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https://github.com/Gericom/teak-llvm.git
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There are two bugs here. The first is that MSVC and clang-cl emit their bss section under the name '.data' instead of '.bss' but with the size and file offset set to 0. ObjectFilePECOFF didn't handle this, and would only recognize a section as bss if it was actually called '.bss'. The effect of this is that if we tried to print the value of a variable that lived in BSS we would fail. The second bug is that ValueObjectVariable was only returning the forward type, which is insufficient to print the value of an enum. So we bump this up to the layout type. Differential Revision: https://reviews.llvm.org/D54241 llvm-svn: 346430
385 lines
14 KiB
C++
385 lines
14 KiB
C++
//===-- ValueObjectVariable.cpp ---------------------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#include "lldb/Core/ValueObjectVariable.h"
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#include "lldb/Core/Address.h" // for Address
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#include "lldb/Core/AddressRange.h" // for AddressRange
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#include "lldb/Core/Module.h"
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#include "lldb/Core/Value.h"
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#include "lldb/Expression/DWARFExpression.h" // for DWARFExpression
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#include "lldb/Symbol/Declaration.h" // for Declaration
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#include "lldb/Symbol/Function.h"
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#include "lldb/Symbol/ObjectFile.h"
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#include "lldb/Symbol/SymbolContext.h"
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#include "lldb/Symbol/SymbolContextScope.h"
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#include "lldb/Symbol/Type.h"
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#include "lldb/Symbol/Variable.h"
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#include "lldb/Target/ExecutionContext.h"
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#include "lldb/Target/Process.h"
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#include "lldb/Target/RegisterContext.h"
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#include "lldb/Target/Target.h"
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#include "lldb/Utility/DataExtractor.h" // for DataExtractor
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#include "lldb/Utility/RegisterValue.h"
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#include "lldb/Utility/Scalar.h" // for Scalar, operator!=
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#include "lldb/Utility/Status.h" // for Status
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#include "lldb/lldb-private-enumerations.h" // for AddressType::eAddressTy...
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#include "lldb/lldb-types.h" // for addr_t
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#include "llvm/ADT/StringRef.h" // for StringRef
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#include <assert.h> // for assert
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#include <memory> // for shared_ptr
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namespace lldb_private {
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class ExecutionContextScope;
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}
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namespace lldb_private {
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class StackFrame;
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}
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namespace lldb_private {
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struct RegisterInfo;
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}
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using namespace lldb_private;
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lldb::ValueObjectSP
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ValueObjectVariable::Create(ExecutionContextScope *exe_scope,
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const lldb::VariableSP &var_sp) {
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return (new ValueObjectVariable(exe_scope, var_sp))->GetSP();
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}
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ValueObjectVariable::ValueObjectVariable(ExecutionContextScope *exe_scope,
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const lldb::VariableSP &var_sp)
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: ValueObject(exe_scope), m_variable_sp(var_sp) {
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// Do not attempt to construct one of these objects with no variable!
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assert(m_variable_sp.get() != NULL);
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m_name = var_sp->GetName();
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}
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ValueObjectVariable::~ValueObjectVariable() {}
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CompilerType ValueObjectVariable::GetCompilerTypeImpl() {
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Type *var_type = m_variable_sp->GetType();
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if (!var_type)
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return CompilerType();
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// It's important to return the layout type here. If we have an enum then the
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// symbol file plugin may have decided to complete it lazily, in which case a
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// forward type won't be sufficient to display the variable. On the other
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// hand, if we have a pointer to a class type, then getting the full type will
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// resolve the class type, which is too much. The layout type is both
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// necessary and sufficient.
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return var_type->GetLayoutCompilerType();
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}
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ConstString ValueObjectVariable::GetTypeName() {
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Type *var_type = m_variable_sp->GetType();
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if (var_type)
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return var_type->GetName();
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return ConstString();
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}
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ConstString ValueObjectVariable::GetDisplayTypeName() {
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Type *var_type = m_variable_sp->GetType();
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if (var_type)
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return var_type->GetForwardCompilerType().GetDisplayTypeName();
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return ConstString();
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}
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ConstString ValueObjectVariable::GetQualifiedTypeName() {
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Type *var_type = m_variable_sp->GetType();
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if (var_type)
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return var_type->GetQualifiedName();
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return ConstString();
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}
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size_t ValueObjectVariable::CalculateNumChildren(uint32_t max) {
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CompilerType type(GetCompilerType());
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if (!type.IsValid())
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return 0;
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ExecutionContext exe_ctx(GetExecutionContextRef());
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const bool omit_empty_base_classes = true;
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auto child_count = type.GetNumChildren(omit_empty_base_classes, &exe_ctx);
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return child_count <= max ? child_count : max;
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}
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uint64_t ValueObjectVariable::GetByteSize() {
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ExecutionContext exe_ctx(GetExecutionContextRef());
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CompilerType type(GetCompilerType());
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if (!type.IsValid())
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return 0;
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return type.GetByteSize(exe_ctx.GetBestExecutionContextScope());
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}
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lldb::ValueType ValueObjectVariable::GetValueType() const {
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if (m_variable_sp)
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return m_variable_sp->GetScope();
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return lldb::eValueTypeInvalid;
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}
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bool ValueObjectVariable::UpdateValue() {
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SetValueIsValid(false);
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m_error.Clear();
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Variable *variable = m_variable_sp.get();
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DWARFExpression &expr = variable->LocationExpression();
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if (variable->GetLocationIsConstantValueData()) {
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// expr doesn't contain DWARF bytes, it contains the constant variable
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// value bytes themselves...
