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the CommandInterpreter where it was always being used. Make sure that Modules can track their object file offsets correctly to allow opening of sub object files (like the "__commpage" on darwin). Modified the Platforms to be able to launch processes. The first part of this move is the platform soon will become the entity that launches your program and when it does, it uses a new ProcessLaunchInfo class which encapsulates all process launching settings. This simplifies the internal APIs needed for launching. I want to slowly phase out process launching from the process classes, so for now we can still launch just as we used to, but eventually the platform is the object that should do the launching. Modified the Host::LaunchProcess in the MacOSX Host.mm to correctly be able to launch processes with all of the new eLaunchFlag settings. Modified any code that was manually launching processes to use the Host::LaunchProcess functions. Fixed an issue where lldb_private::Args had implicitly defined copy constructors that could do the wrong thing. This has now been fixed by adding an appropriate copy constructor and assignment operator. Make sure we don't add empty ModuleSP entries to a module list. Fixed the commpage module creation on MacOSX, but we still need to train the MacOSX dynamic loader to not get rid of it when it doesn't have an entry in the all image infos. Abstracted many more calls from in ProcessGDBRemote down into the GDBRemoteCommunicationClient subclass to make the classes cleaner and more efficient. Fixed the default iOS ARM register context to be correct and also added support for targets that don't support the qThreadStopInfo packet by selecting the current thread (only if needed) and then sending a stop reply packet. Debugserver can now start up with a --unix-socket (-u for short) and can then bind to port zero and send the port it bound to to a listening process on the other end. This allows the GDB remote platform to spawn new GDB server instances (debugserver) to allow platform debugging. llvm-svn: 129351
371 lines
11 KiB
C++
371 lines
11 KiB
C++
//===-- ProcessGDBRemote.h --------------------------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#ifndef liblldb_ProcessGDBRemote_h_
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#define liblldb_ProcessGDBRemote_h_
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// C Includes
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// C++ Includes
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#include <list>
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#include <vector>
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// Other libraries and framework includes
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#include "lldb/Core/ArchSpec.h"
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#include "lldb/Core/Broadcaster.h"
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#include "lldb/Core/Error.h"
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#include "lldb/Core/InputReader.h"
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#include "lldb/Core/StreamString.h"
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#include "lldb/Core/StringList.h"
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#include "lldb/Core/ThreadSafeValue.h"
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#include "lldb/Target/Process.h"
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#include "lldb/Target/Thread.h"
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#include "GDBRemoteCommunicationClient.h"
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#include "Utility/StringExtractor.h"
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#include "GDBRemoteRegisterContext.h"
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class ThreadGDBRemote;
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class ProcessGDBRemote : public lldb_private::Process
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{
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public:
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//------------------------------------------------------------------
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// Constructors and Destructors
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//------------------------------------------------------------------
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static Process*
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CreateInstance (lldb_private::Target& target, lldb_private::Listener &listener);
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static void
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Initialize();
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static void
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Terminate();
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static const char *
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GetPluginNameStatic();
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static const char *
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GetPluginDescriptionStatic();
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//------------------------------------------------------------------
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// Constructors and Destructors
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//------------------------------------------------------------------
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ProcessGDBRemote(lldb_private::Target& target, lldb_private::Listener &listener);
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virtual
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~ProcessGDBRemote();
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//------------------------------------------------------------------
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// Check if a given Process
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//------------------------------------------------------------------
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virtual bool
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CanDebug (lldb_private::Target &target);
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// virtual uint32_t
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// ListProcessesMatchingName (const char *name, lldb_private::StringList &matches, std::vector<lldb::pid_t> &pids);
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//------------------------------------------------------------------
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// Creating a new process, or attaching to an existing one
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//------------------------------------------------------------------
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virtual lldb_private::Error
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WillLaunch (lldb_private::Module* module);
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virtual lldb_private::Error
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DoLaunch (lldb_private::Module* module,
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char const *argv[], // Can be NULL
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char const *envp[], // Can be NULL
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uint32_t flags,
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const char *stdin_path, // Can be NULL
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const char *stdout_path, // Can be NULL
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const char *stderr_path, // Can be NULL
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const char *working_dir); // Can be NULL
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virtual void
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DidLaunch ();
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virtual lldb_private::Error
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WillAttachToProcessWithID (lldb::pid_t pid);
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virtual lldb_private::Error
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WillAttachToProcessWithName (const char *process_name, bool wait_for_launch);
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virtual lldb_private::Error
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DoConnectRemote (const char *remote_url);
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lldb_private::Error
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WillLaunchOrAttach ();
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virtual lldb_private::Error
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DoAttachToProcessWithID (lldb::pid_t pid);
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virtual lldb_private::Error
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DoAttachToProcessWithName (const char *process_name, bool wait_for_launch);
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virtual void
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DidAttach ();
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//------------------------------------------------------------------
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// PluginInterface protocol
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//------------------------------------------------------------------
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virtual const char *
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GetPluginName();
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virtual const char *
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GetShortPluginName();
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virtual uint32_t
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GetPluginVersion();
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//------------------------------------------------------------------
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// Process Control
