teak-llvm/lldb/source/Plugins/Process/gdb-remote/ThreadGDBRemote.cpp
Greg Clayton 31f1d2f535 Moved all code from ArchDefaultUnwindPlan and ArchVolatileRegs into their
respective ABI plugins as they were plug-ins that supplied ABI specfic info.

Also hookep up the UnwindAssemblyInstEmulation so that it can generate the
unwind plans for ARM.

Changed the way ABI plug-ins are handed out when you get an instance from
the plug-in manager. They used to return pointers that would be mananged
individually by each client that requested them, but now they are handed out
as shared pointers since there is no state in the ABI objects, they can be
shared.

llvm-svn: 131193
2011-05-11 18:39:18 +00:00

278 lines
8.5 KiB
C++

//===-- ThreadGDBRemote.cpp -------------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "ThreadGDBRemote.h"
#include "lldb/Core/ArchSpec.h"
#include "lldb/Core/DataExtractor.h"
#include "lldb/Core/StreamString.h"
#include "lldb/Core/State.h"
#include "lldb/Target/Process.h"
#include "lldb/Target/RegisterContext.h"
#include "lldb/Target/StopInfo.h"
#include "lldb/Target/Target.h"
#include "lldb/Target/Unwind.h"
#include "lldb/Breakpoint/WatchpointLocation.h"
#include "ProcessGDBRemote.h"
#include "ProcessGDBRemoteLog.h"
#include "Plugins/Process/Utility/UnwindLLDB.h"
#include "Utility/StringExtractorGDBRemote.h"
#if defined(__APPLE__)
#include "UnwindMacOSXFrameBackchain.h"
#endif
using namespace lldb;
using namespace lldb_private;
//----------------------------------------------------------------------
// Thread Registers
//----------------------------------------------------------------------
ThreadGDBRemote::ThreadGDBRemote (ProcessGDBRemote &process, lldb::tid_t tid) :
Thread(process, tid),
m_thread_name (),
m_dispatch_queue_name (),
m_thread_dispatch_qaddr (LLDB_INVALID_ADDRESS)
{
// ProcessGDBRemoteLog::LogIf(GDBR_LOG_THREAD | GDBR_LOG_VERBOSE, "ThreadGDBRemote::ThreadGDBRemote ( pid = %i, tid = 0x%4.4x, )", m_process.GetID(), GetID());
ProcessGDBRemoteLog::LogIf(GDBR_LOG_THREAD, "%p: ThreadGDBRemote::ThreadGDBRemote (pid = %i, tid = 0x%4.4x)", this, m_process.GetID(), GetID());
}
ThreadGDBRemote::~ThreadGDBRemote ()
{
ProcessGDBRemoteLog::LogIf(GDBR_LOG_THREAD, "%p: ThreadGDBRemote::~ThreadGDBRemote (pid = %i, tid = 0x%4.4x)", this, m_process.GetID(), GetID());
DestroyThread();
}
const char *
ThreadGDBRemote::GetInfo ()
{
return NULL;
}
const char *
ThreadGDBRemote::GetName ()
{
if (m_thread_name.empty())
return NULL;
return m_thread_name.c_str();
}
const char *
ThreadGDBRemote::GetQueueName ()
{
// Always re-fetch the dispatch queue name since it can change
if (m_thread_dispatch_qaddr != 0 || m_thread_dispatch_qaddr != LLDB_INVALID_ADDRESS)
return GetGDBProcess().GetDispatchQueueNameForThread (m_thread_dispatch_qaddr, m_dispatch_queue_name);
return NULL;
}
bool
ThreadGDBRemote::WillResume (StateType resume_state)
{
ClearStackFrames();
// Call the Thread::WillResume first. If we stop at a signal, the stop info
// class for signal will set the resume signal that we need below. The signal
// stuff obeys the Process::UnixSignal defaults.
Thread::WillResume(resume_state);
int signo = GetResumeSignal();
lldb::LogSP log(lldb_private::GetLogIfAnyCategoriesSet (LIBLLDB_LOG_STEP));
if (log)
log->Printf ("Resuming thread: %4.4x with state: %s.", GetID(), StateAsCString(resume_state));
ProcessGDBRemote &process = GetGDBProcess();
switch (resume_state)
{
case eStateSuspended:
case eStateStopped:
// Don't append anything for threads that should stay stopped.
break;
case eStateRunning:
if (m_process.GetUnixSignals().SignalIsValid (signo))
process.m_continue_C_tids.push_back(std::make_pair(GetID(), signo));
else
process.m_continue_c_tids.push_back(GetID());
break;
case eStateStepping:
if (m_process.GetUnixSignals().SignalIsValid (signo))
process.m_continue_S_tids.push_back(std::make_pair(GetID(), signo));
else
process.m_continue_s_tids.push_back(GetID());
break;
default:
break;
}
return true;
}
void
ThreadGDBRemote::RefreshStateAfterStop()
{
// Invalidate all registers in our register context. We don't set "force" to
// true because the stop reply packet might have had some register values
