teak-llvm/lldb/tools/lldb-test/SystemInitializerTest.cpp
Raphael Isemann 6e3b0cc2fb [lldb][NFC] Rename ClangASTContext to TypeSystemClang
Summary:
This commit renames ClangASTContext to TypeSystemClang to better reflect what this class is actually supposed to do
(implement the TypeSystem interface for Clang). It also gets rid of the very confusing situation that we have both a
`clang::ASTContext` and a `ClangASTContext` in clang (which sometimes causes Clang people to think I'm fiddling
with Clang's ASTContext when I'm actually just doing LLDB work).

I also have plans to potentially have multiple clang::ASTContext instances associated with one ClangASTContext so
the ASTContext naming will then become even more confusing to people.

Reviewers: #lldb, aprantl, shafik, clayborg, labath, JDevlieghere, davide, espindola, jdoerfert, xiaobai

Reviewed By: clayborg, labath, xiaobai

Subscribers: wuzish, emaste, nemanjai, mgorny, kbarton, MaskRay, arphaman, jfb, usaxena95, jingham, xiaobai, abidh, JDevlieghere, lldb-commits

Tags: #lldb

Differential Revision: https://reviews.llvm.org/D72684
2020-01-23 10:09:14 +01:00

359 lines
13 KiB
C++

//===-- SystemInitializerTest.cpp -------------------------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#include "SystemInitializerTest.h"
#include "lldb/Core/Debugger.h"
#include "lldb/Host/Host.h"
#include "lldb/Initialization/SystemInitializerCommon.h"
#include "lldb/Interpreter/CommandInterpreter.h"
#include "lldb/Symbol/TypeSystemClang.h"
#include "lldb/Utility/Timer.h"
#include "Plugins/ABI/MacOSX-arm/ABIMacOSX_arm.h"
#include "Plugins/ABI/MacOSX-arm64/ABIMacOSX_arm64.h"
#include "Plugins/ABI/MacOSX-i386/ABIMacOSX_i386.h"
#include "Plugins/ABI/SysV-arc/ABISysV_arc.h"
#include "Plugins/ABI/SysV-arm/ABISysV_arm.h"
#include "Plugins/ABI/SysV-arm64/ABISysV_arm64.h"
#include "Plugins/ABI/SysV-hexagon/ABISysV_hexagon.h"
#include "Plugins/ABI/SysV-i386/ABISysV_i386.h"
#include "Plugins/ABI/SysV-mips/ABISysV_mips.h"
#include "Plugins/ABI/SysV-mips64/ABISysV_mips64.h"
#include "Plugins/ABI/SysV-ppc/ABISysV_ppc.h"
#include "Plugins/ABI/SysV-ppc64/ABISysV_ppc64.h"
#include "Plugins/ABI/SysV-s390x/ABISysV_s390x.h"
#include "Plugins/ABI/SysV-x86_64/ABISysV_x86_64.h"
#include "Plugins/ABI/Windows-x86_64/ABIWindows_x86_64.h"
#include "Plugins/Architecture/Arm/ArchitectureArm.h"
#include "Plugins/Architecture/Mips/ArchitectureMips.h"
#include "Plugins/Architecture/PPC64/ArchitecturePPC64.h"
#include "Plugins/Disassembler/LLVMC/DisassemblerLLVMC.h"
#include "Plugins/DynamicLoader/MacOSX-DYLD/DynamicLoaderMacOS.h"
#include "Plugins/DynamicLoader/MacOSX-DYLD/DynamicLoaderMacOSXDYLD.h"
#include "Plugins/DynamicLoader/POSIX-DYLD/DynamicLoaderPOSIXDYLD.h"
#include "Plugins/DynamicLoader/Static/DynamicLoaderStatic.h"
#include "Plugins/DynamicLoader/Windows-DYLD/DynamicLoaderWindowsDYLD.h"
#include "Plugins/Instruction/ARM/EmulateInstructionARM.h"
#include "Plugins/Instruction/ARM64/EmulateInstructionARM64.h"
#include "Plugins/Instruction/MIPS/EmulateInstructionMIPS.h"
#include "Plugins/Instruction/MIPS64/EmulateInstructionMIPS64.h"
#include "Plugins/Instruction/PPC64/EmulateInstructionPPC64.h"
#include "Plugins/InstrumentationRuntime/ASan/InstrumentationRuntimeASan.h"
#include "Plugins/InstrumentationRuntime/MainThreadChecker/InstrumentationRuntimeMainThreadChecker.h"