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//------------------------------------------------------------------
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virtual lldb_private::Error
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WillResume ();
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virtual lldb_private::Error
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DoResume ();
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virtual lldb_private::Error
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DoHalt (bool &caused_stop);
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virtual lldb_private::Error
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WillDetach ();
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virtual lldb_private::Error
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DoDetach ();
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virtual lldb_private::Error
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DoSignal (int signal);
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virtual lldb_private::Error
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DoDestroy ();
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virtual void
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RefreshStateAfterStop();
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//------------------------------------------------------------------
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// Process Queries
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//------------------------------------------------------------------
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virtual bool
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IsAlive ();
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virtual lldb::addr_t
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GetImageInfoAddress();
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//------------------------------------------------------------------
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// Process Memory
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//------------------------------------------------------------------
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virtual size_t
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DoReadMemory (lldb::addr_t addr, void *buf, size_t size, lldb_private::Error &error);
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virtual size_t
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DoWriteMemory (lldb::addr_t addr, const void *buf, size_t size, lldb_private::Error &error);
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virtual lldb::addr_t
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DoAllocateMemory (size_t size, uint32_t permissions, lldb_private::Error &error);
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virtual lldb_private::Error
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DoDeallocateMemory (lldb::addr_t ptr);
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//------------------------------------------------------------------
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// Process STDIO
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//------------------------------------------------------------------
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virtual size_t
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GetSTDOUT (char *buf, size_t buf_size, lldb_private::Error &error);
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virtual size_t
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GetSTDERR (char *buf, size_t buf_size, lldb_private::Error &error);
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virtual size_t
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PutSTDIN (const char *buf, size_t buf_size, lldb_private::Error &error);
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//----------------------------------------------------------------------
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// Process Breakpoints
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//----------------------------------------------------------------------
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virtual lldb_private::Error
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EnableBreakpoint (lldb_private::BreakpointSite *bp_site);
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virtual lldb_private::Error
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DisableBreakpoint (lldb_private::BreakpointSite *bp_site);
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//----------------------------------------------------------------------
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// Process Watchpoints
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//----------------------------------------------------------------------
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virtual lldb_private::Error
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EnableWatchpoint (lldb_private::WatchpointLocation *wp_loc);
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virtual lldb_private::Error
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DisableWatchpoint (lldb_private::WatchpointLocation *wp_loc);
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virtual bool
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StartNoticingNewThreads();
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virtual bool
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StopNoticingNewThreads();
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protected:
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friend class ThreadGDBRemote;
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friend class GDBRemoteCommunicationClient;
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friend class GDBRemoteRegisterContext;
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//----------------------------------------------------------------------
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// Accessors
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//----------------------------------------------------------------------
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bool
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IsRunning ( lldb::StateType state )
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{
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return state == lldb::eStateRunning || IsStepping(state);
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}
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bool
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IsStepping ( lldb::StateType state)
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{
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return state == lldb::eStateStepping;
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}
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bool
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CanResume ( lldb::StateType state)
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{
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return state == lldb::eStateStopped;
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}
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bool
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HasExited (lldb::StateType state)
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{
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return state == lldb::eStateExited;
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}
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bool
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ProcessIDIsValid ( ) const;
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// static void
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// STDIOReadThreadBytesReceived (void *baton, const void *src, size_t src_len);
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// void
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// AppendSTDOUT (const char* s, size_t len);
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void
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Clear ( );
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lldb_private::Flags &
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GetFlags ()
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{
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return m_flags;
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}
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const lldb_private::Flags &
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GetFlags () const
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{
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return m_flags;
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}
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uint32_t
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UpdateThreadListIfNeeded ();
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lldb_private::Error
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StartDebugserverProcess (const char *debugserver_url);
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void
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KillDebugserverProcess ();
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void
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BuildDynamicRegisterInfo (bool force);
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GDBRemoteCommunicationClient &
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GetGDBRemote()
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{
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return m_gdb_comm;
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}
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//------------------------------------------------------------------
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/// Broadcaster event bits definitions.
