mirror of
https://github.com/Gericom/teak-llvm.git
synced 2025-06-27 07:19:03 -04:00

Summary: Upstream LLVM is changing the the prototypes of the @llvm.memcpy/memmove/memset intrinsics. This change updates the Clang tests for this change. The @llvm.memcpy/memmove/memset intrinsics currently have an explicit argument which is required to be a constant integer. It represents the alignment of the dest (and source), and so must be the minimum of the actual alignment of the two. This change removes the alignment argument in favour of placing the alignment attribute on the source and destination pointers of the memory intrinsic call. For example, code which used to read: call void @llvm.memcpy.p0i8.p0i8.i32(i8* %dest, i8* %src, i32 100, i32 4, i1 false) will now read call void @llvm.memcpy.p0i8.p0i8.i32(i8* align 4 %dest, i8* align 4 %src, i32 100, i1 false) At this time the source and destination alignments must be the same (Step 1). Step 2 of the change, to be landed shortly, will relax that contraint and allow the source and destination to have different alignments. llvm-svn: 322964
176 lines
4.8 KiB
Objective-C
176 lines
4.8 KiB
Objective-C
// RUN: %clang_cc1 -triple x86_64-apple-darwin10 -fobjc-runtime=macosx-fragile-10.5 -emit-llvm -o - %s | FileCheck %s
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// RUN: %clang_cc1 -triple x86_64-apple-darwin10 -emit-llvm -o - %s | FileCheck %s -check-prefix=CHECK-NF
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// Most of this test is apparently just verifying that we don't crash.
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int printf(const char *, ...);
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@interface Root
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@end
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typedef struct {
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int x, y, z[10];
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} MyPoint;
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typedef struct {
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float width, height;
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} MySize;
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@interface A : Root
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+(void) printThisInt: (int) arg0 andThatFloat: (float) arg1 andADouble: (double) arg2 andAPoint: (MyPoint) arg3;
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+(float) returnAFloat;
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+(double) returnADouble;
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+(MyPoint) returnAPoint;
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+(void) printThisSize: (MySize) arg0;
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+(MySize) returnASize;
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-(void) printThisInt: (int) arg0 andThatFloat: (float) arg1 andADouble: (double) arg2 andAPoint: (MyPoint) arg3;
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-(float) returnAFloat;
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-(double) returnADouble;
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-(MyPoint) returnAPoint;
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-(void) printThisSize: (MySize) arg0;
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-(MySize) returnASize;
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@end
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@interface B : A
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@end
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@implementation A
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+(void) printThisInt: (int) arg0 andThatFloat: (float) arg1 andADouble: (double) arg2 andAPoint: (MyPoint) arg3 {
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printf("(CLASS) theInt: %d, theFloat: %f, theDouble: %f, thePoint: { %d, %d }\n",
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arg0, arg1, arg2, arg3.x, arg3.y);
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}
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+(float) returnAFloat {
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return 15.;
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}
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+(double) returnADouble {
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return 25.;
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}
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+(MyPoint) returnAPoint {
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MyPoint x = { 35, 45 };
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return x;
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}
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+(void) printThisSize: (MySize) arg0 {
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printf("(CLASS) theSize: { %f, %f }\n",
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arg0.width, arg0.height);
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}
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+(MySize) returnASize {
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MySize x = { 32, 44 };
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return x;
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}
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-(void) printThisInt: (int) arg0 andThatFloat: (float) arg1 andADouble: (double) arg2 andAPoint: (MyPoint) arg3 {
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printf("theInt: %d, theFloat: %f, theDouble: %f, thePoint: { %d, %d }\n",
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arg0, arg1, arg2, arg3.x, arg3.y);
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}
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-(float) returnAFloat {
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return 10.;
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}
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-(double) returnADouble {
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return 20.;
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}
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-(MyPoint) returnAPoint {
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MyPoint x = { 30, 40 };
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return x;
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}
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-(void) printThisSize: (MySize) arg0 {
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printf("theSize: { %f, %f }\n",
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arg0.width, arg0.height);
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}
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-(MySize) returnASize {
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MySize x = { 22, 34 };
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return x;
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}
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@end
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@implementation B
