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of Stephen Wilson's idea (thanks for the input Stephen!). What I ended up doing was: - Got rid of ArchSpec::CPU (which was a generic CPU enumeration that mimics the contents of llvm::Triple::ArchType). We now rely upon the llvm::Triple to give us the machine type from llvm::Triple::ArchType. - There is a new ArchSpec::Core definition which further qualifies the CPU core we are dealing with into a single enumeration. If you need support for a new Core and want to debug it in LLDB, it must be added to this list. In the future we can allow for dynamic core registration, but for now it is hard coded. - The ArchSpec can now be initialized with a llvm::Triple or with a C string that represents the triple (it can just be an arch still like "i386"). - The ArchSpec can still initialize itself with a architecture type -- mach-o with cpu type and subtype, or ELF with e_machine + e_flags -- and this will then get translated into the internal llvm::Triple::ArchSpec + ArchSpec::Core. The mach-o cpu type and subtype can be accessed using the getter functions: uint32_t ArchSpec::GetMachOCPUType () const; uint32_t ArchSpec::GetMachOCPUSubType () const; But these functions are just converting out internal llvm::Triple::ArchSpec + ArchSpec::Core back into mach-o. Same goes for ELF. All code has been updated to deal with the changes. This should abstract us until later when the llvm::TargetSpec stuff gets finalized and we can then adopt it. llvm-svn: 126278
276 lines
8.5 KiB
C++
276 lines
8.5 KiB
C++
//===-- ThreadGDBRemote.cpp -------------------------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#include "ThreadGDBRemote.h"
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#include "lldb/Core/ArchSpec.h"
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#include "lldb/Core/DataExtractor.h"
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#include "lldb/Core/StreamString.h"
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#include "lldb/Core/State.h"
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#include "lldb/Target/Process.h"
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#include "lldb/Target/RegisterContext.h"
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#include "lldb/Target/StopInfo.h"
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#include "lldb/Target/Target.h"
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#include "lldb/Target/Unwind.h"
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#include "lldb/Breakpoint/WatchpointLocation.h"
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#include "ProcessGDBRemote.h"
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#include "ProcessGDBRemoteLog.h"
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#include "Plugins/Process/Utility/UnwindLLDB.h"
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#include "Utility/StringExtractorGDBRemote.h"
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#if defined(__APPLE__)
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#include "UnwindMacOSXFrameBackchain.h"
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#endif
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using namespace lldb;
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using namespace lldb_private;
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//----------------------------------------------------------------------
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// Thread Registers
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//----------------------------------------------------------------------
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ThreadGDBRemote::ThreadGDBRemote (ProcessGDBRemote &process, lldb::tid_t tid) :
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Thread(process, tid),
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m_thread_name (),
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m_dispatch_queue_name (),
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m_thread_dispatch_qaddr (LLDB_INVALID_ADDRESS)
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{
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// ProcessGDBRemoteLog::LogIf(GDBR_LOG_THREAD | GDBR_LOG_VERBOSE, "ThreadGDBRemote::ThreadGDBRemote ( pid = %i, tid = 0x%4.4x, )", m_process.GetID(), GetID());
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ProcessGDBRemoteLog::LogIf(GDBR_LOG_THREAD, "%p: ThreadGDBRemote::ThreadGDBRemote (pid = %i, tid = 0x%4.4x)", this, m_process.GetID(), GetID());
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}
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ThreadGDBRemote::~ThreadGDBRemote ()
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{
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ProcessGDBRemoteLog::LogIf(GDBR_LOG_THREAD, "%p: ThreadGDBRemote::~ThreadGDBRemote (pid = %i, tid = 0x%4.4x)", this, m_process.GetID(), GetID());
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DestroyThread();
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}
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const char *
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ThreadGDBRemote::GetInfo ()
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{
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return NULL;
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}
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const char *
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ThreadGDBRemote::GetName ()
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{
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if (m_thread_name.empty())
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return NULL;
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return m_thread_name.c_str();
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}
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const char *
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ThreadGDBRemote::GetQueueName ()
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{
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// Always re-fetch the dispatch queue name since it can change
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if (m_thread_dispatch_qaddr != 0 || m_thread_dispatch_qaddr != LLDB_INVALID_ADDRESS)
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return GetGDBProcess().GetDispatchQueueNameForThread (m_thread_dispatch_qaddr, m_dispatch_queue_name);
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return NULL;
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}
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bool
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ThreadGDBRemote::WillResume (StateType resume_state)
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{
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ClearStackFrames();
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// Call the Thread::WillResume first. If we stop at a signal, the stop info
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// class for signal will set the resume signal that we need below. The signal
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// stuff obeys the Process::UnixSignal defaults.
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Thread::WillResume(resume_state);
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int signo = GetResumeSignal();
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lldb::LogSP log(lldb_private::GetLogIfAnyCategoriesSet (LIBLLDB_LOG_STEP));
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if (log)
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log->Printf ("Resuming thread: %4.4x with state: %s.", GetID(), StateAsCString(resume_state));
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ProcessGDBRemote &process = GetGDBProcess();
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switch (resume_state)
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{
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case eStateSuspended:
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case eStateStopped:
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// Don't append anything for threads that should stay stopped.
