teak-llvm/lldb/source/API/SBQueue.cpp
Michal Gorny ae211ece6a [lldb] [Reproducer] Move SBRegistry registration into declaring files
Move SBRegistry method registrations from SBReproducer.cpp into files
declaring the individual APIs, in order to reduce the memory consumption
during build and improve maintainability.  The current humongous
SBRegistry constructor exhausts all memory on a NetBSD system with 4G
RAM + 4G swap, therefore making it impossible to build LLDB.

Differential Revision: https://reviews.llvm.org/D59427

llvm-svn: 356481
2019-03-19 17:13:13 +00:00

360 lines
9.8 KiB
C++

//===-- SBQueue.cpp ---------------------------------------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#include <inttypes.h>
#include "SBReproducerPrivate.h"
#include "lldb/API/SBQueue.h"
#include "lldb/API/SBProcess.h"
#include "lldb/API/SBQueueItem.h"
#include "lldb/API/SBThread.h"
#include "lldb/Target/Process.h"
#include "lldb/Target/Queue.h"
#include "lldb/Target/QueueItem.h"
#include "lldb/Target/Thread.h"
using namespace lldb;
using namespace lldb_private;
namespace lldb_private {
class QueueImpl {
public:
QueueImpl()
: m_queue_wp(), m_threads(), m_thread_list_fetched(false),
m_pending_items(), m_pending_items_fetched(false) {}
QueueImpl(const lldb::QueueSP &queue_sp)
: m_queue_wp(), m_threads(), m_thread_list_fetched(false),
m_pending_items(), m_pending_items_fetched(false) {
m_queue_wp = queue_sp;
}
QueueImpl(const QueueImpl &rhs) {
if (&rhs == this)
return;
m_queue_wp = rhs.m_queue_wp;
m_threads = rhs.m_threads;
m_thread_list_fetched = rhs.m_thread_list_fetched;
m_pending_items = rhs.m_pending_items;
m_pending_items_fetched = rhs.m_pending_items_fetched;
}
~QueueImpl() {}
bool IsValid() { return m_queue_wp.lock() != NULL; }
void Clear() {
m_queue_wp.reset();
m_thread_list_fetched = false;
m_threads.clear();
m_pending_items_fetched = false;
m_pending_items.clear();
}
void SetQueue(const lldb::QueueSP &queue_sp) {
Clear();
m_queue_wp = queue_sp;
}
lldb::queue_id_t GetQueueID() const {
lldb::queue_id_t result = LLDB_INVALID_QUEUE_ID;
lldb::QueueSP queue_sp = m_queue_wp.lock();
if (queue_sp) {
result = queue_sp->GetID();
}
return result;
}
uint32_t GetIndexID() const {
uint32_t result = LLDB_INVALID_INDEX32;
lldb::QueueSP queue_sp = m_queue_wp.lock();
if (queue_sp) {
result = queue_sp->GetIndexID();
}
return result;
}
const char *GetName() const {
const char *name = NULL;
lldb::QueueSP queue_sp = m_queue_wp.lock();
if (queue_sp.get()) {
name = queue_sp->GetName();
}
return name;
}
void FetchThreads() {
if (!m_thread_list_fetched) {
lldb::QueueSP queue_sp = m_queue_wp.lock();
if (queue_sp) {
Process::StopLocker stop_locker;
if (stop_locker.TryLock(&queue_sp->GetProcess()->GetRunLock())) {
const std::vector<ThreadSP> thread_list(queue_sp->GetThreads());
m_thread_list_fetched = true;
const uint32_t num_threads = thread_list.size();
for (uint32_t idx = 0; idx < num_threads; ++idx) {
ThreadSP thread_sp = thread_list[idx];
if (thread_sp && thread_sp->IsValid()) {
m_threads.push_back(thread_sp);
}
}
}
}
}
}
void FetchItems() {
if (!m_pending_items_fetched) {
