teak-llvm/lldb/source/Core/ValueObjectCast.cpp
Zachary Turner 97206d5727 Rename Error -> Status.
This renames the LLDB error class to Status, as discussed
on the lldb-dev mailing list.

A change of this magnitude cannot easily be done without
find and replace, but that has potential to catch unwanted
occurrences of common strings such as "Error".  Every effort
was made to find all the obvious things such as the word "Error"
appearing in a string, etc, but it's possible there are still
some lingering occurences left around.  Hopefully nothing too
serious.

llvm-svn: 302872
2017-05-12 04:51:55 +00:00

94 lines
3.2 KiB
C++

//===-- ValueObjectCast.cpp -------------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "lldb/Core/ValueObjectCast.h"
#include "lldb/Core/Scalar.h" // for operator!=, Scalar
#include "lldb/Core/Value.h"
#include "lldb/Core/ValueObject.h"
#include "lldb/Symbol/CompilerType.h"
#include "lldb/Target/ExecutionContext.h"
#include "lldb/Utility/Status.h" // for Status
namespace lldb_private {
class ConstString;
}
using namespace lldb_private;
lldb::ValueObjectSP ValueObjectCast::Create(ValueObject &parent,
const ConstString &name,
const CompilerType &cast_type) {
ValueObjectCast *cast_valobj_ptr =
new ValueObjectCast(parent, name, cast_type);
return cast_valobj_ptr->GetSP();
}
ValueObjectCast::ValueObjectCast(ValueObject &parent, const ConstString &name,
const CompilerType &cast_type)
: ValueObject(parent), m_cast_type(cast_type) {
SetName(name);
// m_value.SetContext (Value::eContextTypeClangType,
// cast_type.GetOpaqueQualType());
m_value.SetCompilerType(cast_type);
}
ValueObjectCast::~ValueObjectCast() {}
CompilerType ValueObjectCast::GetCompilerTypeImpl() { return m_cast_type; }
size_t ValueObjectCast::CalculateNumChildren(uint32_t max) {
auto children_count = GetCompilerType().GetNumChildren(true);
return children_count <= max ? children_count : max;
}
uint64_t ValueObjectCast::GetByteSize() {
ExecutionContext exe_ctx(GetExecutionContextRef());
return m_value.GetValueByteSize(nullptr, &exe_ctx);
}
lldb::ValueType ValueObjectCast::GetValueType() const {
// Let our parent answer global, local, argument, etc...
return m_parent->GetValueType();
}
bool ValueObjectCast::UpdateValue() {
SetValueIsValid(false);
m_error.Clear();
if (m_parent->UpdateValueIfNeeded(false)) {
Value old_value(m_value);
m_update_point.SetUpdated();
m_value = m_parent->GetValue();
CompilerType compiler_type(GetCompilerType());
// m_value.SetContext (Value::eContextTypeClangType, compiler_type);
m_value.SetCompilerType(compiler_type);
SetAddressTypeOfChildren(m_parent->GetAddressTypeOfChildren());
if (!CanProvideValue()) {
// this value object represents an aggregate type whose
// children have values, but this object does not. So we
// say we are changed if our location has changed.
SetValueDidChange(m_value.GetValueType() != old_value.GetValueType() ||
m_value.GetScalar() != old_value.GetScalar());
}
ExecutionContext exe_ctx(GetExecutionContextRef());
m_error = m_value.GetValueAsData(&exe_ctx, m_data, 0, GetModule().get());
SetValueDidChange(m_parent->GetValueDidChange());
return true;
}
// The dynamic value failed to get an error, pass the error along
if (m_error.Success() && m_parent->GetError().Fail())
m_error = m_parent->GetError();
SetValueIsValid(false);
return false;
}
bool ValueObjectCast::IsInScope() { return m_parent->IsInScope(); }