#include "Plugins/InstrumentationRuntime/TSan/InstrumentationRuntimeTSan.h"
#include "Plugins/InstrumentationRuntime/UBSan/InstrumentationRuntimeUBSan.h"
#include "Plugins/JITLoader/GDB/JITLoaderGDB.h"
#include "Plugins/Language/CPlusPlus/CPlusPlusLanguage.h"
#include "Plugins/Language/ObjC/ObjCLanguage.h"
#include "Plugins/Language/ObjCPlusPlus/ObjCPlusPlusLanguage.h"
#include "Plugins/LanguageRuntime/CPlusPlus/ItaniumABI/ItaniumABILanguageRuntime.h"
#include "Plugins/LanguageRuntime/ObjC/AppleObjCRuntime/AppleObjCRuntime.h"
#include "Plugins/LanguageRuntime/RenderScript/RenderScriptRuntime/RenderScriptRuntime.h"
#include "Plugins/MemoryHistory/asan/MemoryHistoryASan.h"
#include "Plugins/ObjectContainer/BSD-Archive/ObjectContainerBSDArchive.h"
#include "Plugins/ObjectContainer/Universal-Mach-O/ObjectContainerUniversalMachO.h"
#include "Plugins/ObjectFile/Breakpad/ObjectFileBreakpad.h"
#include "Plugins/ObjectFile/ELF/ObjectFileELF.h"
#include "Plugins/ObjectFile/Mach-O/ObjectFileMachO.h"
#include "Plugins/ObjectFile/PECOFF/ObjectFilePECOFF.h"
#include "Plugins/ObjectFile/wasm/ObjectFileWasm.h"
#include "Plugins/Platform/Android/PlatformAndroid.h"
#include "Plugins/Platform/FreeBSD/PlatformFreeBSD.h"
#include "Plugins/Platform/Linux/PlatformLinux.h"
#include "Plugins/Platform/MacOSX/PlatformMacOSX.h"
#include "Plugins/Platform/MacOSX/PlatformRemoteiOS.h"
#include "Plugins/Platform/NetBSD/PlatformNetBSD.h"
#include "Plugins/Platform/OpenBSD/PlatformOpenBSD.h"
#include "Plugins/Platform/Windows/PlatformWindows.h"
#include "Plugins/Platform/gdb-server/PlatformRemoteGDBServer.h"
#include "Plugins/Process/elf-core/ProcessElfCore.h"
#include "Plugins/Process/gdb-remote/ProcessGDBRemote.h"
#include "Plugins/Process/mach-core/ProcessMachCore.h"
#include "Plugins/Process/minidump/ProcessMinidump.h"
#include "Plugins/ScriptInterpreter/None/ScriptInterpreterNone.h"
#include "Plugins/SymbolFile/Breakpad/SymbolFileBreakpad.h"
#include "Plugins/SymbolFile/DWARF/SymbolFileDWARF.h"
#include "Plugins/SymbolFile/DWARF/SymbolFileDWARFDebugMap.h"
#include "Plugins/SymbolFile/PDB/SymbolFilePDB.h"
#include "Plugins/SymbolFile/Symtab/SymbolFileSymtab.h"
#include "Plugins/SymbolVendor/ELF/SymbolVendorELF.h"
#include "Plugins/SymbolVendor/wasm/SymbolVendorWasm.h"
#include "Plugins/SystemRuntime/MacOSX/SystemRuntimeMacOSX.h"
#include "Plugins/UnwindAssembly/InstEmulation/UnwindAssemblyInstEmulation.h"
#include "Plugins/UnwindAssembly/x86/UnwindAssembly-x86.h"
#if defined(__APPLE__)
#include "Plugins/DynamicLoader/Darwin-Kernel/DynamicLoaderDarwinKernel.h"
#include "Plugins/Process/MacOSX-Kernel/ProcessKDP.h"
#include "Plugins/SymbolVendor/MacOSX/SymbolVendorMacOSX.h"
#endif
#include "Plugins/StructuredData/DarwinLog/StructuredDataDarwinLog.h"
#if defined(__FreeBSD__)
#include "Plugins/Process/FreeBSD/ProcessFreeBSD.h"
#endif
#if defined(_WIN32)
#include "Plugins/Process/Windows/Common/ProcessWindows.h"
#include "lldb/Host/windows/windows.h"
#endif
#include "llvm/Support/TargetSelect.h"
#include <string>
using namespace lldb_private;
SystemInitializerTest::SystemInitializerTest() {}
SystemInitializerTest::~SystemInitializerTest() {}
#define LLDB_PROCESS_AArch64(op) \
ABIMacOSX_arm64::op(); \
ABISysV_arm64::op();
#define LLDB_PROCESS_ARM(op) \
ABIMacOSX_arm::op(); \
ABISysV_arm::op();
#define LLDB_PROCESS_Hexagon(op) ABISysV_hexagon::op();
