demangled_cstr = llvm::microsoftDemangle(
M, nullptr, nullptr, nullptr,
llvm::MSDemangleFlags(llvm::MSDF_NoAccessSpecifier |
llvm::MSDF_NoCallingConvention |
llvm::MSDF_NoMemberType));
if (Log *log = lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_DEMANGLE)) {
if (demangled_cstr && demangled_cstr[0])
LLDB_LOGF(log, "demangled msvc: %s -> \"%s\"", M, demangled_cstr);
else
LLDB_LOGF(log, "demangled msvc: %s -> error", M);
}
return demangled_cstr;
}
static char *GetItaniumDemangledStr(const char *M) {
char *demangled_cstr = nullptr;
llvm::ItaniumPartialDemangler ipd;
bool err = ipd.partialDemangle(M);
if (!err) {
// Default buffer and size (will realloc in case it's too small).
size_t demangled_size = 80;
demangled_cstr = static_cast<char *>(std::malloc(demangled_size));
demangled_cstr = ipd.finishDemangle(demangled_cstr, &demangled_size);
assert(demangled_cstr &&
"finishDemangle must always succeed if partialDemangle did");
assert(demangled_cstr[demangled_size - 1] == '\0' &&
"Expected demangled_size to return length including trailing null");
}
if (Log *log = lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_DEMANGLE)) {
if (demangled_cstr)
LLDB_LOGF(log, "demangled itanium: %s -> \"%s\"", M, demangled_cstr);
else
LLDB_LOGF(log, "demangled itanium: %s -> error: failed to demangle", M);
}
return demangled_cstr;
}
// Explicit demangling for scheduled requests during batch processing. This
// makes use of ItaniumPartialDemangler's rich demangle info
bool Mangled::DemangleWithRichManglingInfo(
RichManglingContext &context, SkipMangledNameFn *skip_mangled_name) {
// We need to generate and cache the demangled name.
static Timer::Category func_cat(LLVM_PRETTY_FUNCTION);
Timer scoped_timer(func_cat,
"Mangled::DemangleWithRichNameIndexInfo (m_mangled = %s)",
m_mangled.GetCString());
// Others are not meant to arrive here. ObjC names or C's main() for example
// have their names stored in m_demangled, while m_mangled is empty.
assert(m_mangled);
// Check whether or not we are interested in this name at all.
ManglingScheme scheme = GetManglingScheme(m_mangled.GetStringRef());
if (skip_mangled_name && skip_mangled_name(m_mangled.GetStringRef(), scheme))
return false;
switch (scheme) {
case eManglingSchemeNone:
// The current mangled_name_filter would allow llvm_unreachable here.
return false;
case eManglingSchemeItanium:
// We want the rich mangling info here, so we don't care whether or not
// there is a demangled string in the pool already.
if (context.FromItaniumName(m_mangled)) {
// If we got an info, we have a name. Copy to string pool and connect the
// counterparts to accelerate later access in GetDemangledName().
context.ParseFullName();
m_demangled.SetStringWithMangledCounterpart(context.GetBufferRef(),
m_mangled);
return true;
} else {
m_demangled.SetCString("");
return false;
}
case eManglingSchemeMSVC: {
// We have no rich mangling for MSVC-mangled names yet, so first try to
// demangle it if necessary.
if (!m_demangled && !m_mangled.GetMangledCounterpart(m_demangled)) {
if (char *d = GetMSVCDemangledStr(m_mangled.GetCString())) {
// If we got an info, we have a name. Copy to string pool and connect
// the counterparts to accelerate later access in GetDemangledName().
m_demangled.SetStringWithMangledCounterpart(llvm::StringRef(d),
m_mangled);
::free(d);
} else {
m_demangled.SetCString("");
}
}
if (m_demangled.IsEmpty()) {
// Cannot demangle it, so don't try parsing.
return false;
} else {
// Demangled successfully, we can try and parse it with
// CPlusPlusLanguage::MethodName.
return context.FromCxxMethodName(m_demangled);
}
}
}
llvm_unreachable("Fully covered switch above!");
}
// Generate the demangled name on demand using this accessor. Code in this
// class will need to use this accessor if it wishes to decode the demangled
// name. The result is cached and will be kept until a new string value is
// supplied to this object, or until the end of the object's lifetime.