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if (expr.GetExpressionData(m_data))
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m_value.SetContext(Value::eContextTypeVariable, variable);
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else
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m_error.SetErrorString("empty constant data");
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// constant bytes can't be edited - sorry
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m_resolved_value.SetContext(Value::eContextTypeInvalid, NULL);
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} else {
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lldb::addr_t loclist_base_load_addr = LLDB_INVALID_ADDRESS;
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ExecutionContext exe_ctx(GetExecutionContextRef());
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Target *target = exe_ctx.GetTargetPtr();
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if (target) {
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m_data.SetByteOrder(target->GetArchitecture().GetByteOrder());
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m_data.SetAddressByteSize(target->GetArchitecture().GetAddressByteSize());
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}
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if (expr.IsLocationList()) {
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SymbolContext sc;
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variable->CalculateSymbolContext(&sc);
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if (sc.function)
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loclist_base_load_addr =
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sc.function->GetAddressRange().GetBaseAddress().GetLoadAddress(
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target);
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}
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Value old_value(m_value);
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if (expr.Evaluate(&exe_ctx, nullptr, loclist_base_load_addr, nullptr,
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nullptr, m_value, &m_error)) {
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m_resolved_value = m_value;
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m_value.SetContext(Value::eContextTypeVariable, variable);
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CompilerType compiler_type = GetCompilerType();
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if (compiler_type.IsValid())
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m_value.SetCompilerType(compiler_type);
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Value::ValueType value_type = m_value.GetValueType();
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Process *process = exe_ctx.GetProcessPtr();
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const bool process_is_alive = process && process->IsAlive();
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const uint32_t type_info = compiler_type.GetTypeInfo();
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const bool is_pointer_or_ref =
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(type_info & (lldb::eTypeIsPointer | lldb::eTypeIsReference)) != 0;
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switch (value_type) {
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case Value::eValueTypeFileAddress:
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// If this type is a pointer, then its children will be considered load
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// addresses if the pointer or reference is dereferenced, but only if
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// the process is alive.
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//
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// There could be global variables like in the following code:
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// struct LinkedListNode { Foo* foo; LinkedListNode* next; };
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// Foo g_foo1;
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// Foo g_foo2;
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// LinkedListNode g_second_node = { &g_foo2, NULL };
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// LinkedListNode g_first_node = { &g_foo1, &g_second_node };
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//
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// When we aren't running, we should be able to look at these variables
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// using the "target variable" command. Children of the "g_first_node"
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// always will be of the same address type as the parent. But children
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// of the "next" member of LinkedListNode will become load addresses if
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// we have a live process, or remain what a file address if it what a
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// file address.
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if (process_is_alive && is_pointer_or_ref)
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SetAddressTypeOfChildren(eAddressTypeLoad);
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else
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SetAddressTypeOfChildren(eAddressTypeFile);
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break;
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case Value::eValueTypeHostAddress:
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// Same as above for load addresses, except children of pointer or refs
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// are always load addresses. Host addresses are used to store freeze
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// dried variables. If this type is a struct, the entire struct
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// contents will be copied into the heap of the
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// LLDB process, but we do not currently follow any pointers.
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if (is_pointer_or_ref)
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SetAddressTypeOfChildren(eAddressTypeLoad);
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else
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SetAddressTypeOfChildren(eAddressTypeHost);
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break;
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case Value::eValueTypeLoadAddress:
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case Value::eValueTypeScalar:
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case Value::eValueTypeVector:
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SetAddressTypeOfChildren(eAddressTypeLoad);
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break;
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}
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switch (value_type) {
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case Value::eValueTypeVector:
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// fall through
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case Value::eValueTypeScalar:
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// The variable value is in the Scalar value inside the m_value. We can
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// point our m_data right to it.
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m_error =
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m_value.GetValueAsData(&exe_ctx, m_data, 0, GetModule().get());
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break;
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case Value::eValueTypeFileAddress:
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case Value::eValueTypeLoadAddress:
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case Value::eValueTypeHostAddress:
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// The DWARF expression result was an address in the inferior process.
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// If this variable is an aggregate type, we just need the address as
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// the main value as all child variable objects will rely upon this
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// location and add an offset and then read their own values as needed.
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// If this variable is a simple type, we read all data for it into
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// m_data. Make sure this type has a value before we try and read it
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// If we have a file address, convert it to a load address if we can.
