teak-llvm/lldb/source/Plugins/Process/gdb-remote/GDBRemoteCommunication.cpp
Jason Molenda 6e20554ea8 Initialize the named_pipe_path in GDBRemoteCommunication::StartDebugserverProcess
right after the space for it is allocated on the stack, instead of trying
to initialize it in all the different places in this method.  It's too easy
for another uninitialized code path to sneak in as it is written right now.

llvm-svn: 200066
2014-01-25 03:57:13 +00:00

795 lines
28 KiB
C++

//===-- GDBRemoteCommunication.cpp ------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "GDBRemoteCommunication.h"
// C Includes
#include <limits.h>
#include <string.h>
#include <sys/stat.h>
// C++ Includes
// Other libraries and framework includes
#include "lldb/Core/ConnectionFileDescriptor.h"
#include "lldb/Core/Log.h"
#include "lldb/Core/StreamFile.h"
#include "lldb/Core/StreamString.h"
#include "lldb/Host/FileSpec.h"
#include "lldb/Host/Host.h"
#include "lldb/Host/TimeValue.h"
#include "lldb/Target/Process.h"
// Project includes
#include "ProcessGDBRemoteLog.h"
#define DEBUGSERVER_BASENAME "debugserver"
using namespace lldb;
using namespace lldb_private;
GDBRemoteCommunication::History::History (uint32_t size) :
m_packets(),
m_curr_idx (0),
m_total_packet_count (0),
m_dumped_to_log (false)
{
m_packets.resize(size);
}
GDBRemoteCommunication::History::~History ()
{
}
void
GDBRemoteCommunication::History::AddPacket (char packet_char,
PacketType type,
uint32_t bytes_transmitted)
{
const size_t size = m_packets.size();
if (size > 0)
{
const uint32_t idx = GetNextIndex();
m_packets[idx].packet.assign (1, packet_char);
m_packets[idx].type = type;
m_packets[idx].bytes_transmitted = bytes_transmitted;
m_packets[idx].packet_idx = m_total_packet_count;
m_packets[idx].tid = Host::GetCurrentThreadID();
}
}
void
GDBRemoteCommunication::History::AddPacket (const std::string &src,
uint32_t src_len,
PacketType type,
uint32_t bytes_transmitted)
{
const size_t size = m_packets.size();
if (size > 0)
{
const uint32_t idx = GetNextIndex();
m_packets[idx].packet.assign (src, 0, src_len);
m_packets[idx].type = type;
m_packets[idx].bytes_transmitted = bytes_transmitted;
m_packets[idx].packet_idx = m_total_packet_count;
m_packets[idx].tid = Host::GetCurrentThreadID();
}
}
void
GDBRemoteCommunication::History::Dump (lldb_private::Stream &strm) const
{
const uint32_t size = GetNumPacketsInHistory ();
const uint32_t first_idx = GetFirstSavedPacketIndex ();
const uint32_t stop_idx = m_curr_idx + size;
for (uint32_t i = first_idx; i < stop_idx; ++i)
{
const uint32_t idx = NormalizeIndex (i);
const Entry &entry = m_packets[idx];
if (entry.type == ePacketTypeInvalid || entry.packet.empty())
break;
strm.Printf ("history[%u] tid=0x%4.4" PRIx64 " <%4u> %s packet: %s\n",
entry.packet_idx,
entry.tid,
entry.bytes_transmitted,
(entry.type == ePacketTypeSend) ? "send" : "read",
entry.packet.c_str());
}
}
void
GDBRemoteCommunication::History::Dump (lldb_private::Log *log) const
{
if (log && !m_dumped_to_log)
{
m_dumped_to_log = true;
const uint32_t size = GetNumPacketsInHistory ();
const uint32_t first_idx = GetFirstSavedPacketIndex ();
const uint32_t stop_idx = m_curr_idx + size;
for (uint32_t i = first_idx; i < stop_idx; ++i)
{
const uint32_t idx = NormalizeIndex (i);
const Entry &entry = m_packets[idx];
if (entry.type == ePacketTypeInvalid || entry.packet.empty())
break;
log->Printf ("history[%u] tid=0x%4.4" PRIx64 " <%4u> %s packet: %s",
entry.packet_idx,
entry.tid,
entry.bytes_transmitted,
(entry.type == ePacketTypeSend) ? "send" : "read",