ConstString
Mangled::GetDemangledName(lldb::LanguageType language) const {
// Check to make sure we have a valid mangled name and that we haven't
// already decoded our mangled name.
if (m_mangled && m_demangled.IsNull()) {
// We need to generate and cache the demangled name.
static Timer::Category func_cat(LLVM_PRETTY_FUNCTION);
Timer scoped_timer(func_cat, "Mangled::GetDemangledName (m_mangled = %s)",
m_mangled.GetCString());
// Don't bother running anything that isn't mangled
const char *mangled_name = m_mangled.GetCString();
ManglingScheme mangling_scheme = GetManglingScheme(m_mangled.GetStringRef());
if (mangling_scheme != eManglingSchemeNone &&
!m_mangled.GetMangledCounterpart(m_demangled)) {
// We didn't already mangle this name, demangle it and if all goes well
// add it to our map.
char *demangled_name = nullptr;
switch (mangling_scheme) {
case eManglingSchemeMSVC:
demangled_name = GetMSVCDemangledStr(mangled_name);
break;
case eManglingSchemeItanium: {
demangled_name = GetItaniumDemangledStr(mangled_name);
break;
}
case eManglingSchemeNone:
llvm_unreachable("eManglingSchemeNone was handled already");
}
if (demangled_name) {
m_demangled.SetStringWithMangledCounterpart(
llvm::StringRef(demangled_name), m_mangled);
free(demangled_name);
}
}
if (m_demangled.IsNull()) {
// Set the demangled string to the empty string to indicate we tried to
// parse it once and failed.
m_demangled.SetCString("");
}
}
return m_demangled;
}
ConstString
Mangled::GetDisplayDemangledName(lldb::LanguageType language) const {
return GetDemangledName(language);
}
bool Mangled::NameMatches(const RegularExpression &regex,
lldb::LanguageType language) const {
if (m_mangled && regex.Execute(m_mangled.AsCString()))
return true;
ConstString demangled = GetDemangledName(language);
return demangled && regex.Execute(demangled.AsCString());
}
// Get the demangled name if there is one, else return the mangled name.
ConstString Mangled::GetName(lldb::LanguageType language,
Mangled::NamePreference preference) const {
if (preference == ePreferMangled && m_mangled)
return m_mangled;
ConstString demangled = GetDemangledName(language);
if (preference == ePreferDemangledWithoutArguments) {
return get_demangled_name_without_arguments(m_mangled, demangled);
}
if (preference == ePreferDemangled) {
// Call the accessor to make sure we get a demangled name in case it hasn't
// been demangled yet...
if (demangled)
return demangled;
return m_mangled;
}
return demangled;
}
// Dump a Mangled object to stream "s". We don't force our demangled name to be
// computed currently (we don't use the accessor).
void Mangled::Dump(Stream *s) const {
if (m_mangled) {
*s << ", mangled = " << m_mangled;
}
if (m_demangled) {
const char *demangled = m_demangled.AsCString();
s->Printf(", demangled = %s", demangled[0] ? demangled : "<error>");
}
}
// Dumps a debug version of this string with extra object and state information
// to stream "s".
void Mangled::DumpDebug(Stream *s) const {
s->Printf("%*p: Mangled mangled = ", static_cast<int>(sizeof(void *) * 2),
static_cast<const void *>(this));
m_mangled.DumpDebug(s);
s->Printf(", demangled = ");
m_demangled.DumpDebug(s);
}
// Return the size in byte that this object takes in memory. The size includes
// the size of the objects it owns, and not the strings that it references
// because they are shared strings.
size_t Mangled::MemorySize() const {
return m_mangled.MemorySize() + m_demangled.MemorySize();
}
// We "guess" the language because we can't determine a symbol's language from
// it's name. For example, a Pascal symbol can be mangled using the C++
// Itanium scheme, and defined in a compilation unit within the same module as
// other C++ units. In addition, different targets could have different ways
// of mangling names from a given language, likewise the compilation units
// within those targets.
lldb::LanguageType Mangled::GuessLanguage() const {
ConstString mangled = GetMangledName();
if (mangled) {
const char *mangled_name = mangled.GetCString();
if (CPlusPlusLanguage::IsCPPMangledName(mangled_name))
return lldb::eLanguageTypeC_plus_plus;
else if (ObjCLanguage::IsPossibleObjCMethodName(mangled_name))
return lldb::eLanguageTypeObjC;
} else {
// ObjC names aren't really mangled, so they won't necessarily be in the
// mangled name slot.
ConstString demangled_name = GetDemangledName(lldb::eLanguageTypeUnknown);
if (demangled_name
&& ObjCLanguage::IsPossibleObjCMethodName(demangled_name.GetCString()))
return lldb::eLanguageTypeObjC;
}
return lldb::eLanguageTypeUnknown;
}
// Dump OBJ to the supplied stream S.
Stream &operator<<(Stream &s, const Mangled &obj) {
if (obj.GetMangledName())
s << "mangled = '" << obj.GetMangledName() << "'";
ConstString demangled =
obj.GetDemangledName(lldb::eLanguageTypeUnknown);
if (demangled)
s << ", demangled = '" << demangled << '\'';
else
s << ", demangled = <error>";
return s;
}