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to reflect the new license. These used slightly different spellings that defeated my regular expressions. We understand that people may be surprised that we're moving the header entirely to discuss the new license. We checked this carefully with the Foundation's lawyer and we believe this is the correct approach. Essentially, all code in the project is now made available by the LLVM project under our new license, so you will see that the license headers include that license only. Some of our contributors have contributed code under our old license, and accordingly, we have retained a copy of our old license notice in the top-level files in each project and repository. llvm-svn: 351648
55 lines
1.4 KiB
C++
55 lines
1.4 KiB
C++
//===----------------------------------------------------------------------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#ifndef MOVEONLY_H
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#define MOVEONLY_H
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#include "test_macros.h"
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#if TEST_STD_VER >= 11
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#include <cstddef>
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#include <functional>
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class MoveOnly
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{
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MoveOnly(const MoveOnly&);
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MoveOnly& operator=(const MoveOnly&);
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int data_;
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public:
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MoveOnly(int data = 1) : data_(data) {}
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MoveOnly(MoveOnly&& x)
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: data_(x.data_) {x.data_ = 0;}
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MoveOnly& operator=(MoveOnly&& x)
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{data_ = x.data_; x.data_ = 0; return *this;}
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int get() const {return data_;}
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bool operator==(const MoveOnly& x) const {return data_ == x.data_;}
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bool operator< (const MoveOnly& x) const {return data_ < x.data_;}
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MoveOnly operator+(const MoveOnly& x) const { return MoveOnly{data_ + x.data_}; }
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MoveOnly operator*(const MoveOnly& x) const { return MoveOnly{data_ * x.data_}; }
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};
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namespace std {
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template <>
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struct hash<MoveOnly>
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{
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typedef MoveOnly argument_type;
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typedef size_t result_type;
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std::size_t operator()(const MoveOnly& x) const {return x.get();}
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};
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}
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#endif // TEST_STD_VER >= 11
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#endif // MOVEONLY_H
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