entry.packet.c_str());
}
}
}
//----------------------------------------------------------------------
// GDBRemoteCommunication constructor
//----------------------------------------------------------------------
GDBRemoteCommunication::GDBRemoteCommunication(const char *comm_name,
const char *listener_name,
bool is_platform) :
Communication(comm_name),
#ifdef LLDB_CONFIGURATION_DEBUG
m_packet_timeout (1000),
#else
m_packet_timeout (1),
#endif
m_sequence_mutex (Mutex::eMutexTypeRecursive),
m_public_is_running (false),
m_private_is_running (false),
m_history (512),
m_send_acks (true),
m_is_platform (is_platform),
m_listen_thread (LLDB_INVALID_HOST_THREAD),
m_listen_url ()
{
}
//----------------------------------------------------------------------
// Destructor
//----------------------------------------------------------------------
GDBRemoteCommunication::~GDBRemoteCommunication()
{
if (IsConnected())
{
Disconnect();
}
}
char
GDBRemoteCommunication::CalculcateChecksum (const char *payload, size_t payload_length)
{
int checksum = 0;
for (size_t i = 0; i < payload_length; ++i)
checksum += payload[i];
return checksum & 255;
}
size_t
GDBRemoteCommunication::SendAck ()
{
Log *log (ProcessGDBRemoteLog::GetLogIfAllCategoriesSet (GDBR_LOG_PACKETS));
ConnectionStatus status = eConnectionStatusSuccess;
char ch = '+';
const size_t bytes_written = Write (&ch, 1, status, NULL);
if (log)
log->Printf ("<%4" PRIu64 "> send packet: %c", (uint64_t)bytes_written, ch);
m_history.AddPacket (ch, History::ePacketTypeSend, bytes_written);
return bytes_written;
}
size_t
GDBRemoteCommunication::SendNack ()
{
Log *log (ProcessGDBRemoteLog::GetLogIfAllCategoriesSet (GDBR_LOG_PACKETS));
ConnectionStatus status = eConnectionStatusSuccess;
char ch = '-';
const size_t bytes_written = Write (&ch, 1, status, NULL);
if (log)
log->Printf("<%4" PRIu64 "> send packet: %c", (uint64_t)bytes_written, ch);
m_history.AddPacket (ch, History::ePacketTypeSend, bytes_written);
return bytes_written;
}
GDBRemoteCommunication::PacketResult
GDBRemoteCommunication::SendPacket (const char *payload, size_t payload_length)
{
Mutex::Locker locker(m_sequence_mutex);
return SendPacketNoLock (payload, payload_length);
}
GDBRemoteCommunication::PacketResult
GDBRemoteCommunication::SendPacketNoLock (const char *payload, size_t payload_length)
{
if (IsConnected())
{
StreamString packet(0, 4, eByteOrderBig);
packet.PutChar('$');
packet.Write (payload, payload_length);
packet.PutChar('#');
packet.PutHex8(CalculcateChecksum (payload, payload_length));
Log *log (ProcessGDBRemoteLog::GetLogIfAllCategoriesSet (GDBR_LOG_PACKETS));
ConnectionStatus status = eConnectionStatusSuccess;
size_t bytes_written = Write (packet.GetData(), packet.GetSize(), status, NULL);
if (log)
{
// If logging was just enabled and we have history, then dump out what
// we have to the log so we get the historical context. The Dump() call that
// logs all of the packet will set a boolean so that we don't dump this more
// than once
if (!m_history.DidDumpToLog ())
m_history.Dump (log);
log->Printf("<%4" PRIu64 "> send packet: %.*s", (uint64_t)bytes_written, (int)packet.GetSize(), packet.GetData());
}
m_history.AddPacket (packet.GetString(), packet.GetSize(), History::ePacketTypeSend, bytes_written);
if (bytes_written == packet.GetSize())
{
if (GetSendAcks ())
return GetAck ();
else
return PacketResult::Success;
}
else
{
if (log)
log->Printf ("error: failed to send packet: %.*s", (int)packet.GetSize(), packet.GetData());
}
}
