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In versions of clang prior to r238238, __declspec was recognized as a keyword in all modes. It was then changed to only be enabled when Microsoft or Borland extensions were enabled (and for CUDA, as a temporary measure). There is a desire to support __declspec in Playstation code, and possibly other environments. This commit adds a command-line switch to allow explicit enabling/disabling of the recognition of __declspec as a keyword. Recognition is enabled by default in Microsoft, Borland, CUDA, and PS4 environments, and disabled in all other environments. Patch by Warren Ristow! llvm-svn: 249279
45 lines
1.4 KiB
C
45 lines
1.4 KiB
C
// RUN: %clang_cc1 -std=c99 -E %s -o - | FileCheck --check-prefix=CHECK-NONE %s
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// RUN: %clang_cc1 -std=gnu89 -E %s -o - \
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// RUN: | FileCheck --check-prefix=CHECK-GNU-KEYWORDS %s
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// RUN: %clang_cc1 -std=c99 -fgnu-keywords -E %s -o - \
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// RUN: | FileCheck --check-prefix=CHECK-GNU-KEYWORDS %s
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// RUN: %clang_cc1 -std=gnu89 -fno-gnu-keywords -E %s -o - \
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// RUN: | FileCheck --check-prefix=CHECK-NONE %s
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// RUN: %clang_cc1 -std=c99 -fms-extensions -E %s -o - \
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// RUN: | FileCheck --check-prefix=CHECK-MS-KEYWORDS %s
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// RUN: %clang_cc1 -std=c99 -fdeclspec -E %s -o - \
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// RUN: | FileCheck --check-prefix=CHECK-DECLSPEC-KEYWORD %s
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// RUN: %clang_cc1 -std=c99 -fms-extensions -fno-declspec -E %s -o - \
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// RUN: | FileCheck --check-prefix=CHECK-MS-KEYWORDS-WITHOUT-DECLSPEC %s
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void f() {
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// CHECK-NONE: int asm
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// CHECK-GNU-KEYWORDS: asm ("ret" : :)
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#if __is_identifier(asm)
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int asm;
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#else
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asm ("ret" : :);
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#endif
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}
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// CHECK-NONE: no_ms_wchar
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// CHECK-MS-KEYWORDS: has_ms_wchar
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// CHECK-MS-KEYWORDS-WITHOUT-DECLSPEC: has_ms_wchar
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#if __is_identifier(__wchar_t)
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void no_ms_wchar();
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#else
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void has_ms_wchar();
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#endif
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// CHECK-NONE: no_declspec
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// CHECK-MS-KEYWORDS: has_declspec
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// CHECK-MS-KEYWORDS-WITHOUT-DECLSPEC: no_declspec
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// CHECK-DECLSPEC-KEYWORD: has_declspec
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#if __is_identifier(__declspec)
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void no_declspec();
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#else
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void has_declspec();
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#endif
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