teak-llvm/lldb/source/API/SystemInitializerFull.cpp
Pavel Labath 8865ebb509 SystemInitializer: Use Targets.def to selectively initialize ABI plugins
This avoids having to define additional macros in the cmake file, and
and also makes the logic in the cpp files more compact. It is also
easily extendible to other plugin types (instruction emulation?) that
should only be initialized if the corresponding llvm target is built.

Thanks to Ilya Birukov for pointing me to this file.

llvm-svn: 372952
2019-09-26 09:47:32 +00:00

402 lines
15 KiB
C++

//===-- SystemInitializerFull.cpp -------------------------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#include "SystemInitializerFull.h"
#include "lldb/API/SBCommandInterpreter.h"
#if !defined(LLDB_DISABLE_PYTHON)
#include "Plugins/ScriptInterpreter/Python/ScriptInterpreterPython.h"
#endif
#include "lldb/Core/Debugger.h"
#include "lldb/Host/Host.h"
#include "lldb/Initialization/SystemInitializerCommon.h"
#include "lldb/Interpreter/CommandInterpreter.h"
#include "lldb/Symbol/ClangASTContext.h"
#include "lldb/Utility/Timer.h"
#include "Plugins/ABI/MacOSX-arm/ABIMacOSX_arm.h"
#include "Plugins/ABI/MacOSX-arm64/ABIMacOSX_arm64.h"
#include "Plugins/ABI/MacOSX-i386/ABIMacOSX_i386.h"
#include "Plugins/ABI/SysV-arm/ABISysV_arm.h"
#include "Plugins/ABI/SysV-arm64/ABISysV_arm64.h"
#include "Plugins/ABI/SysV-hexagon/ABISysV_hexagon.h"
#include "Plugins/ABI/SysV-i386/ABISysV_i386.h"
#include "Plugins/ABI/SysV-mips/ABISysV_mips.h"
#include "Plugins/ABI/SysV-mips64/ABISysV_mips64.h"
#include "Plugins/ABI/SysV-ppc/ABISysV_ppc.h"
#include "Plugins/ABI/SysV-ppc64/ABISysV_ppc64.h"
#include "Plugins/ABI/SysV-s390x/ABISysV_s390x.h"
#include "Plugins/ABI/SysV-x86_64/ABISysV_x86_64.h"
#include "Plugins/ABI/Windows-x86_64/ABIWindows_x86_64.h"
#include "Plugins/Architecture/Arm/ArchitectureArm.h"
#include "Plugins/Architecture/Mips/ArchitectureMips.h"
#include "Plugins/Architecture/PPC64/ArchitecturePPC64.h"
#include "Plugins/Disassembler/llvm/DisassemblerLLVMC.h"
#include "Plugins/DynamicLoader/MacOSX-DYLD/DynamicLoaderMacOS.h"
#include "Plugins/DynamicLoader/MacOSX-DYLD/DynamicLoaderMacOSXDYLD.h"
#include "Plugins/DynamicLoader/POSIX-DYLD/DynamicLoaderPOSIXDYLD.h"
#include "Plugins/DynamicLoader/Static/DynamicLoaderStatic.h"
#include "Plugins/DynamicLoader/Windows-DYLD/DynamicLoaderWindowsDYLD.h"
#include "Plugins/Instruction/ARM/EmulateInstructionARM.h"
#include "Plugins/Instruction/ARM64/EmulateInstructionARM64.h"
#include "Plugins/Instruction/MIPS/EmulateInstructionMIPS.h"
#include "Plugins/Instruction/MIPS64/EmulateInstructionMIPS64.h"
#include "Plugins/Instruction/PPC64/EmulateInstructionPPC64.h"
#include "Plugins/InstrumentationRuntime/ASan/ASanRuntime.h"