// that were expedited and these will already be copied into the register
// context by the time this function gets called. The GDBRemoteRegisterContext
// class has been made smart enough to detect when it needs to invalidate
// which registers are valid by putting hooks in the register read and
// register supply functions where they check the process stop ID and do
// the right thing.
const bool force = false;
GetRegisterContext()->InvalidateIfNeeded (force);
}
Unwind *
ThreadGDBRemote::GetUnwinder ()
{
if (m_unwinder_ap.get() == NULL)
{
const ArchSpec target_arch (GetProcess().GetTarget().GetArchitecture ());
const llvm::Triple::ArchType machine = target_arch.GetMachine();
switch (machine)
{
case llvm::Triple::x86_64:
case llvm::Triple::x86:
case llvm::Triple::arm:
case llvm::Triple::thumb:
m_unwinder_ap.reset (new UnwindLLDB (*this));
break;
default:
#if defined(__APPLE__)
m_unwinder_ap.reset (new UnwindMacOSXFrameBackchain (*this));
#endif
break;
}
}
return m_unwinder_ap.get();
}
void
ThreadGDBRemote::ClearStackFrames ()
{
Unwind *unwinder = GetUnwinder ();
if (unwinder)
unwinder->Clear();
Thread::ClearStackFrames();
}
bool
ThreadGDBRemote::ThreadIDIsValid (lldb::tid_t thread)
{
return thread != 0;
}
void
ThreadGDBRemote::Dump(Log *log, uint32_t index)
{
}
bool
ThreadGDBRemote::ShouldStop (bool &step_more)
{
return true;
}
lldb::RegisterContextSP
ThreadGDBRemote::GetRegisterContext ()
{
if (m_reg_context_sp.get() == NULL)
m_reg_context_sp = CreateRegisterContextForFrame (NULL);
return m_reg_context_sp;
}
lldb::RegisterContextSP
ThreadGDBRemote::CreateRegisterContextForFrame (StackFrame *frame)
{
lldb::RegisterContextSP reg_ctx_sp;
const bool read_all_registers_at_once = false;
uint32_t concrete_frame_idx = 0;
if (frame)
concrete_frame_idx = frame->GetConcreteFrameIndex ();
if (concrete_frame_idx == 0)
reg_ctx_sp.reset (new GDBRemoteRegisterContext (*this, concrete_frame_idx, GetGDBProcess().m_register_info, read_all_registers_at_once));
else if (m_unwinder_ap.get())
reg_ctx_sp = m_unwinder_ap->CreateRegisterContextForFrame (frame);
return reg_ctx_sp;
}
bool
ThreadGDBRemote::PrivateSetRegisterValue (uint32_t reg, StringExtractor &response)
{
GDBRemoteRegisterContext *gdb_reg_ctx = static_cast<GDBRemoteRegisterContext *>(GetRegisterContext ().get());
assert (gdb_reg_ctx);
return gdb_reg_ctx->PrivateSetRegisterValue (reg, response);
}
bool
ThreadGDBRemote::SaveFrameZeroState (RegisterCheckpoint &checkpoint)
{
lldb::StackFrameSP frame_sp(GetStackFrameAtIndex (0));
if (frame_sp)
{
checkpoint.SetStackID(frame_sp->GetStackID());
return frame_sp->GetRegisterContext()->ReadAllRegisterValues (checkpoint.GetData());
}
return false;
}
bool
ThreadGDBRemote::RestoreSaveFrameZero (const RegisterCheckpoint &checkpoint)
{
lldb::StackFrameSP frame_sp(GetStackFrameAtIndex (0));
if (frame_sp)
{
bool ret = frame_sp->GetRegisterContext()->WriteAllRegisterValues (checkpoint.GetData());
frame_sp->GetRegisterContext()->InvalidateIfNeeded(true);
ClearStackFrames();
return ret;
}
return false;
}
lldb::StopInfoSP
ThreadGDBRemote::GetPrivateStopReason ()
{
const uint32_t process_stop_id = GetProcess().GetStopID();
if (m_thread_stop_reason_stop_id != process_stop_id ||
(m_actual_stop_info_sp && !m_actual_stop_info_sp->IsValid()))
{
// If GetGDBProcess().SetThreadStopInfo() doesn't find a stop reason
// for this thread, then m_actual_stop_info_sp will not ever contain
// a valid stop reason and the "m_actual_stop_info_sp->IsValid() == false"
// check will never be able to tell us if we have the correct stop info
// for this thread and we will continually send qThreadStopInfo packets
// down to the remote GDB server, so we need to keep our own notion
// of the stop ID that m_actual_stop_info_sp is valid for (even if it
// contains nothing). We use m_thread_stop_reason_stop_id for this below.
m_thread_stop_reason_stop_id = process_stop_id;
m_actual_stop_info_sp.reset();
StringExtractorGDBRemote stop_packet;
ProcessGDBRemote &gdb_process = GetGDBProcess();
if (gdb_process.GetGDBRemote().GetThreadStopInfo(GetID(), stop_packet))
gdb_process.SetThreadStopInfo (stop_packet);
}
return m_actual_stop_info_sp;
}