teak-llvm/lldb/source/Plugins/Process/gdb-remote/ThreadGDBRemote.cpp
Greg Clayton 5ccbd294b2 Fixed issues with RegisterContext classes and the subclasses. There was
an issue with the way the UnwindLLDB was handing out RegisterContexts: it
was making shared pointers to register contexts and then handing out just
the pointers (which would get put into shared pointers in the thread and
stack frame classes) and cause double free issues. MallocScribble helped to
find these issues after I did some other cleanup. To help avoid any
RegisterContext issue in the future, all code that deals with them now
returns shared pointers to the register contexts so we don't end up with
multiple deletions. Also now that the RegisterContext class doesn't require
a stack frame, we patched a memory leak where a StackFrame object was being
created and leaked.

Made the RegisterContext class not have a pointer to a StackFrame object as
one register context class can be used for N inlined stack frames so there is
not a 1 - 1 mapping. Updates the ExecutionContextScope part of the 
RegisterContext class to never return a stack frame to indicate this when it
is asked to recreate the execution context. Now register contexts point to the
concrete frame using a concrete frame index. Concrete frames are all of the
frames that are actually formed on the stack of a thread. These concrete frames
can be turned into one or more user visible frames due to inlining. Each 
inlined stack frame has the exact same register context (shared via shared
pointers) as any parent inlined stack frames all the way up to the concrete 
frame itself.

So now the stack frames and the register contexts should behave much better.