return PacketResult::ErrorSendFailed;
}
GDBRemoteCommunication::PacketResult
GDBRemoteCommunication::GetAck ()
{
StringExtractorGDBRemote packet;
PacketResult result = WaitForPacketWithTimeoutMicroSecondsNoLock (packet, GetPacketTimeoutInMicroSeconds ());
if (result == PacketResult::Success)
{
if (packet.GetResponseType() == StringExtractorGDBRemote::ResponseType::eAck)
return PacketResult::Success;
else
return PacketResult::ErrorSendAck;
}
return result;
}
bool
GDBRemoteCommunication::GetSequenceMutex (Mutex::Locker& locker, const char *failure_message)
{
if (IsRunning())
return locker.TryLock (m_sequence_mutex, failure_message);
locker.Lock (m_sequence_mutex);
return true;
}
bool
GDBRemoteCommunication::WaitForNotRunningPrivate (const TimeValue *timeout_ptr)
{
return m_private_is_running.WaitForValueEqualTo (false, timeout_ptr, NULL);
}
GDBRemoteCommunication::PacketResult
GDBRemoteCommunication::WaitForPacketWithTimeoutMicroSecondsNoLock (StringExtractorGDBRemote &packet, uint32_t timeout_usec)
{
uint8_t buffer[8192];
Error error;
Log *log (ProcessGDBRemoteLog::GetLogIfAllCategoriesSet (GDBR_LOG_PACKETS | GDBR_LOG_VERBOSE));
// Check for a packet from our cache first without trying any reading...
if (CheckForPacket (NULL, 0, packet))
return PacketResult::Success;
bool timed_out = false;
bool disconnected = false;
while (IsConnected() && !timed_out)
{
lldb::ConnectionStatus status = eConnectionStatusNoConnection;
size_t bytes_read = Read (buffer, sizeof(buffer), timeout_usec, status, &error);
if (log)
log->Printf ("%s: Read (buffer, (sizeof(buffer), timeout_usec = 0x%x, status = %s, error = %s) => bytes_read = %" PRIu64,
__PRETTY_FUNCTION__,
timeout_usec,
Communication::ConnectionStatusAsCString (status),
error.AsCString(),
(uint64_t)bytes_read);
if (bytes_read > 0)
{
if (CheckForPacket (buffer, bytes_read, packet))
return PacketResult::Success;
}
else
{
switch (status)
{
case eConnectionStatusTimedOut:
timed_out = true;
break;
case eConnectionStatusSuccess:
//printf ("status = success but error = %s\n", error.AsCString("<invalid>"));
break;
case eConnectionStatusEndOfFile:
case eConnectionStatusNoConnection:
case eConnectionStatusLostConnection:
case eConnectionStatusError:
disconnected = true;
Disconnect();
break;
}
}
}
packet.Clear ();
if (disconnected)
return PacketResult::ErrorDisconnected;
if (timed_out)
return PacketResult::ErrorReplyTimeout;
else
return PacketResult::ErrorReplyFailed;
}
bool
GDBRemoteCommunication::CheckForPacket (const uint8_t *src, size_t src_len, StringExtractorGDBRemote &packet)
{
// Put the packet data into the buffer in a thread safe fashion
Mutex::Locker locker(m_bytes_mutex);
Log *log (ProcessGDBRemoteLog::GetLogIfAllCategoriesSet (GDBR_LOG_PACKETS));
if (src && src_len > 0)
{
if (log && log->GetVerbose())
{
StreamString s;
log->Printf ("GDBRemoteCommunication::%s adding %u bytes: %.*s",
__FUNCTION__,
(uint32_t)src_len,
(uint32_t)src_len,
src);
}
m_bytes.append ((const char *)src, src_len);
}
// Parse up the packets into gdb remote packets
if (!m_bytes.empty())
{
// end_idx must be one past the last valid packet byte. Start
// it off with an invalid value that is the same as the current
// index.
size_t content_start = 0;
size_t content_length = 0;
size_t total_length = 0;
size_t checksum_idx = std::string::npos;
switch (m_bytes[0])
{
case '+': // Look for ack
case '-': // Look for cancel
case '\x03': // ^C to halt target
content_length = total_length = 1; // The command is one byte long...
break;
case '$':
// Look for a standard gdb packet?
