teak-llvm/llvm/unittests/Support/Threading.cpp
Sam McCall 40668abca4 [Support] Add a way to run a function on a detached thread
This roughly mimics `std::thread(...).detach()` except it allows to
customize the stack size. Required for https://reviews.llvm.org/D50993.

I've decided against reusing the existing `llvm_execute_on_thread` because
it's not obvious what to do with the ownership of the passed
function/arguments:

1. If we pass possibly owning functions data to `llvm_execute_on_thread`,
   we'll lose the ability to pass small non-owning non-allocating functions
   for the joining case (as it's used now). Is it important enough?
2. If we use the non-owning interface in the new use case, we'll force
   clients to transfer ownership to the spawned thread manually, but
   similar code would still have to exist inside
   `llvm_execute_on_thread(_async)` anyway (as we can't just pass the same
   non-owning pointer to pthreads and Windows implementations, and would be
   forced to wrap it in some structure, and deal with its ownership.

Patch by Dmitry Kozhevnikov!

Differential Revision: https://reviews.llvm.org/D51103
2019-10-23 12:48:38 +02:00

79 lines
2.0 KiB
C++

//===- unittests/Threading.cpp - Thread tests -----------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#include "llvm/Support/Threading.h"
#include "llvm/Support/thread.h"
#include "gtest/gtest.h"
#include <atomic>
#include <condition_variable>
using namespace llvm;
namespace {
TEST(Threading, PhysicalConcurrency) {
auto Num = heavyweight_hardware_concurrency();
// Since Num is unsigned this will also catch us trying to
// return -1.
ASSERT_LE(Num, thread::hardware_concurrency());
}
#if LLVM_ENABLE_THREADS
class Notification {
public:
void notify() {
{
std::lock_guard<std::mutex> Lock(M);
Notified = true;
}
CV.notify_all();
}
bool wait() {
std::unique_lock<std::mutex> Lock(M);
using steady_clock = std::chrono::steady_clock;
auto Deadline = steady_clock::now() +
std::chrono::duration_cast<steady_clock::duration>(
std::chrono::duration<double>(5));
return CV.wait_until(Lock, Deadline, [this] { return Notified; });
}
private:
bool Notified = false;
mutable std::condition_variable CV;
mutable std::mutex M;
};
TEST(Threading, RunOnThreadSyncAsync) {
Notification ThreadStarted, ThreadAdvanced, ThreadFinished;
auto ThreadFunc = [&] {
ThreadStarted.notify();
ASSERT_TRUE(ThreadAdvanced.wait());
ThreadFinished.notify();
};
llvm::llvm_execute_on_thread_async(ThreadFunc);
ASSERT_TRUE(ThreadStarted.wait());
ThreadAdvanced.notify();
ASSERT_TRUE(ThreadFinished.wait());
}
TEST(Threading, RunOnThreadSync) {
std::atomic_bool Executed(false);
llvm::llvm_execute_on_thread(
[](void *Arg) { *static_cast<std::atomic_bool *>(Arg) = true; },
&Executed);
ASSERT_EQ(Executed, true);
}
#endif
} // end anon namespace