llvm-svn: 122976
2011-01-06 22:15:06 +00:00

247 lines
6.8 KiB
C++

//===-- ThreadGDBRemote.cpp -------------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "ThreadGDBRemote.h"
#include "lldb/Core/ArchSpec.h"
#include "lldb/Core/DataExtractor.h"
#include "lldb/Core/StreamString.h"
#include "lldb/Target/Process.h"
#include "lldb/Target/RegisterContext.h"
#include "lldb/Target/StopInfo.h"
#include "lldb/Target/Target.h"
#include "lldb/Target/Unwind.h"
#include "lldb/Breakpoint/WatchpointLocation.h"
#include "ProcessGDBRemote.h"
#include "ProcessGDBRemoteLog.h"
#include "Utility/StringExtractorGDBRemote.h"
#include "UnwindMacOSXFrameBackchain.h"
#include "UnwindLLDB.h"
using namespace lldb;
using namespace lldb_private;
//----------------------------------------------------------------------
// Thread Registers
//----------------------------------------------------------------------
ThreadGDBRemote::ThreadGDBRemote (ProcessGDBRemote &process, lldb::tid_t tid) :
Thread(process, tid),
m_thread_name (),
m_dispatch_queue_name (),
m_thread_dispatch_qaddr (LLDB_INVALID_ADDRESS)
{
// ProcessGDBRemoteLog::LogIf(GDBR_LOG_THREAD | GDBR_LOG_VERBOSE, "ThreadGDBRemote::ThreadGDBRemote ( pid = %i, tid = 0x%4.4x, )", m_process.GetID(), GetID());
ProcessGDBRemoteLog::LogIf(GDBR_LOG_THREAD, "%p: ThreadGDBRemote::ThreadGDBRemote (pid = %i, tid = 0x%4.4x)", this, m_process.GetID(), GetID());
}
ThreadGDBRemote::~ThreadGDBRemote ()
{
ProcessGDBRemoteLog::LogIf(GDBR_LOG_THREAD, "%p: ThreadGDBRemote::~ThreadGDBRemote (pid = %i, tid = 0x%4.4x)", this, m_process.GetID(), GetID());
DestroyThread();
}
const char *
ThreadGDBRemote::GetInfo ()
{
return NULL;
}
const char *
ThreadGDBRemote::GetName ()
{
if (m_thread_name.empty())
return NULL;
return m_thread_name.c_str();
}
const char *
ThreadGDBRemote::GetQueueName ()
{
// Always re-fetch the dispatch queue name since it can change
if (m_thread_dispatch_qaddr != 0 || m_thread_dispatch_qaddr != LLDB_INVALID_ADDRESS)
return GetGDBProcess().GetDispatchQueueNameForThread (m_thread_dispatch_qaddr, m_dispatch_queue_name);
return NULL;
}
bool
ThreadGDBRemote::WillResume (StateType resume_state)
{
ClearStackFrames();
// Call the Thread::WillResume first. If we stop at a signal, the stop info
// class for signal will set the resume signal that we need below. The signal
// stuff obeys the Process::UnixSignal defaults.
Thread::WillResume(resume_state);
int signo = GetResumeSignal();
switch (resume_state)
{
case eStateSuspended:
case eStateStopped:
// Don't append anything for threads that should stay stopped.
break;
case eStateRunning:
if (m_process.GetUnixSignals().SignalIsValid (signo))
GetGDBProcess().m_continue_packet.Printf(";C%2.2x:%4.4x", signo, GetID());
else
GetGDBProcess().m_continue_packet.Printf(";c:%4.4x", GetID());
break;
case eStateStepping:
if (m_process.GetUnixSignals().SignalIsValid (signo))
GetGDBProcess().m_continue_packet.Printf(";S%2.2x:%4.4x", signo, GetID());
else
GetGDBProcess().m_continue_packet.Printf(";s:%4.4x", GetID());
break;
default:
break;
}
return true;
}
void
ThreadGDBRemote::RefreshStateAfterStop()
{
// Invalidate all registers in our register context
GetRegisterContext()->Invalidate();
}
// Whether to use the new native unwinder (UnwindLLDB) or the libunwind-remote based unwinder for
// stack walks on i386/x86_64
#define USE_NATIVE_UNWINDER
Unwind *
ThreadGDBRemote::GetUnwinder ()
{
if (m_unwinder_ap.get() == NULL)
{
const ArchSpec target_arch (GetProcess().GetTarget().GetArchitecture ());
if (target_arch == ArchSpec("x86_64") || target_arch == ArchSpec("i386"))
{
#if defined (USE_NATIVE_UNWINDER)
m_unwinder_ap.reset (new UnwindLLDB (*this));
#else
m_unwinder_ap.reset (new UnwindLibUnwind (*this, GetGDBProcess().GetLibUnwindAddressSpace()));
#endif
}
else
{
m_unwinder_ap.reset (new UnwindMacOSXFrameBackchain (*this));
}
}
return m_unwinder_ap.get();
}
void
ThreadGDBRemote::ClearStackFrames ()
{
Unwind *unwinder = GetUnwinder ();
if (unwinder)
unwinder->Clear();
Thread::ClearStackFrames();
}
bool
ThreadGDBRemote::ThreadIDIsValid (lldb::tid_t thread)
{
return thread != 0;
}
void
ThreadGDBRemote::Dump(Log *log, uint32_t index)
{
}
bool
ThreadGDBRemote::ShouldStop (bool &step_more)
{
return true;
}
lldb::RegisterContextSP
ThreadGDBRemote::GetRegisterContext ()
{
if (m_reg_context_sp.get() == NULL)
m_reg_context_sp = CreateRegisterContextForFrame (NULL);
return m_reg_context_sp;
}
lldb::RegisterContextSP
ThreadGDBRemote::CreateRegisterContextForFrame (StackFrame *frame)
{
lldb::RegisterContextSP reg_ctx_sp;
const bool read_all_registers_at_once = false;
uint32_t concrete_frame_idx = 0;
if (frame)
concrete_frame_idx = frame->GetConcreteFrameIndex ();
if (concrete_frame_idx == 0)
reg_ctx_sp.reset (new GDBRemoteRegisterContext (*this, concrete_frame_idx, GetGDBProcess().m_register_info, read_all_registers_at_once));
else if (m_unwinder_ap.get())
reg_ctx_sp = m_unwinder_ap->CreateRegisterContextForFrame (frame);
return reg_ctx_sp;
}
bool
ThreadGDBRemote::SaveFrameZeroState (RegisterCheckpoint &checkpoint)
{
lldb::StackFrameSP frame_sp(GetStackFrameAtIndex (0));
if (frame_sp)
{
checkpoint.SetStackID(frame_sp->GetStackID());
return frame_sp->GetRegisterContext()->ReadAllRegisterValues (checkpoint.GetData());
}
return false;
}
bool
ThreadGDBRemote::RestoreSaveFrameZero (const RegisterCheckpoint &checkpoint)
{
lldb::StackFrameSP frame_sp(GetStackFrameAtIndex (0));
if (frame_sp)
{
bool ret = frame_sp->GetRegisterContext()->WriteAllRegisterValues (checkpoint.GetData());
frame_sp->GetRegisterContext()->Invalidate();
ClearStackFrames();
return ret;
}
return false;
}
lldb::StopInfoSP
ThreadGDBRemote::GetPrivateStopReason ()
{
if (m_actual_stop_info_sp.get() == NULL || m_actual_stop_info_sp->IsValid() == false)
{
m_actual_stop_info_sp.reset();
char packet[256];
::snprintf(packet, sizeof(packet), "qThreadStopInfo%x", GetID());
StringExtractorGDBRemote stop_packet;
if (GetGDBProcess().GetGDBRemote().SendPacketAndWaitForResponse(packet, stop_packet, 1, false))
{
std::string copy(stop_packet.GetStringRef());
GetGDBProcess().SetThreadStopInfo (stop_packet);
}
}
return m_actual_stop_info_sp;
}