#include "Plugins/InstrumentationRuntime/MainThreadChecker/MainThreadCheckerRuntime.h"
#include "Plugins/InstrumentationRuntime/TSan/TSanRuntime.h"
#include "Plugins/InstrumentationRuntime/UBSan/UBSanRuntime.h"
#include "Plugins/JITLoader/GDB/JITLoaderGDB.h"
#include "Plugins/Language/CPlusPlus/CPlusPlusLanguage.h"
#include "Plugins/Language/ObjC/ObjCLanguage.h"
#include "Plugins/Language/ObjCPlusPlus/ObjCPlusPlusLanguage.h"
#include "Plugins/LanguageRuntime/CPlusPlus/ItaniumABI/ItaniumABILanguageRuntime.h"
#include "Plugins/LanguageRuntime/ObjC/AppleObjCRuntime/AppleObjCRuntimeV1.h"
#include "Plugins/LanguageRuntime/ObjC/AppleObjCRuntime/AppleObjCRuntimeV2.h"
#include "Plugins/LanguageRuntime/RenderScript/RenderScriptRuntime/RenderScriptRuntime.h"
#include "Plugins/MemoryHistory/asan/MemoryHistoryASan.h"
#include "Plugins/ObjectContainer/BSD-Archive/ObjectContainerBSDArchive.h"
#include "Plugins/ObjectContainer/Universal-Mach-O/ObjectContainerUniversalMachO.h"
#include "Plugins/ObjectFile/Breakpad/ObjectFileBreakpad.h"
#include "Plugins/ObjectFile/ELF/ObjectFileELF.h"
#include "Plugins/ObjectFile/Mach-O/ObjectFileMachO.h"
#include "Plugins/ObjectFile/PECOFF/ObjectFilePECOFF.h"
#include "Plugins/OperatingSystem/Python/OperatingSystemPython.h"
#include "Plugins/Platform/Android/PlatformAndroid.h"
#include "Plugins/Platform/FreeBSD/PlatformFreeBSD.h"
#include "Plugins/Platform/Linux/PlatformLinux.h"
#include "Plugins/Platform/MacOSX/PlatformMacOSX.h"
#include "Plugins/Platform/MacOSX/PlatformRemoteiOS.h"
#include "Plugins/Platform/NetBSD/PlatformNetBSD.h"
#include "Plugins/Platform/OpenBSD/PlatformOpenBSD.h"
#include "Plugins/Platform/Windows/PlatformWindows.h"
#include "Plugins/Platform/gdb-server/PlatformRemoteGDBServer.h"
#include "Plugins/Process/elf-core/ProcessElfCore.h"
#include "Plugins/Process/gdb-remote/ProcessGDBRemote.h"
#include "Plugins/Process/mach-core/ProcessMachCore.h"
#include "Plugins/Process/minidump/ProcessMinidump.h"
#include "Plugins/ScriptInterpreter/None/ScriptInterpreterNone.h"
#include "Plugins/SymbolFile/Breakpad/SymbolFileBreakpad.h"
#include "Plugins/SymbolFile/DWARF/SymbolFileDWARF.h"
#include "Plugins/SymbolFile/DWARF/SymbolFileDWARFDebugMap.h"
#include "Plugins/SymbolFile/PDB/SymbolFilePDB.h"
#include "Plugins/SymbolFile/Symtab/SymbolFileSymtab.h"
#include "Plugins/SymbolVendor/ELF/SymbolVendorELF.h"
#include "Plugins/SystemRuntime/MacOSX/SystemRuntimeMacOSX.h"
#include "Plugins/UnwindAssembly/InstEmulation/UnwindAssemblyInstEmulation.h"
#include "Plugins/UnwindAssembly/x86/UnwindAssembly-x86.h"
#if defined(__APPLE__)
#include "Plugins/DynamicLoader/Darwin-Kernel/DynamicLoaderDarwinKernel.h"
#include "Plugins/Platform/MacOSX/PlatformAppleTVSimulator.h"