#define LLDB_PROCESS_Mips(op) \
ABISysV_mips::op(); \
ABISysV_mips64::op();
#define LLDB_PROCESS_PowerPC(op) \
ABISysV_ppc::op(); \
ABISysV_ppc64::op();
#define LLDB_PROCESS_SystemZ(op) ABISysV_s390x::op();
#define LLDB_PROCESS_X86(op) \
ABIMacOSX_i386::op(); \
ABISysV_i386::op(); \
ABISysV_x86_64::op(); \
ABIWindows_x86_64::op();
#define LLDB_PROCESS_AMDGPU(op)
#define LLDB_PROCESS_ARC(op)
#define LLDB_PROCESS_AVR(op)
#define LLDB_PROCESS_BPF(op)
#define LLDB_PROCESS_Lanai(op)
#define LLDB_PROCESS_MSP430(op)
#define LLDB_PROCESS_NVPTX(op)
#define LLDB_PROCESS_RISCV(op)
#define LLDB_PROCESS_Sparc(op)
#define LLDB_PROCESS_WebAssembly(op)
#define LLDB_PROCESS_XCore(op)
llvm::Error SystemInitializerTest::Initialize() {
if (auto e = SystemInitializerCommon::Initialize())
return e;
breakpad::ObjectFileBreakpad::Initialize();
ObjectFileELF::Initialize();
ObjectFileMachO::Initialize();
ObjectFilePECOFF::Initialize();
wasm::ObjectFileWasm::Initialize();
ObjectContainerBSDArchive::Initialize();
ObjectContainerUniversalMachO::Initialize();
ScriptInterpreterNone::Initialize();
platform_freebsd::PlatformFreeBSD::Initialize();
platform_linux::PlatformLinux::Initialize();
platform_netbsd::PlatformNetBSD::Initialize();
platform_openbsd::PlatformOpenBSD::Initialize();
PlatformWindows::Initialize();
platform_android::PlatformAndroid::Initialize();
PlatformRemoteiOS::Initialize();
PlatformMacOSX::Initialize();
// Initialize LLVM and Clang
llvm::InitializeAllTargets();
llvm::InitializeAllAsmPrinters();
llvm::InitializeAllTargetMCs();
llvm::InitializeAllDisassemblers();
TypeSystemClang::Initialize();
#define LLVM_TARGET(t) LLDB_PROCESS_ ## t(Initialize)
#include "llvm/Config/Targets.def"
ArchitectureArm::Initialize();
ArchitectureMips::Initialize();
ArchitecturePPC64::Initialize();
DisassemblerLLVMC::Initialize();
JITLoaderGDB::Initialize();
ProcessElfCore::Initialize();
ProcessMachCore::Initialize();
minidump::ProcessMinidump::Initialize();
MemoryHistoryASan::Initialize();
InstrumentationRuntimeASan::Initialize();
InstrumentationRuntimeTSan::Initialize();
InstrumentationRuntimeUBSan::Initialize();
InstrumentationRuntimeMainThreadChecker::Initialize();
SymbolVendorELF::Initialize();
breakpad::SymbolFileBreakpad::Initialize();
SymbolFileDWARF::Initialize();
SymbolFilePDB::Initialize();
SymbolFileSymtab::Initialize();
wasm::SymbolVendorWasm::Initialize();
UnwindAssemblyInstEmulation::Initialize();
UnwindAssembly_x86::Initialize();
EmulateInstructionARM::Initialize();
EmulateInstructionARM64::Initialize();
EmulateInstructionMIPS::Initialize();
EmulateInstructionMIPS64::Initialize();
EmulateInstructionPPC64::Initialize();
SymbolFileDWARFDebugMap::Initialize();
ItaniumABILanguageRuntime::Initialize();
AppleObjCRuntime::Initialize();
SystemRuntimeMacOSX::Initialize();
RenderScriptRuntime::Initialize();
CPlusPlusLanguage::Initialize();
ObjCLanguage::Initialize();
ObjCPlusPlusLanguage::Initialize();
#if defined(_WIN32)
ProcessWindows::Initialize();
#endif
#if defined(__FreeBSD__)
ProcessFreeBSD::Initialize();
#endif
#if defined(__APPLE__)
SymbolVendorMacOSX::Initialize();
ProcessKDP::Initialize();
#endif
// This plugin is valid on any host that talks to a Darwin remote. It
// shouldn't be limited to __APPLE__.
StructuredDataDarwinLog::Initialize();
// Platform agnostic plugins
platform_gdb_server::PlatformRemoteGDBServer::Initialize();