QueueSP queue_sp = m_queue_wp.lock();
if (queue_sp) {
Process::StopLocker stop_locker;
if (stop_locker.TryLock(&queue_sp->GetProcess()->GetRunLock())) {
const std::vector<QueueItemSP> queue_items(
queue_sp->GetPendingItems());
m_pending_items_fetched = true;
const uint32_t num_pending_items = queue_items.size();
for (uint32_t idx = 0; idx < num_pending_items; ++idx) {
QueueItemSP item = queue_items[idx];
if (item && item->IsValid()) {
m_pending_items.push_back(item);
}
}
}
}
}
}
uint32_t GetNumThreads() {
uint32_t result = 0;
FetchThreads();
if (m_thread_list_fetched) {
result = m_threads.size();
}
return result;
}
lldb::SBThread GetThreadAtIndex(uint32_t idx) {
FetchThreads();
SBThread sb_thread;
QueueSP queue_sp = m_queue_wp.lock();
if (queue_sp && idx < m_threads.size()) {
ProcessSP process_sp = queue_sp->GetProcess();
if (process_sp) {
ThreadSP thread_sp = m_threads[idx].lock();
if (thread_sp) {
sb_thread.SetThread(thread_sp);
}
}
}
return sb_thread;
}
uint32_t GetNumPendingItems() {
uint32_t result = 0;
QueueSP queue_sp = m_queue_wp.lock();
if (!m_pending_items_fetched && queue_sp) {
result = queue_sp->GetNumPendingWorkItems();
} else {
result = m_pending_items.size();
}
return result;
}
lldb::SBQueueItem GetPendingItemAtIndex(uint32_t idx) {
SBQueueItem result;
FetchItems();
if (m_pending_items_fetched && idx < m_pending_items.size()) {
result.SetQueueItem(m_pending_items[idx]);
}
return result;
}
uint32_t GetNumRunningItems() {
uint32_t result = 0;
QueueSP queue_sp = m_queue_wp.lock();
if (queue_sp)
result = queue_sp->GetNumRunningWorkItems();
return result;
}
lldb::SBProcess GetProcess() {
SBProcess result;
QueueSP queue_sp = m_queue_wp.lock();
if (queue_sp) {
result.SetSP(queue_sp->GetProcess());
}
return result;
}
lldb::QueueKind GetKind() {
lldb::QueueKind kind = eQueueKindUnknown;
QueueSP queue_sp = m_queue_wp.lock();
if (queue_sp)
kind = queue_sp->GetKind();
return kind;
}
private:
lldb::QueueWP m_queue_wp;
std::vector<lldb::ThreadWP>
m_threads; // threads currently executing this queue's items
bool
m_thread_list_fetched; // have we tried to fetch the threads list already?
std::vector<lldb::QueueItemSP> m_pending_items; // items currently enqueued
bool m_pending_items_fetched; // have we tried to fetch the item list already?
};
}
SBQueue::SBQueue() : m_opaque_sp(new QueueImpl()) {
LLDB_RECORD_CONSTRUCTOR_NO_ARGS(SBQueue);
}
SBQueue::SBQueue(const QueueSP &queue_sp)
: m_opaque_sp(new QueueImpl(queue_sp)) {
LLDB_RECORD_CONSTRUCTOR(SBQueue, (const lldb::QueueSP &), queue_sp);
}
SBQueue::SBQueue(const SBQueue &rhs) {
LLDB_RECORD_CONSTRUCTOR(SBQueue, (const lldb::SBQueue &), rhs);
if (&rhs == this)
return;
m_opaque_sp = rhs.m_opaque_sp;
}
const lldb::SBQueue &SBQueue::operator=(const lldb::SBQueue &rhs) {
LLDB_RECORD_METHOD(const lldb::SBQueue &,
SBQueue, operator=,(const lldb::SBQueue &), rhs);
m_opaque_sp = rhs.m_opaque_sp;
return *this;
}
SBQueue::~SBQueue() {}
bool SBQueue::IsValid() const {
LLDB_RECORD_METHOD_CONST_NO_ARGS(bool, SBQueue, IsValid);
return this->operator bool();
}
SBQueue::operator bool() const {
