teak-llvm/clang/test/CodeGenCXX/skip-vtable-pointer-initialization.cpp
Peter Collingbourne 4e6a540024 CodeGen: Use 32-bit gep offsets to address vtable address points.
The relative vtable ABI will use a struct rather than an array as the type
of a vtable. LLVM only allows 32-bit integers as struct indices, so we need
to use 32-bit integers to get addresses of address points. In order to keep
the code simple, we might as well do that unconditionally.

It's probably a reasonable implementation limit to support no more than 2
billion virtual functions per class.

This change causes quite a bit of churn in the test suite, so I'm making
it separately.

Differential Revision: http://reviews.llvm.org/D18113

llvm-svn: 263469
2016-03-14 19:07:10 +00:00

201 lines
4.1 KiB
C++

// RUN: %clang_cc1 %s -triple=x86_64-apple-darwin10 -emit-llvm -o - | FileCheck %s
// See Test9 for test description.
// CHECK: @_ZTTN5Test91BE = linkonce_odr unnamed_addr constant
namespace Test1 {
// Check that we don't initialize the vtable pointer in A::~A(), since the destructor body is trivial.
struct A {
virtual void f();
~A();
};
// CHECK-LABEL: define void @_ZN5Test11AD2Ev
// CHECK-NOT: store i32 (...)** bitcast (i8** getelementptr inbounds ([3 x i8*], [3 x i8*]* @_ZTVN5Test11AE, i64 0, i64 2) to i32 (...)**), i32 (...)***
A::~A()
{
}
}
namespace Test2 {
// Check that we do initialize the vtable pointer in A::~A() since the destructor body isn't trivial.
struct A {
virtual void f();
~A();
};
// CHECK-LABEL: define void @_ZN5Test21AD2Ev
// CHECK: store i32 (...)** bitcast (i8** getelementptr inbounds ([3 x i8*], [3 x i8*]* @_ZTVN5Test21AE, i32 0, i32 2) to i32 (...)**), i32 (...)***
A::~A() {
f();
}
}
namespace Test3 {
// Check that we don't initialize the vtable pointer in A::~A(), since the destructor body is trivial
// and Field's destructor body is also trivial.
struct Field {
~Field() { }
};
struct A {
virtual void f();
~A();
Field field;
};
// CHECK-LABEL: define void @_ZN5Test31AD2Ev
// CHECK-NOT: store i32 (...)** bitcast (i8** getelementptr inbounds ([3 x i8*], [3 x i8*]* @_ZTVN5Test31AE, i32 0, i32 2) to i32 (...)**), i32 (...)***
A::~A() {
}
}
namespace Test4 {
// Check that we do initialize the vtable pointer in A::~A(), since Field's destructor body
// isn't trivial.
void f();
struct Field {
~Field() { f(); }
};
struct A {
virtual void f();
~A();
Field field;
};
// CHECK-LABEL: define void @_ZN5Test41AD2Ev
// CHECK: store i32 (...)** bitcast (i8** getelementptr inbounds ([3 x i8*], [3 x i8*]* @_ZTVN5Test41AE, i32 0, i32 2) to i32 (...)**), i32 (...)***
A::~A()
{
}
}
namespace Test5 {
// Check that we do initialize the vtable pointer in A::~A(), since Field's destructor isn't
// available in this translation unit.
struct Field {
~Field();
};
struct A {
virtual void f();
~A();
Field field;
};
// CHECK-LABEL: define void @_ZN5Test51AD2Ev
// CHECK: store i32 (...)** bitcast (i8** getelementptr inbounds ([3 x i8*], [3 x i8*]* @_ZTVN5Test51AE, i32 0, i32 2) to i32 (...)**), i32 (...)***
A::~A()
{
}
}
namespace Test6 {
// Check that we do initialize the vtable pointer in A::~A(), since Field has a member
// variable with a non-trivial destructor body.
struct NonTrivialDestructorBody {
~NonTrivialDestructorBody();
};
struct Field {
NonTrivialDestructorBody nonTrivialDestructorBody;
};
struct A {
virtual void f();
~A();
Field field;
};
// CHECK-LABEL: define void @_ZN5Test61AD2Ev
// CHECK: store i32 (...)** bitcast (i8** getelementptr inbounds ([3 x i8*], [3 x i8*]* @_ZTVN5Test61AE, i32 0, i32 2) to i32 (...)**), i32 (...)***
A::~A()
{
}
}
namespace Test7 {
// Check that we do initialize the vtable pointer in A::~A(), since Field has a base
// class with a non-trivial destructor body.
struct NonTrivialDestructorBody {
~NonTrivialDestructorBody();
};
struct Field : NonTrivialDestructorBody { };
struct A {
virtual void f();
~A();
Field field;
};
// CHECK-LABEL: define void @_ZN5Test71AD2Ev
// CHECK: store i32 (...)** bitcast (i8** getelementptr inbounds ([3 x i8*], [3 x i8*]* @_ZTVN5Test71AE, i32 0, i32 2) to i32 (...)**), i32 (...)***
A::~A()
{
}
}
namespace Test8 {
// Check that we do initialize the vtable pointer in A::~A(), since Field has a virtual base
// class with a non-trivial destructor body.
struct NonTrivialDestructorBody {
~NonTrivialDestructorBody();
};
struct Field : virtual NonTrivialDestructorBody { };
struct A {
virtual void f();
~A();
Field field;
};
// CHECK-LABEL: define void @_ZN5Test81AD2Ev
// CHECK: store i32 (...)** bitcast (i8** getelementptr inbounds ([3 x i8*], [3 x i8*]* @_ZTVN5Test81AE, i32 0, i32 2) to i32 (...)**), i32 (...)***
A::~A()
{
}
}
namespace Test9 {
// Check that we emit a VTT for B, even though we don't initialize the vtable pointer in the destructor.
struct A { virtual ~A () { } };
struct B : virtual A {};
struct C : virtual B {
virtual ~C();
};
C::~C() {}
}