{
size_t hash_pos = m_bytes.find('#');
if (hash_pos != std::string::npos)
{
if (hash_pos + 2 < m_bytes.size())
{
checksum_idx = hash_pos + 1;
// Skip the dollar sign
content_start = 1;
// Don't include the # in the content or the $ in the content length
content_length = hash_pos - 1;
total_length = hash_pos + 3; // Skip the # and the two hex checksum bytes
}
else
{
// Checksum bytes aren't all here yet
content_length = std::string::npos;
}
}
}
break;
default:
{
// We have an unexpected byte and we need to flush all bad
// data that is in m_bytes, so we need to find the first
// byte that is a '+' (ACK), '-' (NACK), \x03 (CTRL+C interrupt),
// or '$' character (start of packet header) or of course,
// the end of the data in m_bytes...
const size_t bytes_len = m_bytes.size();
bool done = false;
uint32_t idx;
for (idx = 1; !done && idx < bytes_len; ++idx)
{
switch (m_bytes[idx])
{
case '+':
case '-':
case '\x03':
case '$':
done = true;
break;
default:
break;
}
}
if (log)
log->Printf ("GDBRemoteCommunication::%s tossing %u junk bytes: '%.*s'",
__FUNCTION__, idx, idx, m_bytes.c_str());
m_bytes.erase(0, idx);
}
break;
}
if (content_length == std::string::npos)
{
packet.Clear();
return false;
}
else if (total_length > 0)
{
// We have a valid packet...
assert (content_length <= m_bytes.size());
assert (total_length <= m_bytes.size());
assert (content_length <= total_length);
bool success = true;
std::string &packet_str = packet.GetStringRef();
if (log)
{
// If logging was just enabled and we have history, then dump out what
// we have to the log so we get the historical context. The Dump() call that
// logs all of the packet will set a boolean so that we don't dump this more
// than once
if (!m_history.DidDumpToLog ())
m_history.Dump (log);
log->Printf("<%4" PRIu64 "> read packet: %.*s", (uint64_t)total_length, (int)(total_length), m_bytes.c_str());
}
m_history.AddPacket (m_bytes.c_str(), total_length, History::ePacketTypeRecv, total_length);
// Clear packet_str in case there is some existing data in it.
packet_str.clear();
// Copy the packet from m_bytes to packet_str expanding the
// run-length encoding in the process.
// Reserve enough byte for the most common case (no RLE used)
packet_str.reserve(m_bytes.length());
for (std::string::const_iterator c = m_bytes.begin() + content_start; c != m_bytes.begin() + content_start + content_length; ++c)
{
if (*c == '*')
{
// '*' indicates RLE. Next character will give us the
// repeat count and previous character is what is to be
// repeated.
char char_to_repeat = packet_str.back();
// Number of time the previous character is repeated
int repeat_count = *++c + 3 - ' ';
// We have the char_to_repeat and repeat_count. Now push
// it in the packet.