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break;
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case eStateRunning:
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if (m_process.GetUnixSignals().SignalIsValid (signo))
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process.m_continue_C_tids.push_back(std::make_pair(GetID(), signo));
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else
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process.m_continue_c_tids.push_back(GetID());
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break;
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case eStateStepping:
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if (m_process.GetUnixSignals().SignalIsValid (signo))
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process.m_continue_S_tids.push_back(std::make_pair(GetID(), signo));
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else
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process.m_continue_s_tids.push_back(GetID());
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break;
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default:
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break;
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}
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return true;
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}
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void
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ThreadGDBRemote::RefreshStateAfterStop()
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{
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// Invalidate all registers in our register context. We don't set "force" to
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// true because the stop reply packet might have had some register values
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// that were expedited and these will already be copied into the register
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// context by the time this function gets called. The GDBRemoteRegisterContext
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// class has been made smart enough to detect when it needs to invalidate
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// which registers are valid by putting hooks in the register read and
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// register supply functions where they check the process stop ID and do
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// the right thing.
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const bool force = false;
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GetRegisterContext()->InvalidateIfNeeded (force);
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}
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Unwind *
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ThreadGDBRemote::GetUnwinder ()
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{
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if (m_unwinder_ap.get() == NULL)
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{
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const ArchSpec target_arch (GetProcess().GetTarget().GetArchitecture ());
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const llvm::Triple::ArchType machine = target_arch.GetMachine();
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if (machine == llvm::Triple::x86_64 || machine == llvm::Triple::x86)
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{
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m_unwinder_ap.reset (new UnwindLLDB (*this));
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}
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#if defined(__APPLE__)
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else
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{
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m_unwinder_ap.reset (new UnwindMacOSXFrameBackchain (*this));
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}
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#endif
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}
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return m_unwinder_ap.get();
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}
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void
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ThreadGDBRemote::ClearStackFrames ()
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{
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Unwind *unwinder = GetUnwinder ();
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if (unwinder)
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unwinder->Clear();
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Thread::ClearStackFrames();
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}
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bool
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ThreadGDBRemote::ThreadIDIsValid (lldb::tid_t thread)
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{
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return thread != 0;
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}
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void
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ThreadGDBRemote::Dump(Log *log, uint32_t index)
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{
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}
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bool
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ThreadGDBRemote::ShouldStop (bool &step_more)
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{
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return true;
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}
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lldb::RegisterContextSP
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ThreadGDBRemote::GetRegisterContext ()
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{
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if (m_reg_context_sp.get() == NULL)
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m_reg_context_sp = CreateRegisterContextForFrame (NULL);
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return m_reg_context_sp;
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}
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lldb::RegisterContextSP
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ThreadGDBRemote::CreateRegisterContextForFrame (StackFrame *frame)
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{
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lldb::RegisterContextSP reg_ctx_sp;
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const bool read_all_registers_at_once = false;
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uint32_t concrete_frame_idx = 0;
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if (frame)
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concrete_frame_idx = frame->GetConcreteFrameIndex ();
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if (concrete_frame_idx == 0)
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reg_ctx_sp.reset (new GDBRemoteRegisterContext (*this, concrete_frame_idx, GetGDBProcess().m_register_info, read_all_registers_at_once));
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else if (m_unwinder_ap.get())
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reg_ctx_sp = m_unwinder_ap->CreateRegisterContextForFrame (frame);
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return reg_ctx_sp;
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}
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bool
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ThreadGDBRemote::PrivateSetRegisterValue (uint32_t reg, StringExtractor &response)
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{
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GDBRemoteRegisterContext *gdb_reg_ctx = static_cast<GDBRemoteRegisterContext *>(GetRegisterContext ().get());
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assert (gdb_reg_ctx);
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return gdb_reg_ctx->PrivateSetRegisterValue (reg, response);
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}
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bool
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ThreadGDBRemote::SaveFrameZeroState (RegisterCheckpoint &checkpoint)
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{
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lldb::StackFrameSP frame_sp(GetStackFrameAtIndex (0));
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if (frame_sp)
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{
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checkpoint.SetStackID(frame_sp->GetStackID());
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return frame_sp->GetRegisterContext()->ReadAllRegisterValues (checkpoint.GetData());
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}
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return false;
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}
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bool
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ThreadGDBRemote::RestoreSaveFrameZero (const RegisterCheckpoint &checkpoint)
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{
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lldb::StackFrameSP frame_sp(GetStackFrameAtIndex (0));
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if (frame_sp)
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{
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bool ret = frame_sp->GetRegisterContext()->WriteAllRegisterValues (checkpoint.GetData());
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frame_sp->GetRegisterContext()->InvalidateIfNeeded(true);
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ClearStackFrames();
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return ret;
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}
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return false;
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}
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lldb::StopInfoSP
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ThreadGDBRemote::GetPrivateStopReason ()
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{
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const uint32_t process_stop_id = GetProcess().GetStopID();
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if (m_thread_stop_reason_stop_id != process_stop_id ||
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(m_actual_stop_info_sp && !m_actual_stop_info_sp->IsValid()))
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{
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// If GetGDBProcess().SetThreadStopInfo() doesn't find a stop reason
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// for this thread, then m_actual_stop_info_sp will not ever contain
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// a valid stop reason and the "m_actual_stop_info_sp->IsValid() == false"
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// check will never be able to tell us if we have the correct stop info
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// for this thread and we will continually send qThreadStopInfo packets
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// down to the remote GDB server, so we need to keep our own notion
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// of the stop ID that m_actual_stop_info_sp is valid for (even if it
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// contains nothing). We use m_thread_stop_reason_stop_id for this below.
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m_thread_stop_reason_stop_id = process_stop_id;
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m_actual_stop_info_sp.reset();
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char packet[256];
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::snprintf(packet, sizeof(packet), "qThreadStopInfo%x", GetID());
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StringExtractorGDBRemote stop_packet;
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if (GetGDBProcess().GetGDBRemote().SendPacketAndWaitForResponse(packet, stop_packet, 1, false))
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{
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GetGDBProcess().SetThreadStopInfo (stop_packet);
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}
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}
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return m_actual_stop_info_sp;
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}
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