teak-llvm/lldb/source/Core/FileSpecList.cpp
Greg Clayton 644247c1dc Added "target variable" command that allows introspection of global
variables prior to running your binary. Zero filled sections now get
section data correctly filled with zeroes when Target::ReadMemory
reads from the object file section data.

Added new option groups and option values for file lists. I still need
to hook up all of the options to "target variable" to allow more complete
introspection by file and shlib.

Added the ability for ValueObjectVariable objects to be created with
only the target as the execution context. This allows them to be read
from the object files through Target::ReadMemory(...). 

Added a "virtual Module * GetModule()" function to the ValueObject
class. By default it will look to the parent variable object and
return its module. The module is needed when we have global variables
that have file addresses (virtual addresses that are specific to
module object files) and in turn allows global variables to be displayed
prior to running.

Removed all of the unused proxy object support that bit rotted in 
lldb_private::Value.

Replaced a lot of places that used "FileSpec::Compare (lhs, rhs) == 0" code
with the more efficient "FileSpec::Equal (lhs, rhs)".

Improved logging in GDB remote plug-in.

llvm-svn: 134579
2011-07-07 01:59:51 +00:00

236 lines
6.8 KiB
C++

//===-- FileSpecList.cpp ----------------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "lldb/Core/FileSpecList.h"
#include "lldb/Core/Stream.h"
#include <algorithm>
using namespace lldb_private;
using namespace std;
//------------------------------------------------------------------
// Default constructor
//------------------------------------------------------------------
FileSpecList::FileSpecList() :
m_files()
{
}
//------------------------------------------------------------------
// Copy constructor
//------------------------------------------------------------------
FileSpecList::FileSpecList(const FileSpecList& rhs) :
m_files(rhs.m_files)
{
}
//------------------------------------------------------------------
// Destructor
//------------------------------------------------------------------
FileSpecList::~FileSpecList()
{
}
//------------------------------------------------------------------
// Assignment operator
//------------------------------------------------------------------
const FileSpecList&
FileSpecList::operator= (const FileSpecList& rhs)
{
if (this != &rhs)
m_files = rhs.m_files;
return *this;
}
//------------------------------------------------------------------
// Append the "file_spec" to the end of the file spec list.
//------------------------------------------------------------------
void
FileSpecList::Append(const FileSpec &file_spec)
{
m_files.push_back(file_spec);
}
//------------------------------------------------------------------
// Only append the "file_spec" if this list doesn't already contain
// it.
//
// Returns true if "file_spec" was added, false if this list already
// contained a copy of "file_spec".
//------------------------------------------------------------------
bool
FileSpecList::AppendIfUnique(const FileSpec &file_spec)
{
collection::iterator pos, end = m_files.end();
if (find(m_files.begin(), end, file_spec) == end)
{
m_files.push_back(file_spec);
return true;
}
return false;
}
//------------------------------------------------------------------
// Clears the file list.
//------------------------------------------------------------------
void
FileSpecList::Clear()
{
m_files.clear();
}
//------------------------------------------------------------------
// Dumps the file list to the supplied stream pointer "s".
//------------------------------------------------------------------
void
FileSpecList::Dump(Stream *s, const char *separator_cstr) const
{
collection::const_iterator pos, end = m_files.end();
for (pos = m_files.begin(); pos != end; ++pos)
{
pos->Dump(s);
if (separator_cstr)
s->PutCString(separator_cstr);
}
}
//------------------------------------------------------------------
// Find the index of the file in the file spec list that matches
// "file_spec" starting "start_idx" entries into the file spec list.
//
// Returns the valid index of the file that matches "file_spec" if
// it is found, else UINT32_MAX is returned.
//------------------------------------------------------------------
uint32_t
FileSpecList::FindFileIndex (uint32_t start_idx, const FileSpec &file_spec) const
{
const uint32_t num_files = m_files.size();
uint32_t idx;
// When looking for files, we will compare only the filename if the
// FILE_SPEC argument is empty
bool compare_filename_only = file_spec.GetDirectory().IsEmpty();
for (idx = start_idx; idx < num_files; ++idx)
{
if (compare_filename_only)
{
if (m_files[idx].GetFilename() == file_spec.GetFilename())
return idx;
}
else
{
if (m_files[idx] == file_spec)
return idx;
}
}
// We didn't find the file, return an invalid index
return UINT32_MAX;
}
//------------------------------------------------------------------
// Returns the FileSpec object at index "idx". If "idx" is out of
// range, then an empty FileSpec object will be returned.
//------------------------------------------------------------------
const FileSpec &
FileSpecList::GetFileSpecAtIndex(uint32_t idx) const
{
if (idx < m_files.size())
return m_files[idx];
static FileSpec g_empty_file_spec;
return g_empty_file_spec;
}
const FileSpec *
FileSpecList::GetFileSpecPointerAtIndex(uint32_t idx) const
{
if (idx < m_files.size())
return &m_files[idx];
return NULL;
}
//------------------------------------------------------------------
// Return the size in bytes that this object takes in memory. This
// returns the size in bytes of this object's member variables and
// any FileSpec objects its member variables contain, the result
// doesn't not include the string values for the directories any
// filenames as those are in shared string pools.
//------------------------------------------------------------------
size_t
FileSpecList::MemorySize () const
{
size_t mem_size = sizeof(FileSpecList);
collection::const_iterator pos, end = m_files.end();
for (pos = m_files.begin(); pos != end; ++pos)
{
mem_size += pos->MemorySize();
}
return mem_size;
}
//------------------------------------------------------------------
// Return the number of files in the file spec list.
//------------------------------------------------------------------
uint32_t
FileSpecList::GetSize() const
{
return m_files.size();
}
size_t
FileSpecList::GetFilesMatchingPartialPath (const char *path, bool dir_okay, FileSpecList &matches)
{
#if 0 // FIXME: Just sketching...
matches.Clear();
FileSpec path_spec = FileSpec (path);
if (path_spec.Exists ())
{
FileSpec::FileType type = path_spec.GetFileType();
if (type == FileSpec::eFileTypeSymbolicLink)
// Shouldn't there be a Resolve on a file spec that real-path's it?
{
}
if (type == FileSpec::eFileTypeRegular
|| (type == FileSpec::eFileTypeDirectory && dir_okay))
{
matches.Append (path_spec);
return 1;
}
else if (type == FileSpec::eFileTypeDirectory)
{
// Fill the match list with all the files in the directory:
}
else
{
return 0;
}
}
else
{
ConstString dir_name = path_spec.GetDirectory();
Constring file_name = GetFilename();
if (dir_name == NULL)
{
// Match files in the CWD.
}
else
{
// Match files in the given directory:
}
}
#endif
return 0;
}