for (int i = 0; i < repeat_count; ++i)
packet_str.push_back(char_to_repeat);
}
else
{
packet_str.push_back(*c);
}
}
if (m_bytes[0] == '$')
{
assert (checksum_idx < m_bytes.size());
if (::isxdigit (m_bytes[checksum_idx+0]) ||
::isxdigit (m_bytes[checksum_idx+1]))
{
if (GetSendAcks ())
{
const char *packet_checksum_cstr = &m_bytes[checksum_idx];
char packet_checksum = strtol (packet_checksum_cstr, NULL, 16);
char actual_checksum = CalculcateChecksum (packet_str.c_str(), packet_str.size());
success = packet_checksum == actual_checksum;
if (!success)
{
if (log)
log->Printf ("error: checksum mismatch: %.*s expected 0x%2.2x, got 0x%2.2x",
(int)(total_length),
m_bytes.c_str(),
(uint8_t)packet_checksum,
(uint8_t)actual_checksum);
}
// Send the ack or nack if needed
if (!success)
SendNack();
else
SendAck();
}
}
else
{
success = false;
if (log)
log->Printf ("error: invalid checksum in packet: '%s'\n", m_bytes.c_str());
}
}
m_bytes.erase(0, total_length);
packet.SetFilePos(0);
return success;
}
}
packet.Clear();
return false;
}
Error
GDBRemoteCommunication::StartListenThread (const char *hostname, uint16_t port)
{
Error error;
if (IS_VALID_LLDB_HOST_THREAD(m_listen_thread))
{
error.SetErrorString("listen thread already running");
}
else
{
char listen_url[512];
if (hostname && hostname[0])
snprintf(listen_url, sizeof(listen_url), "listen://%s:%i", hostname ? hostname : "localhost", port);
else
snprintf(listen_url, sizeof(listen_url), "listen://%i", port);
m_listen_url = listen_url;
SetConnection(new ConnectionFileDescriptor());
m_listen_thread = Host::ThreadCreate (listen_url, GDBRemoteCommunication::ListenThread, this, &error);
}
return error;
}
bool
GDBRemoteCommunication::JoinListenThread ()
{
if (IS_VALID_LLDB_HOST_THREAD(m_listen_thread))
{
Host::ThreadJoin(m_listen_thread, NULL, NULL);
m_listen_thread = LLDB_INVALID_HOST_THREAD;
}
return true;
}
lldb::thread_result_t
GDBRemoteCommunication::ListenThread (lldb::thread_arg_t arg)
{
GDBRemoteCommunication *comm = (GDBRemoteCommunication *)arg;
Error error;
ConnectionFileDescriptor *connection = (ConnectionFileDescriptor *)comm->GetConnection ();
if (connection)
{
// Do the listen on another thread so we can continue on...
if (connection->Connect(comm->m_listen_url.c_str(), &error) != eConnectionStatusSuccess)
comm->SetConnection(NULL);
}
return NULL;
}
Error
GDBRemoteCommunication::StartDebugserverProcess (const char *hostname,
uint16_t in_port,
lldb_private::ProcessLaunchInfo &launch_info,
uint16_t &out_port)
{
out_port = in_port;
Error error;
// If we locate debugserver, keep that located version around
static FileSpec g_debugserver_file_spec;
char debugserver_path[PATH_MAX];
FileSpec &debugserver_file_spec = launch_info.GetExecutableFile();
// Always check to see if we have an environment override for the path
// to the debugserver to use and use it if we do.
const char *env_debugserver_path = getenv("LLDB_DEBUGSERVER_PATH");
if (env_debugserver_path)
debugserver_file_spec.SetFile (env_debugserver_path, false);
else
debugserver_file_spec = g_debugserver_file_spec;
bool debugserver_exists = debugserver_file_spec.Exists();
if (!debugserver_exists)
{
// The debugserver binary is in the LLDB.framework/Resources
// directory.
if (Host::GetLLDBPath (ePathTypeSupportExecutableDir, debugserver_file_spec))
{
debugserver_file_spec.GetFilename().SetCString(DEBUGSERVER_BASENAME);
debugserver_exists = debugserver_file_spec.Exists();
if (debugserver_exists)
{
g_debugserver_file_spec = debugserver_file_spec;
}
else
{
g_debugserver_file_spec.Clear();
debugserver_file_spec.Clear();
}
}
}
if (debugserver_exists)
{
debugserver_file_spec.GetPath (debugserver_path, sizeof(debugserver_path));
Args &debugserver_args = launch_info.GetArguments();
debugserver_args.Clear();
char arg_cstr[PATH_MAX];
// Start args with "debugserver /file/path -r --"
debugserver_args.AppendArgument(debugserver_path);
// If a host and port is supplied then use it
char host_and_port[128];
if (hostname)
{
snprintf (host_and_port, sizeof(host_and_port), "%s:%u", hostname, in_port);
debugserver_args.AppendArgument(host_and_port);
}
else
{
host_and_port[0] = '\0';
}
// use native registers, not the GDB registers
debugserver_args.AppendArgument("--native-regs");
// make debugserver run in its own session so signals generated by
// special terminal key sequences (^C) don't affect debugserver
debugserver_args.AppendArgument("--setsid");
char named_pipe_path[PATH_MAX];
named_pipe_path[0] = '\0';
bool listen = false;
if (host_and_port[0])
{
// Create a temporary file to get the stdout/stderr and redirect the
// output of the command into this file. We will later read this file
// if all goes well and fill the data into "command_output_ptr"
if (in_port == 0)
{
// Binding to port zero, we need to figure out what port it ends up
// using using a named pipe...