#include "Plugins/Platform/MacOSX/PlatformAppleWatchSimulator.h"
#include "Plugins/Platform/MacOSX/PlatformDarwinKernel.h"
#include "Plugins/Platform/MacOSX/PlatformRemoteAppleBridge.h"
#include "Plugins/Platform/MacOSX/PlatformRemoteAppleTV.h"
#include "Plugins/Platform/MacOSX/PlatformRemoteAppleWatch.h"
#include "Plugins/Platform/MacOSX/PlatformiOSSimulator.h"
#include "Plugins/Process/MacOSX-Kernel/ProcessKDP.h"
#include "Plugins/SymbolVendor/MacOSX/SymbolVendorMacOSX.h"
#endif
#include "Plugins/StructuredData/DarwinLog/StructuredDataDarwinLog.h"
#if defined(__FreeBSD__)
#include "Plugins/Process/FreeBSD/ProcessFreeBSD.h"
#endif
#if defined(_WIN32)
#include "Plugins/Process/Windows/Common/ProcessWindows.h"
#include "lldb/Host/windows/windows.h"
#endif
#include "llvm/Support/TargetSelect.h"
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wglobal-constructors"
#include "llvm/ExecutionEngine/MCJIT.h"
#pragma clang diagnostic pop
#include <string>
using namespace lldb_private;
SystemInitializerFull::SystemInitializerFull() {}
SystemInitializerFull::~SystemInitializerFull() {}
#define LLDB_PROCESS_AArch64(op) \
ABIMacOSX_arm64::op(); \
ABISysV_arm64::op();
#define LLDB_PROCESS_ARM(op) \
ABIMacOSX_arm::op(); \
ABISysV_arm::op();
#define LLDB_PROCESS_Hexagon(op) ABISysV_hexagon::op();
#define LLDB_PROCESS_Mips(op) \
ABISysV_mips::op(); \
ABISysV_mips64::op();
#define LLDB_PROCESS_PowerPC(op) \
ABISysV_ppc::op(); \
ABISysV_ppc64::op();
#define LLDB_PROCESS_SystemZ(op) ABISysV_s390x::op();
#define LLDB_PROCESS_X86(op) \
ABIMacOSX_i386::op(); \
ABISysV_i386::op(); \
ABISysV_x86_64::op(); \
ABIWindows_x86_64::op();
#define LLDB_PROCESS_AMDGPU(op)
#define LLDB_PROCESS_BPF(op)
#define LLDB_PROCESS_Lanai(op)
#define LLDB_PROCESS_MSP430(op)
#define LLDB_PROCESS_NVPTX(op)
#define LLDB_PROCESS_RISCV(op)
#define LLDB_PROCESS_Sparc(op)
#define LLDB_PROCESS_WebAssembly(op)
#define LLDB_PROCESS_XCore(op)
llvm::Error SystemInitializerFull::Initialize() {
if (auto e = SystemInitializerCommon::Initialize())
return e;
breakpad::ObjectFileBreakpad::Initialize();
ObjectFileELF::Initialize();
ObjectFileMachO::Initialize();
ObjectFilePECOFF::Initialize();
ObjectContainerBSDArchive::Initialize();
ObjectContainerUniversalMachO::Initialize();
ScriptInterpreterNone::Initialize();
#ifndef LLDB_DISABLE_PYTHON
OperatingSystemPython::Initialize();
#endif
#if !defined(LLDB_DISABLE_PYTHON)
ScriptInterpreterPython::Initialize();
#endif
platform_freebsd::PlatformFreeBSD::Initialize();
platform_linux::PlatformLinux::Initialize();
platform_netbsd::PlatformNetBSD::Initialize();
platform_openbsd::PlatformOpenBSD::Initialize();
PlatformWindows::Initialize();
platform_android::PlatformAndroid::Initialize();
PlatformRemoteiOS::Initialize();
PlatformMacOSX::Initialize();
