teak-llvm/lldb/source/Core/ValueObjectCast.cpp
Zachary Turner 2f3df6137a iwyu fixes for lldbCore.
This adjusts header file includes for headers and source files
in Core.  In doing so, one dependency cycle is eliminated
because all the includes from Core to that project were dead
includes anyway.  In places where some files in other projects
were only compiling due to a transitive include from another
header, fixups have been made so that those files also include
the header they need.  Tested on Windows and Linux, and plan
to address failures on OSX and FreeBSD after watching the
bots.

llvm-svn: 299714
2017-04-06 21:28:29 +00:00

94 lines
3.2 KiB
C++

//===-- ValueObjectCast.cpp -------------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "lldb/Core/ValueObjectCast.h"
#include "lldb/Core/Scalar.h" // for operator!=, Scalar
#include "lldb/Core/Value.h"
#include "lldb/Core/ValueObject.h"
#include "lldb/Symbol/CompilerType.h"
#include "lldb/Target/ExecutionContext.h"
#include "lldb/Utility/Error.h" // for Error
namespace lldb_private {
class ConstString;
}
using namespace lldb_private;
lldb::ValueObjectSP ValueObjectCast::Create(ValueObject &parent,
const ConstString &name,
const CompilerType &cast_type) {
ValueObjectCast *cast_valobj_ptr =
new ValueObjectCast(parent, name, cast_type);
return cast_valobj_ptr->GetSP();
}
ValueObjectCast::ValueObjectCast(ValueObject &parent, const ConstString &name,
const CompilerType &cast_type)
: ValueObject(parent), m_cast_type(cast_type) {
SetName(name);
// m_value.SetContext (Value::eContextTypeClangType,
// cast_type.GetOpaqueQualType());
m_value.SetCompilerType(cast_type);
}
ValueObjectCast::~ValueObjectCast() {}
CompilerType ValueObjectCast::GetCompilerTypeImpl() { return m_cast_type; }
size_t ValueObjectCast::CalculateNumChildren(uint32_t max) {
auto children_count = GetCompilerType().GetNumChildren(true);
return children_count <= max ? children_count : max;
}
uint64_t ValueObjectCast::GetByteSize() {
ExecutionContext exe_ctx(GetExecutionContextRef());
return m_value.GetValueByteSize(nullptr, &exe_ctx);
}
lldb::ValueType ValueObjectCast::GetValueType() const {
// Let our parent answer global, local, argument, etc...
return m_parent->GetValueType();
}
bool ValueObjectCast::UpdateValue() {
SetValueIsValid(false);
m_error.Clear();
if (m_parent->UpdateValueIfNeeded(false)) {
Value old_value(m_value);
m_update_point.SetUpdated();
m_value = m_parent->GetValue();
CompilerType compiler_type(GetCompilerType());
// m_value.SetContext (Value::eContextTypeClangType, compiler_type);
m_value.SetCompilerType(compiler_type);
SetAddressTypeOfChildren(m_parent->GetAddressTypeOfChildren());
if (!CanProvideValue()) {
// this value object represents an aggregate type whose
// children have values, but this object does not. So we
// say we are changed if our location has changed.
SetValueDidChange(m_value.GetValueType() != old_value.GetValueType() ||
m_value.GetScalar() != old_value.GetScalar());
}
ExecutionContext exe_ctx(GetExecutionContextRef());
m_error = m_value.GetValueAsData(&exe_ctx, m_data, 0, GetModule().get());
SetValueDidChange(m_parent->GetValueDidChange());
return true;
}
// The dynamic value failed to get an error, pass the error along
if (m_error.Success() && m_parent->GetError().Fail())
m_error = m_parent->GetError();
SetValueIsValid(false);
return false;
}
bool ValueObjectCast::IsInScope() { return m_parent->IsInScope(); }