FileSpec tmpdir_file_spec;
if (Host::GetLLDBPath (ePathTypeLLDBTempSystemDir, tmpdir_file_spec))
{
tmpdir_file_spec.GetFilename().SetCString("debugserver-named-pipe.XXXXXX");
strncpy(named_pipe_path, tmpdir_file_spec.GetPath().c_str(), sizeof(named_pipe_path));
}
else
{
strncpy(named_pipe_path, "/tmp/debugserver-named-pipe.XXXXXX", sizeof(named_pipe_path));
}
if (::mktemp (named_pipe_path))
{
#if defined(_MSC_VER)
if ( false )
#else
if (::mkfifo(named_pipe_path, 0600) == 0)
#endif
{
debugserver_args.AppendArgument("--named-pipe");
debugserver_args.AppendArgument(named_pipe_path);
}
}
}
else
{
listen = true;
}
}
else
{
// No host and port given, so lets listen on our end and make the debugserver
// connect to us..
error = StartListenThread ("localhost", 0);
if (error.Fail())
return error;
ConnectionFileDescriptor *connection = (ConnectionFileDescriptor *)GetConnection ();
out_port = connection->GetBoundPort(3);
assert (out_port != 0);
char port_cstr[32];
snprintf(port_cstr, sizeof(port_cstr), "localhost:%i", out_port);
// Send the host and port down that debugserver and specify an option
// so that it connects back to the port we are listening to in this process
debugserver_args.AppendArgument("--reverse-connect");
debugserver_args.AppendArgument(port_cstr);
}
const char *env_debugserver_log_file = getenv("LLDB_DEBUGSERVER_LOG_FILE");
if (env_debugserver_log_file)
{
::snprintf (arg_cstr, sizeof(arg_cstr), "--log-file=%s", env_debugserver_log_file);
debugserver_args.AppendArgument(arg_cstr);
}
const char *env_debugserver_log_flags = getenv("LLDB_DEBUGSERVER_LOG_FLAGS");
if (env_debugserver_log_flags)
{
::snprintf (arg_cstr, sizeof(arg_cstr), "--log-flags=%s", env_debugserver_log_flags);
debugserver_args.AppendArgument(arg_cstr);
}
// Close STDIN, STDOUT and STDERR. We might need to redirect them
// to "/dev/null" if we run into any problems.
launch_info.AppendCloseFileAction (STDIN_FILENO);
launch_info.AppendCloseFileAction (STDOUT_FILENO);
launch_info.AppendCloseFileAction (STDERR_FILENO);
error = Host::LaunchProcess(launch_info);
if (named_pipe_path[0])
{
File name_pipe_file;
error = name_pipe_file.Open(named_pipe_path, File::eOpenOptionRead);
if (error.Success())
{
char port_cstr[256];
port_cstr[0] = '\0';
size_t num_bytes = sizeof(port_cstr);
error = name_pipe_file.Read(port_cstr, num_bytes);
assert (error.Success());
assert (num_bytes > 0 && port_cstr[num_bytes-1] == '\0');
out_port = Args::StringToUInt32(port_cstr, 0);
name_pipe_file.Close();
}
Host::Unlink(named_pipe_path);
}
else if (listen)
{
}
else
{
// Make sure we actually connect with the debugserver...
JoinListenThread();
}
}
else
{
error.SetErrorStringWithFormat ("unable to locate " DEBUGSERVER_BASENAME );
}
return error;
}
void
GDBRemoteCommunication::DumpHistory(Stream &strm)
{
m_history.Dump (strm);
}