LLDB_RECORD_METHOD_CONST_NO_ARGS(bool, SBQueue, operator bool);
return m_opaque_sp->IsValid();
}
void SBQueue::Clear() {
LLDB_RECORD_METHOD_NO_ARGS(void, SBQueue, Clear);
m_opaque_sp->Clear();
}
void SBQueue::SetQueue(const QueueSP &queue_sp) {
m_opaque_sp->SetQueue(queue_sp);
}
lldb::queue_id_t SBQueue::GetQueueID() const {
LLDB_RECORD_METHOD_CONST_NO_ARGS(lldb::queue_id_t, SBQueue, GetQueueID);
return m_opaque_sp->GetQueueID();
}
uint32_t SBQueue::GetIndexID() const {
LLDB_RECORD_METHOD_CONST_NO_ARGS(uint32_t, SBQueue, GetIndexID);
uint32_t index_id = m_opaque_sp->GetIndexID();
return index_id;
}
const char *SBQueue::GetName() const {
LLDB_RECORD_METHOD_CONST_NO_ARGS(const char *, SBQueue, GetName);
return m_opaque_sp->GetName();
}
uint32_t SBQueue::GetNumThreads() {
LLDB_RECORD_METHOD_NO_ARGS(uint32_t, SBQueue, GetNumThreads);
return m_opaque_sp->GetNumThreads();
}
SBThread SBQueue::GetThreadAtIndex(uint32_t idx) {
LLDB_RECORD_METHOD(lldb::SBThread, SBQueue, GetThreadAtIndex, (uint32_t),
idx);
SBThread th = m_opaque_sp->GetThreadAtIndex(idx);
return LLDB_RECORD_RESULT(th);
}
uint32_t SBQueue::GetNumPendingItems() {
LLDB_RECORD_METHOD_NO_ARGS(uint32_t, SBQueue, GetNumPendingItems);
return m_opaque_sp->GetNumPendingItems();
}
SBQueueItem SBQueue::GetPendingItemAtIndex(uint32_t idx) {
LLDB_RECORD_METHOD(lldb::SBQueueItem, SBQueue, GetPendingItemAtIndex,
(uint32_t), idx);
return LLDB_RECORD_RESULT(m_opaque_sp->GetPendingItemAtIndex(idx));
}
uint32_t SBQueue::GetNumRunningItems() {
LLDB_RECORD_METHOD_NO_ARGS(uint32_t, SBQueue, GetNumRunningItems);
return m_opaque_sp->GetNumRunningItems();
}
SBProcess SBQueue::GetProcess() {
LLDB_RECORD_METHOD_NO_ARGS(lldb::SBProcess, SBQueue, GetProcess);
return LLDB_RECORD_RESULT(m_opaque_sp->GetProcess());
}
lldb::QueueKind SBQueue::GetKind() {
LLDB_RECORD_METHOD_NO_ARGS(lldb::QueueKind, SBQueue, GetKind);
return m_opaque_sp->GetKind();
}
namespace lldb_private {
namespace repro {
template <>
void RegisterMethods<SBQueue>(Registry &R) {
LLDB_REGISTER_CONSTRUCTOR(SBQueue, ());
LLDB_REGISTER_CONSTRUCTOR(SBQueue, (const lldb::QueueSP &));
LLDB_REGISTER_CONSTRUCTOR(SBQueue, (const lldb::SBQueue &));
LLDB_REGISTER_METHOD(const lldb::SBQueue &,
SBQueue, operator=,(const lldb::SBQueue &));
LLDB_REGISTER_METHOD_CONST(bool, SBQueue, IsValid, ());
LLDB_REGISTER_METHOD_CONST(bool, SBQueue, operator bool, ());
LLDB_REGISTER_METHOD(void, SBQueue, Clear, ());
LLDB_REGISTER_METHOD_CONST(lldb::queue_id_t, SBQueue, GetQueueID, ());
LLDB_REGISTER_METHOD_CONST(uint32_t, SBQueue, GetIndexID, ());
LLDB_REGISTER_METHOD_CONST(const char *, SBQueue, GetName, ());
LLDB_REGISTER_METHOD(uint32_t, SBQueue, GetNumThreads, ());
LLDB_REGISTER_METHOD(lldb::SBThread, SBQueue, GetThreadAtIndex, (uint32_t));
LLDB_REGISTER_METHOD(uint32_t, SBQueue, GetNumPendingItems, ());
LLDB_REGISTER_METHOD(lldb::SBQueueItem, SBQueue, GetPendingItemAtIndex,
(uint32_t));
LLDB_REGISTER_METHOD(uint32_t, SBQueue, GetNumRunningItems, ());
LLDB_REGISTER_METHOD(lldb::SBProcess, SBQueue, GetProcess, ());
LLDB_REGISTER_METHOD(lldb::QueueKind, SBQueue, GetKind, ());
}
}
}