#if defined(__APPLE__)
PlatformiOSSimulator::Initialize();
PlatformDarwinKernel::Initialize();
#endif
// Initialize LLVM and Clang
llvm::InitializeAllTargets();
llvm::InitializeAllAsmPrinters();
llvm::InitializeAllTargetMCs();
llvm::InitializeAllDisassemblers();
ClangASTContext::Initialize();
#define LLVM_TARGET(t) LLDB_PROCESS_ ## t(Initialize)
#include "llvm/Config/Targets.def"
ArchitectureArm::Initialize();
ArchitectureMips::Initialize();
ArchitecturePPC64::Initialize();
DisassemblerLLVMC::Initialize();
JITLoaderGDB::Initialize();
ProcessElfCore::Initialize();
ProcessMachCore::Initialize();
minidump::ProcessMinidump::Initialize();
MemoryHistoryASan::Initialize();
AddressSanitizerRuntime::Initialize();
ThreadSanitizerRuntime::Initialize();
UndefinedBehaviorSanitizerRuntime::Initialize();
MainThreadCheckerRuntime::Initialize();
SymbolVendorELF::Initialize();
breakpad::SymbolFileBreakpad::Initialize();
SymbolFileDWARF::Initialize();
SymbolFilePDB::Initialize();
SymbolFileSymtab::Initialize();
UnwindAssemblyInstEmulation::Initialize();
UnwindAssembly_x86::Initialize();
EmulateInstructionARM::Initialize();
EmulateInstructionARM64::Initialize();
EmulateInstructionMIPS::Initialize();
EmulateInstructionMIPS64::Initialize();
EmulateInstructionPPC64::Initialize();
SymbolFileDWARFDebugMap::Initialize();
ItaniumABILanguageRuntime::Initialize();
AppleObjCRuntimeV2::Initialize();
AppleObjCRuntimeV1::Initialize();
SystemRuntimeMacOSX::Initialize();
RenderScriptRuntime::Initialize();
CPlusPlusLanguage::Initialize();
ObjCLanguage::Initialize();
ObjCPlusPlusLanguage::Initialize();
#if defined(_WIN32)
ProcessWindows::Initialize();
#endif
#if defined(__FreeBSD__)
ProcessFreeBSD::Initialize();
#endif
#if defined(__APPLE__)
SymbolVendorMacOSX::Initialize();
ProcessKDP::Initialize();
PlatformAppleTVSimulator::Initialize();
PlatformAppleWatchSimulator::Initialize();
PlatformRemoteAppleTV::Initialize();
PlatformRemoteAppleWatch::Initialize();
PlatformRemoteAppleBridge::Initialize();
DynamicLoaderDarwinKernel::Initialize();
#endif
// This plugin is valid on any host that talks to a Darwin remote. It
// shouldn't be limited to __APPLE__.
StructuredDataDarwinLog::Initialize();
// Platform agnostic plugins
platform_gdb_server::PlatformRemoteGDBServer::Initialize();
process_gdb_remote::ProcessGDBRemote::Initialize();
DynamicLoaderMacOSXDYLD::Initialize();
DynamicLoaderMacOS::Initialize();
DynamicLoaderPOSIXDYLD::Initialize();
DynamicLoaderStatic::Initialize();
DynamicLoaderWindowsDYLD::Initialize();
// Scan for any system or user LLDB plug-ins
PluginManager::Initialize();
// The process settings need to know about installed plug-ins, so the
// Settings must be initialized
// AFTER PluginManager::Initialize is called.