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//------------------------------------------------------------------
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enum
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{
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eBroadcastBitAsyncContinue = (1 << 0),
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eBroadcastBitAsyncThreadShouldExit = (1 << 1)
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};
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lldb_private::Flags m_flags; // Process specific flags (see eFlags enums)
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lldb_private::Mutex m_stdio_mutex; // Multithreaded protection for stdio
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GDBRemoteCommunicationClient m_gdb_comm;
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lldb::pid_t m_debugserver_pid;
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lldb::thread_t m_debugserver_thread;
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StringExtractor m_last_stop_packet;
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GDBRemoteDynamicRegisterInfo m_register_info;
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lldb_private::Broadcaster m_async_broadcaster;
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lldb::thread_t m_async_thread;
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typedef std::vector<lldb::tid_t> tid_collection;
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typedef std::vector< std::pair<lldb::tid_t,int> > tid_sig_collection;
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tid_collection m_continue_c_tids; // 'c' for continue
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tid_sig_collection m_continue_C_tids; // 'C' for continue with signal
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tid_collection m_continue_s_tids; // 's' for step
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tid_sig_collection m_continue_S_tids; // 'S' for step with signal
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lldb::addr_t m_dispatch_queue_offsets_addr;
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size_t m_max_memory_size; // The maximum number of bytes to read/write when reading and writing memory
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bool m_waiting_for_attach;
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bool m_local_debugserver; // Is the debugserver process we are talking to local or on another machine.
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std::vector<lldb::user_id_t> m_thread_observation_bps;
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bool
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StartAsyncThread ();
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void
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StopAsyncThread ();
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static void *
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AsyncThread (void *arg);
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static bool
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MonitorDebugserverProcess (void *callback_baton,
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lldb::pid_t pid,
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int signo, // Zero for no signal
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int exit_status); // Exit value of process if signal is zero
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lldb::StateType
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SetThreadStopInfo (StringExtractor& stop_packet);
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void
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DidLaunchOrAttach ();
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lldb_private::Error
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ConnectToDebugserver (const char *host_port);
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const char *
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GetDispatchQueueNameForThread (lldb::addr_t thread_dispatch_qaddr,
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std::string &dispatch_queue_name);
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static size_t
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AttachInputReaderCallback (void *baton,
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lldb_private::InputReader *reader,
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lldb::InputReaderAction notification,
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const char *bytes,
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size_t bytes_len);
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lldb_private::Error
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InterruptIfRunning (bool discard_thread_plans,
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bool catch_stop_event,
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lldb::EventSP &stop_event_sp);
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private:
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//------------------------------------------------------------------
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// For ProcessGDBRemote only
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//------------------------------------------------------------------
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static bool
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NewThreadNotifyBreakpointHit (void *baton,
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lldb_private::StoppointCallbackContext *context,
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lldb::user_id_t break_id,
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lldb::user_id_t break_loc_id);
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DISALLOW_COPY_AND_ASSIGN (ProcessGDBRemote);
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};
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#endif // liblldb_ProcessGDBRemote_h_
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