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Summary: This update introduces i386 support for the Scudo Hardened Allocator, and offers software alternatives for functions that used to require hardware specific instruction sets. This should make porting to new architectures easier. Among the changes: - The chunk header has been changed to accomodate the size limitations encountered on 32-bit architectures. We now fit everything in 64-bit. This was achieved by storing the amount of unused bytes in an allocation rather than the size itself, as one can be deduced from the other with the help of the GetActuallyAllocatedSize function. As it turns out, this header can be used for both 64 and 32 bit, and as such we dropped the requirement for the 128-bit compare and exchange instruction support (cmpxchg16b). - Add 32-bit support for the checksum and the PRNG functions: if the SSE 4.2 instruction set is supported, use the 32-bit CRC32 instruction, and in the XorShift128, use a 32-bit based state instead of 64-bit. - Add software support for CRC32: if SSE 4.2 is not supported, fallback on a software implementation. - Modify tests that were not 32-bit compliant, and expand them to cover more allocation and alignment sizes. The random shuffle test has been deactivated for linux-i386 & linux-i686 as the 32-bit sanitizer allocator doesn't currently randomize chunks. Reviewers: alekseyshl, kcc Subscribers: filcab, llvm-commits, tberghammer, danalbert, srhines, mgorny, modocache Differential Revision: https://reviews.llvm.org/D26358 llvm-svn: 288255
103 lines
3.5 KiB
C++
103 lines
3.5 KiB
C++
//===-- scudo_allocator.h ---------------------------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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///
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/// Header for scudo_allocator.cpp.
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///
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//===----------------------------------------------------------------------===//
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#ifndef SCUDO_ALLOCATOR_H_
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#define SCUDO_ALLOCATOR_H_
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#include "scudo_flags.h"
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#include "sanitizer_common/sanitizer_allocator.h"
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#include <atomic>
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namespace __scudo {
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enum AllocType : u8 {
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FromMalloc = 0, // Memory block came from malloc, realloc, calloc, etc.
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FromNew = 1, // Memory block came from operator new.
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FromNewArray = 2, // Memory block came from operator new [].
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FromMemalign = 3, // Memory block came from memalign, posix_memalign, etc.
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};
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enum ChunkState : u8 {
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ChunkAvailable = 0,
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ChunkAllocated = 1,
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ChunkQuarantine = 2
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};
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// Our header requires 64 bits of storage. Having the offset saves us from
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// using functions such as GetBlockBegin, that is fairly costly. Our first
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// implementation used the MetaData as well, which offers the advantage of
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// being stored away from the chunk itself, but accessing it was costly as
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// well. The header will be atomically loaded and stored using the 16-byte
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// primitives offered by the platform (likely requires cmpxchg16b support).
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typedef u64 PackedHeader;
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struct UnpackedHeader {
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u64 Checksum : 16;
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u64 UnusedBytes : 24; // Needed for reallocation purposes.
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u64 State : 2; // available, allocated, or quarantined
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u64 AllocType : 2; // malloc, new, new[], or memalign
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u64 Offset : 12; // Offset from the beginning of the backend
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// allocation to the beginning of the chunk itself,
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// in multiples of MinAlignment. See comment about
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// its maximum value and test in init().
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u64 Salt : 8;
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};
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typedef std::atomic<PackedHeader> AtomicPackedHeader;
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COMPILER_CHECK(sizeof(UnpackedHeader) == sizeof(PackedHeader));
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// Minimum alignment of 8 bytes for 32-bit, 16 for 64-bit
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const uptr MinAlignmentLog = FIRST_32_SECOND_64(3, 4);
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const uptr MaxAlignmentLog = 24; // 16 MB
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const uptr MinAlignment = 1 << MinAlignmentLog;
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const uptr MaxAlignment = 1 << MaxAlignmentLog;
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const uptr ChunkHeaderSize = sizeof(PackedHeader);
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const uptr AlignedChunkHeaderSize =
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(ChunkHeaderSize + MinAlignment - 1) & ~(MinAlignment - 1);
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struct AllocatorOptions {
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u32 QuarantineSizeMb;
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u32 ThreadLocalQuarantineSizeKb;
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bool MayReturnNull;
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s32 ReleaseToOSIntervalMs;
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bool DeallocationTypeMismatch;
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bool DeleteSizeMismatch;
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bool ZeroContents;
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void setFrom(const Flags *f, const CommonFlags *cf);
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void copyTo(Flags *f, CommonFlags *cf) const;
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};
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void initAllocator(const AllocatorOptions &options);
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void drainQuarantine();
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void *scudoMalloc(uptr Size, AllocType Type);
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void scudoFree(void *Ptr, AllocType Type);
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void scudoSizedFree(void *Ptr, uptr Size, AllocType Type);
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void *scudoRealloc(void *Ptr, uptr Size);
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void *scudoCalloc(uptr NMemB, uptr Size);
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void *scudoMemalign(uptr Alignment, uptr Size);
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void *scudoValloc(uptr Size);
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void *scudoPvalloc(uptr Size);
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int scudoPosixMemalign(void **MemPtr, uptr Alignment, uptr Size);
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void *scudoAlignedAlloc(uptr Alignment, uptr Size);
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uptr scudoMallocUsableSize(void *Ptr);
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#include "scudo_allocator_secondary.h"
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} // namespace __scudo
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#endif // SCUDO_ALLOCATOR_H_
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