Debugger::SettingsInitialize();
return llvm::Error::success();
}
void SystemInitializerFull::Terminate() {
static Timer::Category func_cat(LLVM_PRETTY_FUNCTION);
Timer scoped_timer(func_cat, LLVM_PRETTY_FUNCTION);
Debugger::SettingsTerminate();
// Terminate and unload and loaded system or user LLDB plug-ins
PluginManager::Terminate();
ClangASTContext::Terminate();
ArchitectureArm::Terminate();
ArchitectureMips::Terminate();
ArchitecturePPC64::Terminate();
#define LLVM_TARGET(t) LLDB_PROCESS_ ## t(Terminate)
#include "llvm/Config/Targets.def"
DisassemblerLLVMC::Terminate();
JITLoaderGDB::Terminate();
ProcessElfCore::Terminate();
ProcessMachCore::Terminate();
minidump::ProcessMinidump::Terminate();
MemoryHistoryASan::Terminate();
AddressSanitizerRuntime::Terminate();
ThreadSanitizerRuntime::Terminate();
UndefinedBehaviorSanitizerRuntime::Terminate();
MainThreadCheckerRuntime::Terminate();
SymbolVendorELF::Terminate();
breakpad::SymbolFileBreakpad::Terminate();
SymbolFileDWARF::Terminate();
SymbolFilePDB::Terminate();
SymbolFileSymtab::Terminate();
UnwindAssembly_x86::Terminate();
UnwindAssemblyInstEmulation::Terminate();
EmulateInstructionARM::Terminate();
EmulateInstructionARM64::Terminate();
EmulateInstructionMIPS::Terminate();
EmulateInstructionMIPS64::Terminate();
EmulateInstructionPPC64::Terminate();
SymbolFileDWARFDebugMap::Terminate();
ItaniumABILanguageRuntime::Terminate();
AppleObjCRuntimeV2::Terminate();
AppleObjCRuntimeV1::Terminate();
SystemRuntimeMacOSX::Terminate();
RenderScriptRuntime::Terminate();
CPlusPlusLanguage::Terminate();
ObjCLanguage::Terminate();
ObjCPlusPlusLanguage::Terminate();
#if defined(__APPLE__)
DynamicLoaderDarwinKernel::Terminate();
ProcessKDP::Terminate();
SymbolVendorMacOSX::Terminate();
PlatformAppleTVSimulator::Terminate();
PlatformAppleWatchSimulator::Terminate();
PlatformRemoteAppleTV::Terminate();
PlatformRemoteAppleWatch::Terminate();
PlatformRemoteAppleBridge::Terminate();
#endif
#if defined(__FreeBSD__)
ProcessFreeBSD::Terminate();
#endif
Debugger::SettingsTerminate();
platform_gdb_server::PlatformRemoteGDBServer::Terminate();
process_gdb_remote::ProcessGDBRemote::Terminate();
StructuredDataDarwinLog::Terminate();
DynamicLoaderMacOSXDYLD::Terminate();
DynamicLoaderMacOS::Terminate();
DynamicLoaderPOSIXDYLD::Terminate();
DynamicLoaderStatic::Terminate();
DynamicLoaderWindowsDYLD::Terminate();
#ifndef LLDB_DISABLE_PYTHON
OperatingSystemPython::Terminate();
#endif
platform_freebsd::PlatformFreeBSD::Terminate();
platform_linux::PlatformLinux::Terminate();
platform_netbsd::PlatformNetBSD::Terminate();
platform_openbsd::PlatformOpenBSD::Terminate();
PlatformWindows::Terminate();
platform_android::PlatformAndroid::Terminate();
PlatformMacOSX::Terminate();
PlatformRemoteiOS::Terminate();
#if defined(__APPLE__)
PlatformiOSSimulator::Terminate();
PlatformDarwinKernel::Terminate();
#endif
breakpad::ObjectFileBreakpad::Terminate();
ObjectFileELF::Terminate();
ObjectFileMachO::Terminate();
ObjectFilePECOFF::Terminate();
ObjectContainerBSDArchive::Terminate();
ObjectContainerUniversalMachO::Terminate();
// Now shutdown the common parts, in reverse order.
SystemInitializerCommon::Terminate();
}