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+(void) printThisInt: (int) arg0 andThatFloat: (float) arg1 andADouble: (double) arg2 andAPoint: (MyPoint) arg3 {
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arg3.x *= 2;
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arg3.y *= 2;
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[ super printThisInt: arg0*2 andThatFloat: arg1*2 andADouble: arg2*2 andAPoint: arg3 ];
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}
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+(void) printThisSize: (MySize) arg0 {
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arg0.width *= 2;
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arg0.height *= 2;
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[ super printThisSize: arg0 ];
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}
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+(float) returnAFloat {
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return [ super returnAFloat ]*2;
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}
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+(double) returnADouble {
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return [ super returnADouble ]*2;
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}
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+(MyPoint) returnAPoint {
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MyPoint x = [ super returnAPoint ];
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x.x *= 2;
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x.y *= 2;
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return x;
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}
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+(MySize) returnASize {
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MySize x = [ super returnASize ];
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x.width *= 2;
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x.height *= 2;
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return x;
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}
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-(void) printThisInt: (int) arg0 andThatFloat: (float) arg1 andADouble: (double) arg2 andAPoint: (MyPoint) arg3 {
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arg3.x *= 2;
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arg3.y *= 2;
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[ super printThisInt: arg0*2 andThatFloat: arg1*2 andADouble: arg2*2 andAPoint: arg3 ];
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}
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-(void) printThisSize: (MySize) arg0 {
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arg0.width *= 2;
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arg0.height *= 2;
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[ super printThisSize: arg0 ];
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}
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-(float) returnAFloat {
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return [ super returnAFloat ]*2;
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}
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-(double) returnADouble {
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return [ super returnADouble ]*2;
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}
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-(MyPoint) returnAPoint {
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MyPoint x = [ super returnAPoint ];
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x.x *= 2;
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x.y *= 2;
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return x;
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}
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-(MySize) returnASize {
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MySize x = [ super returnASize ];
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x.width *= 2;
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x.height *= 2;
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return x;
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}
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-(const float) returnAConstFloat {
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return 5;
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}
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@end
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// rdar://problem/7854674
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// CHECK: define void @test0([[A:%.*]]*
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// CHECK-NF: define void @test0([[A:%.*]]*
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void test0(A *x) {
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// CHECK: [[X:%.*]] = alloca [[A]]*
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// CHECK-NEXT: [[POINT:%.*]] = alloca [[POINT_T:%.*]],
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// CHECK: [[T0:%.*]] = load [[A]]*, [[A]]** [[X]]
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// CHECK: [[T1:%.*]] = bitcast [[A]]* [[T0]] to i8*
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// CHECK-NEXT: icmp eq i8* [[T1]], null
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// CHECK-NEXT: br i1
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// CHECK: call {{.*}} @objc_msgSend_stret to
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// CHECK-NEXT: br label
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// CHECK: [[T0:%.*]] = bitcast [[POINT_T]]* [[POINT]] to i8*
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// CHECK-NEXT: call void @llvm.memset.p0i8.i64(i8* align 4 [[T0]], i8 0, i64 48, i1 false)
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// CHECK-NEXT: br label
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// CHECK-NF: [[X:%.*]] = alloca [[A]]*
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// CHECK-NF-NEXT: [[POINT:%.*]] = alloca [[POINT_T:%.*]],
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// CHECK-NF: [[T0:%.*]] = load [[A]]*, [[A]]** [[X]]
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// CHECK-NF: [[T1:%.*]] = bitcast [[A]]* [[T0]] to i8*
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// CHECK-NF-NEXT: icmp eq i8* [[T1]], null
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// CHECK-NF-NEXT: br i1
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// CHECK-NF: call {{.*}} @objc_msgSend_stret to
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// CHECK-NF-NEXT: br label
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// CHECK-NF: [[T0:%.*]] = bitcast [[POINT_T]]* [[POINT]] to i8*
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// CHECK-NF-NEXT: call void @llvm.memset.p0i8.i64(i8* align 4 [[T0]], i8 0, i64 48, i1 false)
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// CHECK-NF-NEXT: br label
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MyPoint point = [x returnAPoint];
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}
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