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if (value_type == Value::eValueTypeFileAddress && process_is_alive)
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m_value.ConvertToLoadAddress(GetModule().get(), target);
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if (!CanProvideValue()) {
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// this value object represents an aggregate type whose children have
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// values, but this object does not. So we say we are changed if our
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// location has changed.
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SetValueDidChange(value_type != old_value.GetValueType() ||
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m_value.GetScalar() != old_value.GetScalar());
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} else {
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// Copy the Value and set the context to use our Variable so it can
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// extract read its value into m_data appropriately
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Value value(m_value);
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value.SetContext(Value::eContextTypeVariable, variable);
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m_error =
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value.GetValueAsData(&exe_ctx, m_data, 0, GetModule().get());
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SetValueDidChange(value_type != old_value.GetValueType() ||
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m_value.GetScalar() != old_value.GetScalar());
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}
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break;
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}
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SetValueIsValid(m_error.Success());
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} else {
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// could not find location, won't allow editing
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m_resolved_value.SetContext(Value::eContextTypeInvalid, NULL);
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}
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}
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return m_error.Success();
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}
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bool ValueObjectVariable::IsInScope() {
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const ExecutionContextRef &exe_ctx_ref = GetExecutionContextRef();
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if (exe_ctx_ref.HasFrameRef()) {
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ExecutionContext exe_ctx(exe_ctx_ref);
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StackFrame *frame = exe_ctx.GetFramePtr();
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if (frame) {
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return m_variable_sp->IsInScope(frame);
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} else {
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// This ValueObject had a frame at one time, but now we can't locate it,
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// so return false since we probably aren't in scope.
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return false;
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}
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}
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// We have a variable that wasn't tied to a frame, which means it is a global
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// and is always in scope.
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return true;
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}
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lldb::ModuleSP ValueObjectVariable::GetModule() {
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if (m_variable_sp) {
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SymbolContextScope *sc_scope = m_variable_sp->GetSymbolContextScope();
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if (sc_scope) {
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return sc_scope->CalculateSymbolContextModule();
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}
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}
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return lldb::ModuleSP();
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}
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SymbolContextScope *ValueObjectVariable::GetSymbolContextScope() {
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if (m_variable_sp)
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return m_variable_sp->GetSymbolContextScope();
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return NULL;
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}
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bool ValueObjectVariable::GetDeclaration(Declaration &decl) {
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if (m_variable_sp) {
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decl = m_variable_sp->GetDeclaration();
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return true;
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}
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return false;
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}
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const char *ValueObjectVariable::GetLocationAsCString() {
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if (m_resolved_value.GetContextType() == Value::eContextTypeRegisterInfo)
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return GetLocationAsCStringImpl(m_resolved_value, m_data);
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else
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return ValueObject::GetLocationAsCString();
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}
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bool ValueObjectVariable::SetValueFromCString(const char *value_str,
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Status &error) {
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if (!UpdateValueIfNeeded()) {
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error.SetErrorString("unable to update value before writing");
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return false;
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}
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if (m_resolved_value.GetContextType() == Value::eContextTypeRegisterInfo) {
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RegisterInfo *reg_info = m_resolved_value.GetRegisterInfo();
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ExecutionContext exe_ctx(GetExecutionContextRef());
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RegisterContext *reg_ctx = exe_ctx.GetRegisterContext();
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RegisterValue reg_value;
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if (!reg_info || !reg_ctx) {
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error.SetErrorString("unable to retrieve register info");
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return false;
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}
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error = reg_value.SetValueFromString(reg_info, llvm::StringRef(value_str));
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if (error.Fail())
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return false;
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if (reg_ctx->WriteRegister(reg_info, reg_value)) {
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SetNeedsUpdate();
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return true;
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} else {
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error.SetErrorString("unable to write back to register");
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return false;
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}
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} else
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return ValueObject::SetValueFromCString(value_str, error);
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}
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bool ValueObjectVariable::SetData(DataExtractor &data, Status &error) {
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if (!UpdateValueIfNeeded()) {
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error.SetErrorString("unable to update value before writing");
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return false;
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}
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if (m_resolved_value.GetContextType() == Value::eContextTypeRegisterInfo) {
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RegisterInfo *reg_info = m_resolved_value.GetRegisterInfo();
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ExecutionContext exe_ctx(GetExecutionContextRef());
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RegisterContext *reg_ctx = exe_ctx.GetRegisterContext();
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RegisterValue reg_value;
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if (!reg_info || !reg_ctx) {
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error.SetErrorString("unable to retrieve register info");
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return false;
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}
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error = reg_value.SetValueFromData(reg_info, data, 0, true);
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if (error.Fail())
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return false;
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if (reg_ctx->WriteRegister(reg_info, reg_value)) {
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SetNeedsUpdate();
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return true;
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} else {
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error.SetErrorString("unable to write back to register");
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return false;
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}
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} else
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return ValueObject::SetData(data, error);
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}
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