process_gdb_remote::ProcessGDBRemote::Initialize();
DynamicLoaderMacOSXDYLD::Initialize();
DynamicLoaderMacOS::Initialize();
DynamicLoaderPOSIXDYLD::Initialize();
DynamicLoaderStatic::Initialize();
DynamicLoaderWindowsDYLD::Initialize();
// Scan for any system or user LLDB plug-ins
PluginManager::Initialize();
// The process settings need to know about installed plug-ins, so the Settings
// must be initialized
// AFTER PluginManager::Initialize is called.
Debugger::SettingsInitialize();
return llvm::Error::success();
}
void SystemInitializerTest::Terminate() {
static Timer::Category func_cat(LLVM_PRETTY_FUNCTION);
Timer scoped_timer(func_cat, LLVM_PRETTY_FUNCTION);
Debugger::SettingsTerminate();
// Terminate and unload and loaded system or user LLDB plug-ins
PluginManager::Terminate();
TypeSystemClang::Terminate();
ArchitectureArm::Terminate();
ArchitectureMips::Terminate();
ArchitecturePPC64::Terminate();
#define LLVM_TARGET(t) LLDB_PROCESS_ ## t(Terminate)
#include "llvm/Config/Targets.def"
DisassemblerLLVMC::Terminate();
JITLoaderGDB::Terminate();
ProcessElfCore::Terminate();
ProcessMachCore::Terminate();
minidump::ProcessMinidump::Terminate();
MemoryHistoryASan::Terminate();
InstrumentationRuntimeASan::Terminate();
InstrumentationRuntimeTSan::Terminate();
InstrumentationRuntimeUBSan::Terminate();
InstrumentationRuntimeMainThreadChecker::Terminate();
wasm::SymbolVendorWasm::Terminate();
SymbolVendorELF::Terminate();
breakpad::SymbolFileBreakpad::Terminate();
SymbolFileDWARF::Terminate();
SymbolFilePDB::Terminate();
SymbolFileSymtab::Terminate();
UnwindAssembly_x86::Terminate();
UnwindAssemblyInstEmulation::Terminate();
EmulateInstructionARM::Terminate();
EmulateInstructionARM64::Terminate();
EmulateInstructionMIPS::Terminate();
EmulateInstructionMIPS64::Terminate();
EmulateInstructionPPC64::Terminate();
SymbolFileDWARFDebugMap::Terminate();
ItaniumABILanguageRuntime::Terminate();
AppleObjCRuntime::Terminate();
SystemRuntimeMacOSX::Terminate();
RenderScriptRuntime::Terminate();
CPlusPlusLanguage::Terminate();
ObjCLanguage::Terminate();
ObjCPlusPlusLanguage::Terminate();
#if defined(__APPLE__)
DynamicLoaderDarwinKernel::Terminate();
ProcessKDP::Terminate();
SymbolVendorMacOSX::Terminate();
#endif
#if defined(__FreeBSD__)
ProcessFreeBSD::Terminate();
#endif
Debugger::SettingsTerminate();
platform_gdb_server::PlatformRemoteGDBServer::Terminate();
process_gdb_remote::ProcessGDBRemote::Terminate();
StructuredDataDarwinLog::Terminate();
DynamicLoaderMacOSXDYLD::Terminate();
DynamicLoaderMacOS::Terminate();
DynamicLoaderPOSIXDYLD::Terminate();
DynamicLoaderStatic::Terminate();
DynamicLoaderWindowsDYLD::Terminate();
platform_freebsd::PlatformFreeBSD::Terminate();
platform_linux::PlatformLinux::Terminate();
platform_netbsd::PlatformNetBSD::Terminate();
platform_openbsd::PlatformOpenBSD::Terminate();
PlatformWindows::Terminate();
platform_android::PlatformAndroid::Terminate();
PlatformMacOSX::Terminate();
PlatformRemoteiOS::Terminate();
breakpad::ObjectFileBreakpad::Terminate();
ObjectFileELF::Terminate();
ObjectFileMachO::Terminate();
ObjectFilePECOFF::Terminate();
wasm::ObjectFileWasm::Terminate();
ObjectContainerBSDArchive::Terminate();
ObjectContainerUniversalMachO::Terminate();
// Now shutdown the common parts, in reverse order.
SystemInitializerCommon::Terminate();
}